Original Promptsum up this course in two slides: Lesson Plan
Grade 7/8
Unit Creating & Experiencing
Teacher Notes
Notes are specific to each lesson and listed within each plan.
Materials Needed in Unit
10 sheets of copy paper per student
Cardboard display box template (shoeboxes)
Cardboard or cardstock (for Day 2 display boxes)
Chromebooks with working camera/tablets if available
Colored pencils
Completed sneaker templates from Day 1
Construction paper
Crayons (optional)
Design Rubric Sheets (investors)
This resource explores the dynamic fields of Arts, Entertainment, and Design, highlighting how creative industries influence our everyday experiences. It outlines the focus on designing, producing, performing, and publishing multimedia content across five sub-clusters: Visual Arts, Performing Arts, Media Arts, Production, and Management. Central to professional creativity is the use of a sketchbook, which aids designers in organizing ideas, visualizing wireframes, structuring layouts, and collaborating with teams. The document emphasizes the importance of User Experience (UX) in design, ensuring that decisions made resonate with the target audience. Hands-on projects reflect real-world applications of design principles, while discussions encourage reflection on careers and skills within the creative sector.