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Classical Music Activities | Build a Superhero
By Agee and Row Classical Music Appreciation
"My students loved creating their "Music Superheroes!" while we listened to superhero theme songs! They really enjoyed listening to the classical pieces chosen and were excited to find pieces they had heard before in class." - Music with Mrs. Kennedy
Build a Classical Superhero! Each activity uses the students initial(s) to decode a music-inspired name, instrument, and theme song. Great for a back to school, mini class activity, or a music center.
The objective is to assemble a variety of musical qualities for the hero. Each superhero will have a different story, briefly told through their theme song and other choices. Creative writing or storytelling is encouraged.
Full-color pages for music centers/activities are included, with a variety of design and color options provided. The black & white version is also included.
What's Inside:
Disney's Encanto Jeopardy style game!
By TooBookedUp
Are you looking for a FUN and ENGAGING activity after viewing the movie Encanto? This Jeopardy style game show will have your classroom super engaged and is great for community building, extension activities, or rainy day recess.
Editable Game show categories include:
This game is included in this bundle for free! BUNDLE Disney's Encanto STAAR Comprehension | PDF Google Forms & Task Cards | (TeachShare.com)
Instrument Imposter ("Among Us" theme timbre lesson!)
By Jason Litt
A game that will keep your 4th and 5th graders entertained, engaged, and competitively charged, here's INSTRUMENT IMPOSTER inspired by "Among Us"!
In Instrument Imposter, you will see 2 or 3 "crewmates" assigned with different woodwind, brass, percussion, or string instruments
A musical example will be played where all of the crewmates will play their assigned their instruments (either separated or together).
During the example, You, along with your students, will soon find out that the one of the instruments was the the wrong instrument played (the FLUTE crewmate shown actually played the CLARINET... or maybe the SNARE DRUM crewmate played the XYLOPHONE)
Your task is to decide which crewmate is the IMPOSTER by selecting the one crewmate instrumentalist who didn't play the correct instrumenr). Advance the slide and check your answer and go through the rounds!
Included in this resource are
Have a terrific time with this while your kids study timbre and the instrument families!
By Jason Litt
This is a competitive solfege naming game in powerpoint format. The learning goal is for 3rd, 4th, and 5th grade students to name solfege hand signs as fast as they can. We usually play this game 'around the world' style. We start off on the left side or right side of the the room and the first two people stand up and you flash a note on the screen.The student who gets the note correct gets to move onto the next child in the class while the other student sits. Despite the previews, the solfege symbol has a blank below it, and on the next animation it will appear. That student has to make their way through the entire class before being deemed champion... but they could be beat at ANY TIME! You can mix it up, left side, right side, boys/girls, etc. Kids get ultra competitive, especially in 5th grade.
WRITE THE ROOM - Minecraft Notation!
By Jason Litt
The newest sensation, "Write the Room" has an 8-bit twist as we present to you a MINECRAFT Notation version of the popular game!
In Write the Room, students will all receive a sheet of paper with 9 answer boxes with a Minecraft character representing each box. There will be 9 sheets (placed strategically around the room by you!) that students will have to find and write the rhythm down that accompanies that character. Once all 9 answers are completed, they will show to you to verify that all rhythms are correct!
To play:
Play some music in the background and have the kids roam around the room as fast as they can. Neatness counts! :D
How do you find a winner? Up to you! Top 3, Top 5, best handwriting, fastest pair, fastest group, up to you!
Have a great time with this!
Solfege Imposter ("Among Us" themed solfege lesson!)
By Jason Litt
A game that will keep your kids entertained, engaged, and competitively charged, here's SOLFEGE IMPOSTER inspired by "Among Us"**!
_________________________________________**
_IN SOLFEGE IMPOSTER, YOU WILL SEE MULTIPLE CREWMATES ASSIGNED WITH DIFFERENT SOLFEGE HAND SIGNS.
_
_YOUR TASK IS TO DECIDE WHICH CREWMATE IS THE IMPOSTER BY SELECTING THE CREWMATE WHO IS HOLDING UP THE WRONG HAND SIGN
THERE WILL BE ONLY ONE CREWMATE WHO IS THE IMPOSTER?
_________________________________________
_
Included in this resource are
Have a terrific time with this while your kids study and reinforce solfege!
By Jason Litt
Get ready to Boom it up with your Boomwhackers in this new game that will get your kids engaged from minute 0!
In BoomBastic Rhythm Remix, students will all receive Boomwhackers (either 1 or 2, at the teachers discretion). They will see a series of notes on the bottom of the staff (F space) and the top of the staff (E space).
The notes on the bottom of the staff are designed to be played on the ground (either at an angle, perpendicular, however you choose). The notes on the top of the staff are designed to be played on their hand in the air.
If the entire class plays the rhythm correctly (on the correct area, air or ground), they receive 50 points as you advance the slide onto the next rhythm!
There are 6 rounds
Round 1 - Quarter Notes with Air and Ground signs
Round 2 - Quarter Notes
Round 3 - Eighth Note Pairs
Round 4 - Quarter Note Rests
Round 5 - Adding in playing on the knee on lap (A space with the "Knee" sign)
Round 6 - Continuation
The game is over at 3000 points -- congrats!
I like to play this with background music at around 90-100bpm for some of my older grades and give them a 4 count cue to play the rhythm. The teacher decides the level of mastery before advancing onto the next slide.
Have a great time with this and BOOM IT UP!
Brass with Class! (Identifying order of Brass instruments)
By Jason Litt
Focusing on the timbres of the Trumpet, Trombone, Horn, and Tuba? Try "Brass with Class" on and let your kids zero in on differentiation between each... and more!
In "Brass with Class!" will hear the brass instruments in all sorts of orders (immediately following each other's segment) and their goal is to put them in order they hear them. Students will get a brief review in the beginning by playing the examples of a Trumpet, Trombone, Horn, or Tuba.
After reviewing the timbres, go onto the game where the options will be shown at the top and blank spots at the bottom for the instruments to go. Students can either have printed cards with the instruments, write it in on the whiteboard, call it out, or however you wish! I like to do the printed cards on the floor so the students can line them up and I can assess from the top.
Included are
Have some class -- Brass with Class!
Where's Notation? (Where's Waldo game of the Treble Clef Staff!)
By Jason Litt
Bring the fun of "Where's Waldo?" into music class with "Where's Notation?"!
Students will see squares with a single quarter note positioned on the treble clef staff (E,F,G,A,B,C,D,E, and F) and will be asked "Where's __?" (Where's C? Where's E? etc...).
Students will have to work to quickly find the letter on the board (either time limited, group vs group, individual vs individual, however you'd like it!)
As soon as they find it, illuminate the box by pressing the advance button on the slide!
Round 1 has 8 boxes
Round 2 has 10 boxes
Round 3 has 23 boxes (phew!)
Have a great time with this!
Four Square - Rhythm Identification (* Distance Learning Approved! *)
By Jason Litt
In Four Square, students will see 4 squares (A, B, C, and D) with a rhythm displayed inside the quarter and then listen to a short musical example of rhythm. The students will then have to decide which square best represents the rhythm heard.
You can elect to play it once, twice, or as many times as you need so your students get a good feel of the activity. After all the students have chosen their answer, advance the slide and reveal the answer (illuminated in green!)
When students get to the 12th example, they will be required to "re-order" the rhythms based on the square that they heard in order (A,B,C,D, D,C,A,B, C,A,D,B, etc)
You can have students write it down, play it team A vs team B, boys vs girls, or individually as an assessment, or even assign it as distance learning!
There are 19 examples with quarter notes, half notes, quarter rests, and eighth note pairs
Have a great time with this!
By Jason Litt
Being able to identify rhythms being played is a key essential in any music classroom. How'd you like to make it extra challenging, partner?
In Rhythm Roundup, you'll have a variety of 1, 2, or 3 beat rhythms on the screen of all various notation (quarter, eighths, sixteenth, and rests). A musical example will be played and your little cowpokes will have to identify which rhythm is being played. Tap the right answer and it will illuminate green (all you need to do is advance the powerpoint or PDF!)
Included are 17 different music examples and tons of challenging rhythms to get your kids to think what they heard and line it up with what they see!
By Jason Litt
In a competitive note naming game, you can practice your lines and spaces while getting out a little energy with your students! In Pitch to the Pitch, students will be split into groups (boys vs girls, colors vs colors, teams vs teams, however you wish) and one representative will stand in front of the whiteboard to represent their team. They will both use one suction cup ball to play the game (can be found at the dollar store or target for a few bucks!)
They will be show a line or a space note (bottom line E up to top line F) and see two or three corresponding circles above the pitch. One of those circles will be the correct pitch -- encourage your students to pitch their ball to the correct answer... whoever gets it the fastest wins (advance it to the next slide to reveal the answer in green)
Have a great time with this and as always, leave questions in the comments if you need anything :)
Rhythm Espresso! (* Distance Learning Approved! *)
By Jason Litt
Something that'll satisfy your caffeine fix and your students understanding and mastery of rhythm!
In Rhythm Espresso, students will see an assortment of 10 famous beverages (by national coffee chains, of course) and accompanying coffee logos with rhythms in them. One of the rhythms match the rhythmic syllabes said in the beverage name.
Have your students select the rhythm they believe to be correct, advance the slide, and the correct rhythm will illuminate green!
Works well with boys vs girls, team vs team, individually, or even as a distance learning activity!
WRITE THE ROOM - NFL Notation Edition!
By Jason Litt
The newest sensation, "Write the Room" has an athletic twist to surely get your 4th and 5th grade boys engaged too as we present to you an NFL Notation version of the popular game!
In Write the Room, students will all receive a sheet of paper with 9 answer boxes with an NFL logo representing each box. There will be 9 sheets (placed strategically around the room by you!) that students will have to find and write the rhythm down that accompanies that logo. Once all 9 answers are completed, they will show to you to verify that all rhythms are correct!
To play:
Play some music in the background and have the kids roam around the room as fast as they can. Neatness counts! :D
How do you find a winner? Up to you! Top 3, Top 5, best handwriting, fastest pair, fastest group, up to you!
Have a great time with this!
Boom-ong Us! (Boomwhacker Imposter)
By Jason Litt
A twist on the "Poison Pattern" game we all know and love, Boom-ong us, will have students all have 1 (or 2 to make it a little more engaging!) boomwhackers.
They will be shown a pattern of 3 or 4 boomwhackers that will be known as the
imposter. The boomwhackers, from left to right, will be played as quarter notes one by one. Then, students will play an assortment of boomwhacker notes one by one on the following slides.
If the IMPOSTER Boomwhacker melody is shown, do not play it! If the students play it (either 1 note, or the entire melody), they will receive a strike. Play the game until all the students receive 3 strikes (or 5 strikes if you wish) as a class or until they get to the end.
There is a countdown meter on the bottom to show the class how many rounds they have to complete before the end. If they finish it without using all 3 of their strikes, they win!
Play by itself, with you accompanying, or with the background drum beats provided (tempos in the 80s to 110s)
Have a great time with this!
RHYTHM FOUR CORNERS! (Class Rhythm Game)
By Jason Litt
RHYTHM FOUR CORNERS!
· To play Four Corners, ensure all students understand quarter notes, eighth note pairs, half notes, and quarter rests.
· Number each side of the room 1, 2, 3, and 4 (or alternatively, color code it green, blue, red, or purple with floor tape)
· They will hear a 9 second timer. Students will have a chance to walk to one of four corners and stay there for the duration of the round.
· On the next slide, the rhythms will appear in each corner and you will play back one of four the rhythms (provided on the Teacher Guide powerpoint). You can use that or you can play a rhythm of your choice (up to you!)
· The students will have to guess which rhythm the teacher played by showing it with their fingers (1, 2, 3, or 4)
· The teacher then reveals to the students which rhythm it was (#1, #2, #3 or #4) and the students who are in that corner are OUT!
· Keep repeating until no kids are left!
Included are 18 examples (you can switch it up each time and do different rhythms each time), the teacher guide, the 9 second timer embedded in the powerpoint file, and instructions
Boom in a FLASH! (Boomwhackers against the clock!)
By Jason Litt
Want to engage your competitive 4th and 5th graders (and even some younger grades) towards the end of the year (or any time of year for that matter?) Try on this brand new game "Boom in a FLASH"
In "Boom in a FLASH", students will see one Boomwhacker color appear on the screen (PowerPoint presentation). The student who is holding that Boomwhacker must play the note (on the ground, hand, elbow, desk, whatever have you!), and then they automatically advance to the next slide...
... to another color!
Keep it going, keep reading because... they're being timed! They will have 30 seconds to amass as many notes as they can (timer included) before the time runs out and they look at their high score (which is kept below).
There are 4 "50" score levels in this presentation. All you do as a teacher is start the clock, start the presentation, and manually press the "next slide" button to advance each time they get it correct. Tally up the points at the end for the high score!
You can play this....
It sure gets these kids paying attention (because they're held accountable for playing their note when their color is up!).
By Jason Litt
A game that will keep your 4th and 5th graders entertained, engaged, and competitively charged, here's AMONG INSTRUMENT FAMILIES inspired by "Among Us"!
_______________________
IN THIS FAST PACED GAME, STUDENTS WILL SEE SEVERAL CREWMATES WITH INSTRUMENTS IN A SPECIFIC FAMILY (WOODWIND, BRASS, STRING, OR PERCUSSION)
ALL OF THE INSTRUMENTS BELONG IN THAT FAMILY, EXCEPT FOR ONE. THE STUDENTS' GOAL IS TO IDENTIFY WHICH CREWMATE IS HOLDING THE INSTRUMENT THAT IS NOT IN THE SPECIFIED FAMILY.
WE WILL CALL THAT CREWMATE THE **IMPOSTER!
**
Advance the slide and check your answer and go through the rounds!
Included in this resource are
Have a terrific time with this while your kids reinforce the instrument families (and which instrument don't belong in it) ;)
Staff Imposter ("Among Us" themed Treble Clef Staff practice!)
By Jason Litt
A game that will keep your upper elementary and middle school students entertained, engaged, and competitively charged, here's STAFF IMPOSTER inspired by "Among Us"!
__________
Directions of the game:
_IN STAFF IMPOSTER, YOU WILL SEE 2 OR EVEN 3 CREWMATES ON DIFFERENT LINES OR SPACES OF THE STAFF.
THEY WILL ALL REPRESENT THE LINES AND SPACES OF THE TREBLE CLEF STAFF WITH THE NOTE NAMES, A THROUGH G.
_
_YOUR TASK IS TO DECIDE WHICH CREWMATE IS THE IMPOSTER BY SELECTING THE CREWMATE WHO IS ON A LINE OR A SPACE THAT DOES NOT MATCH THE CORRECT LETTER OF THAT LINE OR SPACE
THERE WILL BE ONLY ONE CREWMATE WHO IS THE IMPOSTER_
Included in this resource are
Have a terrific time with this while your kids study the treble clef staff!
By Jason Litt
This one will get the kids on their edge of their seats!
You will need 1 thing for this particular game:
The students will see a rhythm at the bottom of their screen and memorize the rhythm or say it back in their head (just make sure the rhythm is not spoken out loud). They will then hear a musical example of an endless loop of rhythms separated by 4 beats each in between rhythms. (Teacher will click the speaker icon to play)
Take a listen...
....
....
One of the rhythms will be the rhythm that is on the screen. AS SOON AS THEY HEAR THAT RHYTHM, they throw their suction cup ball at the target. The first kid who gets it correct is the winner (and make sure you advance the slide to make the target turn green) :)
Obviously, we cannot play this as a class because of
The amount of suction cup balls tossed at the screen would be insane
Boys vs Girls would be a bit more competitive and only two balls would be launched at once
If you don't have a whiteboard/projection screen, you can alternatively have the students raise their hand when they hear it and choose the kid who has their hand up the fastest.
Quarter Notes, Eighth Note pairs, and Quarter Rests are covered in this lesson.
Have a great time with this fast paced game!