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Ancient Egypt Massive Vocabulary Game and Activity Bundle!
By The Magical Avocado
Gamify your vocabulary lessons with this massive Ancient Egypt Vocabulary Game Bundle!
This bundle includes BINGO, Matching Cards, Crossword Puzzles, and Word Searches using the same set of words to encourage recognition through repetition!
This bundle also includes the Ancient Egypt Vocabulary Presentation and Word Wall Slides to help introduce the vocabulary terms, as well as three scaffolded vocabulary sheets for students to keep track of the terms and definitions!
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
Prehistory Centers BUNDLE- Vocabulary, Writing, Maps, Primary Sources
By The Magical Avocado
Bring Prehistory to life in your class with this centers bundle! Have students practice vocabulary recognition with a ready to print and cut matching game, integrate ELA in a prehistory story assignment, work on geography skills while mapping cave paintings online, and use the tools of historians and anthropologists while analyzing primary sources.
Centers are a great way to keep students engaged while introducing a variety of information and skills.
In addition to the four activities included, this bundle introduces a Prehistory Centers Teaching Guide which includes:
****** Also included is a list of 15 Suggested Reflection Questions to use as closure for the centers
Geography: Push and Pull Factors on Human Migration (Includes lesson, PP & Game)
By Geography & Math Made Easy
This lesson is easy enough for 5th graders to understand yet works well with students up to grade 12. Modifications can be made as needed.
Students need to understand the differences between human migration, emigration, and immigration as well as the push and pull factors that influence migration. This lesson includes:
°Introduction to get students thinking
°Encourages brainstorming with graphic organizers
°An interactive PowerPoint addressing: migration, immigration, emigration, push and pull factors, and forced vs. voluntary migration.
°An option Tug-of-War demonstration for added explanation.
°An individual research activity
°Cooperative learning closure activity
°Enrichment game for student self-evaluation of understanding the concepts discussed.
Students will have fun learning!
This lesson may be modified to fit students' learning levels and class time constraints.
This can be used and modified for 5th grade through 12th grade depending upon your students' learning ability. It requires problem-solving.
☑ Check out the preview to see what is included.
Visit our store Geography & Math Made Easy to view other related resources:
Simliary Resources & Skills
✧ Population Issues & Studies
✧ Cultural, Environmental, & Human Issues
✧ Geography Skills & Basics
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CREATE A CUSTOM BUNDLE & SAVE UP TO 20%
Do you need 25 dollars or more of lessons and want to save up to 20%? Just let me know and a customized bundle can be created for you. Learn more about how to Create Your Own Bundle.
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Disclaimer:
One purchase is for the use of one teacher. If additional teachers would like to use this product, please purchase additional licenses.
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© Geography & Math Made Easy Resources. Created by Martha Boykin ^ Will Boykin. All rights reserved. Purchase of this product grants the purchaser the right to reproduce pages for classroom use only. If you are not the original purchaser, please download the item from my store before making copies. Copying, editing, selling, redistributing, or posting any part of this product on the internet is strictly forbidden. Violations are subject to the penalties of the Digital Millennium Copyright Act.
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Related Topics:
Push and pull. push and pull worksheets, push and pull sort, push and pull factors, push and pull activities, human migration, human immigration, human emigration, immigration, immigration, immigration project, immigration project, immigration project, migration
Great Depression Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the Great Depression. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about the Great Depression and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the 1900s, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Ramesses II Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the great pharaoh of Ancient Egypt, Ramesses. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Ramesses and Ancient Egypt and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Ancient Egypt, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Ancient Mesopotamia Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the ancient civilization of Mesopotamia. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Ancient Mesopotamia and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Mesopotamia, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
World War II Outbreak Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the beginning of World War 2. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about the outbreak of the war and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the Second World War, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Anne Frank Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the World War II diarist and victim of the Holocaust, Anne Frank. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Anne Frank and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the life of Anne Frank, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Epic of Gilgamesh Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the Epic of Gilgamesh and the ancient civilization of Mesopotamia. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about the Epic of Gilgamesh and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Mesopotamia, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Tutankhamun Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the young pharaoh from Ancient Egypt, Tutankhamun. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Tutankhamun and Ancient Egypt and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Ancient Egypt, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Cleopatra Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the last leader of Ancient Egypt, Cleopatra. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Cleopatra and Ancient Egypt and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Ancient Egypt, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Ancient Egypt Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the ancient Egyptian. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Ancient Egypt and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Ancient Egypt, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
World War II Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about World War 2. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about World War II and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the 1900s, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Code of Hammurabi Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about Hammurabi's Code and the ancient civilization of Mesopotamia. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Hammurabi's Code and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Mesopotamia, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Sargon of Akkad Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the world's first emperor, Sargon of Akkad, and the ancient civilization of Mesopotamia. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about Sargon of Akkad and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Mesopotamia, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
By The Magical Avocado
Add fun to your Ancient Egyptian Vocabulary lessons with this Vocabulary Game Bundle! This ready to print, cut, and teach bundle has students practicing their vocabulary skills while playing matching vocabulary games and BINGO!
This bundle includes:
Matching Game
BINGO Game
BONUS - Mummifying Teddy Bears Class Activity
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**Vocabulary included**
amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
Geography & Social Studies Comprehension Game: Fact or Fiction?
By Geography & Math Made Easy
What a fun way to study people throughout history. My students LOVE playing this game. They couldn't wait to play it. It encourages students to use their critical thinking skills while enjoying the learning process. This is very versatile and can be used over and over.
Tired of the same old basil workbook handouts? Whether you are studying historical people or current events, this will increase student learning and improve comprehension.
This is a great way to get your students involved in their own learning, giving them autonomy, and it is an activity that can be used across the curriculum. Students will have a great time analyzing characters, acting them out, and gaining points for identifying fact or fiction. This is not only great for social studies and geography, but for any lesson in which people or characters are being studied.
Disclaimer:
One purchase is for the use of one teacher. If additional teachers would like to use this product, please purchase additional licenses.
Constitutional Convention Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This constitutional convention activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the constitutional convention by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
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Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
NEW! World Geography Challenge End of the Year Game
By Geography & Math Made Easy
A culminating activity for students to work in groups to revisit what they learned throughout the year. Students will be able to see what they have accomplished and how much they have learned while having fun with their classmates through this game. This is designed for an end-of-year activity; however, the concept can be used every grading period (6-weeks, 4 quarters, semesters, etc) for review. Students will work in groups to recall as much geographical information as they can from the year and will be given the opportunity to win points by fact-checking and challenging others' facts. Students will have fun with this game while reviewing information.
Materials:
• Notebook Paper
• Writing Utensils & Highlighters
• Computer for Fact-Checking
• Concept Guide Sheet
• 5 Point Tokens (20 Per Group)
Copyright Martha Boykin Creations.
Disclaimer:
One purchase is for the use of one teacher. If additional teachers would like to use this product, please purchase additional licenses.
Maya Empire Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This Maya Empire activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the Maya Empire by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.