11th Grade Grammar Games (by date, latest first)

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Mixed Conditionals - Task Cards - Kaboom Game, Scoot, Sentence Domino - ESL EFL

By Miss Clever Cookie

50 unique task cards focused on teaching **if-clauses **and the use of the **MIXED CONDITIONAL (Past Result of a Present Condition **and **Present Result of a Past Condition). **Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, **Quiz Games, **can be used as **Bell Ringers. **Low prep, just print out and cut up.

**Sentence domino **as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts / answering questions
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Dominoes

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - if clause with the corresponding main clause - which they place next to each other creating a line of matching cards and fill in personal pronouns

If you loved this product, please be sure to come back to my store and leave feedback.

EFL - ESL - ELD
Grammar
Vocabulary
$3.20
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Homonyms - Homographs - Multiple Meaning Words - Task Cards - ESL EFL - B1 Intermediate Level

By Miss Clever Cookie

**100 **unique task cards focused on **HOMOGRAPHS - MULTIPLE MEANING WORDS. **They are great for **expanding your students' vocabulary **and building their context skills. Each task card contains 3 sentences with gaps to fill - 1 word fits all 3 sentences. Use them to play Kaboom Game, Scoot or Connect-3-Sides, they are great for Centers, **Quiz Games, **can be used as **Bell Ringers. **Low prep, just print out and cut up. Ideal for ESL/EFL learners at the B1 level.

Contains:

  • 100 unique task cards + key
  • 4 Kaboom! cards
  • answer sheet for Scoot
  • 4 game boards for Connect-3-Sides
  • all 3 games come with detailed instruction

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the task cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and filling the missing word
  • if they say it right, they get to keep the card X if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • each student gets a recording sheet
  • place one card on each student's desk. use as many cards as you wish.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Connect 3 Sides Game

  • students play in pairs, each pair gets a triangle game board and a pack of 28 task cards
  • tip! - make the cards self-checking by writing the correct answer on the other side
  • students win fields by answering correctly - the first player to connect all 3 sides of the triangle is the winner

If you loved this product, please be sure to come back to my store and leave feedback. 

EFL - ESL - ELD
Grammar
Vocabulary
$3.20
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Zero Conditional - Type 0 - Task Cards - Kaboom Game - Scoot - Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching **if-clauses **and the use of the **REAL CONDITIONAL. **Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, **Quiz Games, **can be used as **Bell Ringers. **Low prep, just print out and cut up.

**Sentence domino **as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 4 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Fact or Fiction?

  • cards number 1 - 20 that can be used as a lead-in activity with the whole class - great for reinforcing the notion, that zero conditionals are used to express FACTS
  • the teacher or children read the zero conditional sentence, the students then decide whether the statement is true or false
  • you can turn it into a web quest by asking your students to research the false statements on the internet
  • these cards can also be used in the Kaboom! game or Scoot game

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. 

EFL - ESL - ELD
Grammar
Vocabulary
$3.20
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Mystery Picture Bundle

By ARIANA PEREZ

This Mystery Picture Bundle includes all the exciting mystery picture activities, covering the present tense , past tense and future tense and many more...

Each activity in this bundle features a thrilling story where students will encounter fascinating characters and engaging scenarios. As they read the stories, students will complete the sentences by conjugating verbs in the respective tenses directly in a Google Sheets document. From magical adventures with Tomás to thrilling encounters with zombies and enchanting fairy tales, this bundle offers a variety of exciting themes to keep students motivated and eager to practice their verb conjugation skills.

With the convenience of Google Sheets, students can easily type their answers and receive immediate feedback. The digital format allows for seamless integration into online classrooms and distance learning environments, making it perfect for both in-person and remote learning.

All mystery picture activities include instructions and an answer sheet.

Whether you're a teacher looking to enhance your language curriculum or a parent seeking engaging resources for at-home learning, this bundle is a valuable tool for practicing verb conjugation in Spanish.

$48.50
$43.85
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Spanish Gamify your Classroom Bundle

By ARIANA PEREZ

Spanish 1 Gamify your Classroom Bundle

1.Los Verbos Granja Quiz

2. Escape Room Granja Preposiciones

3. Kitchen Escape Room Present Tense

4. Museo Present Tense Escape Room

5. Gender-specific Nouns GENIALLYLAND BREAK vivimos nosotros vivíamos

6. Ser and Estar La Prueba de los Dinosauros

7. Movie Awards Quiz- Las Preguntas

8. Saber vs conocer Breakout

9. Carnival Greetings Quiz

10. History of La Piñata Digital Reading and Decoder

11. Pancho Villa Reading Challenge

12. Games/Activities for the Spanish Classroom

13. Present Tense Mystery Picture 1

14. Present Tense Mystery Picture 2

15. Los Adjetivos CSI: Mystery

16. Present Tense Boom Cards

17. Spanish 1 Review Game

18. Greetings Quiz

19. Saber vs. Conocer Quiz

20. Usted Commands Escape Room

A Package worth more than $92

Games can reinforce vocabulary, grammar, and language concepts. Repetition through games helps solidify learning.

Interactive and Fun!

Gamifying your Spanish class can bring numerous benefits and enhance the learning experience for students. Here are some reasons why you should consider gamifying your Spanish class:

1. Increased Engagement: Games are inherently engaging and can capture students' attention. Gamifying your Spanish class makes learning more enjoyable and encourages active participation.

2. Motivation: Games provide a sense of achievement and progress. Students are motivated to earn points, badges, or rewards, which can drive them to learn and improve their Spanish skills.

3. Interactive Learning: Gamification promotes interactive learning through challenges, quizzes, and interactive exercises. This hands-on approach helps students actively practice and apply their language skills.

4. Competition: Healthy competition can inspire students to excel. Leaderboards and challenges encourage students to strive for better performance, fostering a sense of achievement.

  • Students will practice many Spanish One Concepts like: Greetings, Present Tense, Present Tense Stem changers, ser and estar, questions, nationalities, introductions to spanish class, adjectives, cultural units, saber vs. conocer, and much more! The excitement and engagement of games often lead to better information retention and recall, which is crucial for language learning.

  • Students type in the password to play.

These games are perfect for sub-plans, reviews before a test, lesson-fillers, exit slips, homework, independent practice, warm-up!

Let your students discover their potential Spanish 1 Gamify your Classroom Bundle! Fun Guaranteed!!!

$86.50
$39.95
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Present Tense Mystery Picture Spanish

By ARIANA PEREZ

This interactive resource is designed to help students practice the present tense in Spanish while immersing themselves in an enchanting story.

In this engaging activity, students will join Tomás, a young magician with incredible magical powers, on his daily adventures. As they read the story, students will complete the sentences by conjugating the verbs in the present tense directly in a Google Sheets document.

This resource is a fun and interactive way for students to strengthen their understanding of the present tense in Spanish. With the convenience of Google Sheets, students can easily type their answers and receive instant feedback. The digital format allows for seamless integration into online classrooms and distance learning environments.

Clear instructions and an answer key are provided within the Google Sheets document, making it easy for students to navigate through the activity independently and for teachers to assess.

Includes a PDF file with a link to a Google Sheets mystery picture activity.

Grammar
Spanish
$3.00
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Present Perfect Task Card BUNDLE - Kaboom Game, Scoot, Quiz Games, Centres

By Miss Clever Cookie

Are you looking for fun and engaging ways to teach Present Perfect? Then this set is just for you! These task cards are perfect for a variety of classroom activities. They can be used to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, and Bell Ringers. They are also low prep, requiring only printing and cutting. Most of the task card contain a picture prompt, making them perfect for visual learners.

The bundle includes three sets of task cards, each with a different focus.

1. Past Simple vs. Present Perfect Task Cards - Kaboom Game, Scoot, Centres

50 task cards focused on the use of past simple and present perfect. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 50 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • instructions
  • keys

This product focuses on:

  • past simple
  • present perfect
  • the difference in use between the two tenses

2. Present Perfect - Already, Just, (Not) Yet - Kaboom Game, Scoot, Centres

50 differentiated task cards focused on using ALREADY, JUST AND (NOT) YET in Present Perfect. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 50 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • instructions
  • keys

3. Present Perfect Been vs Gone Task Cards - Kaboom, Scoot and Domino

Task cards to practice Present Perfect - BEEN and GONE. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 30 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 2 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Present Simple Adverbs of Frequency Task Cards - Kaboom Game, Scoot, Centres

Grammar Tables | All 12 English Tenses | Handouts

$9.00
$6.30
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Should vs Might Task Cards - Kaboom, Scoot and Domino

By Miss Clever Cookie

Low prep task cards to practice modal verbs SHOULD and MIGHT, giving warnings / advice and describing possible outcomes. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers.

Contains:

  • 45 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 3 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered Kaboom! sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - advice (should) + possible outcomes (might) which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

EFL - ESL - ELD
Grammar
$3.00
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Future Time Clauses Task Cards - Kaboom, Scoot and Domino

By Miss Clever Cookie

Task cards to practice future time clauses and conjunctions of time, such as - when, while, as soon as, until, after, before, once, by the time and whenever. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 45 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 3 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered Kaboom! sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - main clause with the corresponding time clause - which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

EFL - ESL - ELD
Grammar
$3.00
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Present Perfect Been vs Gone Task Cards - Kaboom, Scoot and Domino

By Miss Clever Cookie

Task cards to practice Present Perfect - BEEN and GONE. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 30 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 2 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered Kaboom! sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - BEEN / GONE sentences with the corresponding clue sentences - which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

EFL - ESL - ELD
Grammar
$2.60
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Thanksgiving Irregular Verb Task Cards, Past Simple

By Miss Clever Cookie

Practice irregular verbs AND teach about the history of Thanksgiving with this set of 30 unique Thanksgiving themed task cards focused on the use of irregular verbs in past simple. When put in the correct order, the task cards tell the story of the very first Thanksgiving - starting with Pilgrims leaving England in search of religious freedom. Low prep, just print out and cut up.

Contains:

  • 30 unique task cards
  • 2 number sheets to help students put the task cards in the right order
  • instructions, incl. printing instructions
  • keys

This product focuses on the use of irregular verbs in past simple, it contains affirmative sentences.

INSTRUCTIONS:

  • task cards can be used as a whole class activity or in groups, depending on the size of your class
  • if used as a group activity, print out as many sets as the number of groups
  1. print out (see printing instructions) and cut up the task card, print out the pages with numbers
  2. put the task cards (1 set) in a receptacle of your choice
  3. pupils take turns pulling out a card and making sentences - they fill the gaps with the right form of the verbs in brackets (all missing verbs are IRREGULAR VERBS in PAST SIMPLE)
  4. if they say it right, they get to keep the card
  5. if they get it wrong, they put it back
  6. the next pupil takes a turn; repeat until all task cards are handed out
  7. (if done as a group activity, hand out the rest of the sets at this point)
  8. once all the task cards are handed out, students put them in the correct order to create a story about the origins of Thanksgiving
  9. they place the task cards in the right place on the pages with numbers
  10. to check if they got it right, students flip the cards - the resultant picture should be that of a turkey
  11. students flip the task cards back and read out the story in the correct order

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Present Perfect - Already, Just, (Not) Yet - Kaboom Game, Scoot, Centres

Gunpowder Plot / Guy Fawkes Video-Based EFL/ESL Lesson

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Agreeing and Disagreeing Task Cards - So do I / Neither do I / I do / I don't

By Miss Clever Cookie

Differentiated task cards to practice agreeing and disagreeing (So do I. / Neither do I. / I do. / I don't.) Practice using different tenses and modal verbs. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 45 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 3 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - a statement with the corresponding agreeing or disagreeing response - which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

EFL - ESL - ELD
Grammar
$3.00
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Present Perfect - Already, Just, (Not) Yet - Kaboom Game, Scoot, Centres

By Miss Clever Cookie

50 differentiated task cards focused on using ALREADY, JUST AND (NOT) YET in Present Perfect. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 50 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Present Perfect Been vs Gone Task Cards - Kaboom, Scoot and DominoPast Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Question Tag Kaboom! Game (also called Zap! or Bam!)

EFL - ESL - ELD
Grammar
$3.20
Product
Product
Product
Product

Third Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching if-clauses and the use of the THIRD CONDITIONAL. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Sentence domino as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Second Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

Present Simple vs. Continuous Task Cards - Kaboom Game, Scoot, Centres

Past Simple vs. Past Continuous Kaboom Game - When & While

EFL - ESL - ELD
Grammar
Vocabulary
$3.20
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First Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching if-clauses and the use of the FIRST CONDITIONAL. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Sentence domino as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Second Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

Third Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

Present Simple vs. Continuous Task Cards - Kaboom Game, Scoot, Centres

Past Simple vs. Past Continuous Kaboom Game - When & While

EFL - ESL - ELD
Grammar
Vocabulary
$3.20
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Irregular Verb Past Tense Games; in Color OR Black and White

By Miss Clever Cookie

Contains 13 different Tic-Tac-Toe boards and a Connect 3 Sides Game. Printable, no or low prep. Irregular verbs are grouped into sections by their alphabetical order. Even students who have only just started learning irregular verbs can play!

Product contains:

* 13 Tic Tac Toe boards

  • 2 boards contain verbs starting with the letters B - G
  • 2 boards G - L
  • 2 boards L - S
  • 2 boards S - W
  • 4 small boards covering all the verbs
  • 1 big "monster" board covering all the verbs

* Connect 3 Sides Game (check out the preview for detailed instructions)

  • game board in 2 different sizes
  • 80 colour coded verb cards
  • a list of 80 irregular verbs in alphabetical order (colour coded)

List of 80 irregular verbs included in this product:

be, become, begin, bite, break, bring, build, burn, buy, catch, choose, come, cost, cut, dig, do, draw, drink, drive, eat, fall, feel, fight, find, fly, freeze, get, give, go, grow, have, hear, hide, hit, hold, hurt, keep, know, learn, leave, lie, lose, make, mean, meet, pay, put, read, ride, ring, run, say, see, sell, send, set, sing, sink, sit, sleep, smell, speak, spell, spend, stand, steal, stick, sweep, swim, take, teach, tear, tell, think, throw, understand, wake, wear, win, write

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

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Irregular Verb Rhyming Kaboom Game (EFL / ESL / Speech Therapy)

Irregular Verb Rhyming Card Game / Flashcards (EFL / ESL / Speech Therapy)

Irregular Verb Rhyming Bingo Game (EFL / ESL / Speech Therapy)

English Language Arts
EFL - ESL - ELD
Grammar
$2.50
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Second Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching if-clauses and the use of the SECOND CONDITIONAL. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Sentence domino as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Present Simple vs. Continuous Task Cards - Kaboom Game, Scoot, Centres

Past Simple vs. Past Continuous Kaboom Game - When & While

EFL - ESL - ELD
Grammar
Vocabulary
$3.20
Product
Product
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Past Simple vs. Past Continuous Kaboom Game - When & While

By Miss Clever Cookie

A speaking game to practice PAST SIMPLE and PAST CONTINUOUS (progressive) in sentences with WHEN and WHILE. It contains 60 speaking cards and 10 Kaboom cards. A fun way to practice difficult grammar. Low prep, prints great in colour and in grayscale.

How to play Kaboom!:

  • print out and cut up the cards
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and forming the sentence
  • students form sentences using the provided subjects, verbs and picture prompts
  • students may need to add prepositions, articles or pronouns to form a grammatically correct sentence
  • WHEN should be followed by a clause in PAST SIMPLE
  • WHILE should be followed by a clause in PAST CONTINUOUS (verbs that do not form past continuous, such as want, know, need, understand etc., have been omitted)
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back
  • pupil with the most cards when the time is up wins

It contains 70 cards:

♥ 30 speaking cards with WHEN

♥ 30 speaking cards with WHILE

♥ 10 Kaboom! cards

♥ key

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Subject and Object Pronoun Kaboom! Game (also called Zap and Bam)

Irregular Verb Rhyming Kaboom Game (also called Zap or Bam)

Question Tag Kaboom! Game (also called Zap! or Bam!)

EFL - ESL - ELD
Grammar
$3.00
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SPANISH SCATTEGORIES: ¡Páreme la mano!

By La Llama Bilingüe

Scattegories is a fun and challenging board game that tests your creativity and quick thinking. I have recreated a classroom version for SPANISH LEARNERS called: ¡PÁREME LA MANO! also called in other countries, TUTTI FRUTI o PARA EL FUEGO. This is a fun game we used to play in school growing up in South America. I have tried in my own classroom and kids LOVE IT! This is such a great game to practice vocabulary and parts of the speech.

This product contains two versions of this game. One for individual play and one for a group game. There are a set of rules for both games but these are just suggested rules as you can set your own depending of the group of kids you teach. Kids will only need a dice, a white board marker and a wiper.

Grammar
Vocabulary
Spanish
$3.00
Product

Build Your Bundle - Special Order for Lauren

By Love Learning Languages - French Resources

This is a special order Build Your Own French Bundle for Lauren. You can also purchase this bundle! If you would like to build a bundle, select resources from my store, and if they total $20 or more I'll quickly create a special order bundle for you at 20% off. No sale items or other already discounted bundles can be included.

LICENSING TERMS: This purchase includes a license for one teacher only for personal use in their classroom. Licenses are non-transferable, meaning they can not be passed from one teacher to another. No part of this resource is to be shared with colleagues or used by an entire grade level, school, or district without purchasing the proper number of licenses.

COPYRIGHT TERMS: This resource may not be uploaded to the internet in any form, including classroom/personal websites or network drives, unless the site is password protected and can only be accessed by students.

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Want to get TeachShare credit to use on future purchases? Go to "My Purchases" and log in. Next to purchases there is a link to provide feedback. Click this link and you will be taken to a page where you can give a rating and leave a comment for the product. When you give feedback TPT gives you credits that you can use toward future purchases.

$21.25
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