Less than $5 9th Grade Computer Science & Technology Resources (by price, high to low)

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Computer Hardware & Software - Build a Computer | Distance Learning

By Innovations in Technology

Teach the basics of computer hardware and software while letting students explore what's inside the computer! This unit helps students explore and understand the basic components inside the computer. This is perfect for any technology class in upper elementary or middle school. All files provided are fully editable, allowing teachers to make modifications for differentiation or personalization if they choose.

A Microsoft PowerPoint presentation (fully editable) is included to introduce the topic to the class and can be used as a whole class presentation or provided to students to explore on their own. The first part of the assignment involves students identifying and defining the parts of the computer, using either MS PowerPoint or Google Slides to create a presentation. Next, students research specific computer hardware components and “build” two different computers, using either MS Excel or Google Sheets, and remaining within a given budget. A template in Excel that can also be opened in Sheets is provided. Teacher and student resources are included with instructions, sites for research and lesson extension ideas. A basic grading rubric for each project, is also included.

The projects can be completed individually, or students can work in pairs. These projects were created for grades 7-8 but could also be used with upper elementary students.

Materials Required

· Access to computers for each student (or small group)

· Internet access

· Microsoft PowerPoint and Excel OR Google Slides and Sheets

Project Duration (approximate, per topic)

· PowerPoint presentation: .5-1 (50 minute) class period

· Definitions – Student Presentation project: 1-2 (50 minute) class periods

· Research and “Build” Computers project: 2 (50 minute) class periods

Files Included with this Lesson

· Teacher & Student Notes and Resources

· Computer Components PowerPoint Presentation (editable)

· Student Definitions Presentation Project Expectations & Grading Rubric (editable)

· “Build a Computer” Project Student Expectations & Grading Rubric (editable)

· MS Excel Template for project – can be opened in Google Sheets (editable)

My 7th and 8th graders loved this project - particularly when they got to take apart and reassemble old computers that were donated to us at the end of the unit! I hope your students enjoy it as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Related Products
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Remember to leave feedback for credits on future purchases!

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Career and Technical Education
Computer Science - Technology
Instructional Technology
$4.50
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Learn to Program Scratch- Task Cards LEVEL 2

By Howlin' Husky Math Games

Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! (This is the LEVEL 2 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • 16 Task Cards, each one the start of a new adventure!
  • But wait, there's more! Each card boasts three levels of differentiated challenges: N00b, Coder, and Hacker. That's a staggering total of 48 mini projects!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These cards can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Other (Math)
Computer Science - Technology
$4.00
Product

Computer Architecture Complete Unit – Lessons, Worksheets, and Activities

By The Kidz Lab

Optimized Detailed Description for TeachShare:

Unlock the world of computer systems with this comprehensive Computer Architecture resource pack! Designed for high school and introductory college courses, this unit covers everything from CPU fundamentals to modern parallel processing, memory hierarchy, and bus systems. Engage students with interactive worksheets, quizzes, and hands-on activities that make complex concepts accessible.

What’s Included:

  • In-Depth Lessons: Clear explanations of Von Neumann vs. Harvard architecture, RISC vs. CISC, memory hierarchy, parallel processing, and bus systems.
  • Student Worksheets: Fill-in-the-blank exercises, multiple-choice quizzes, true/false questions, and short-answer prompts to reinforce learning.
  • Critical Thinking Tasks: Real-world application questions and comparison activities (e.g., "How does cache memory improve gaming performance?").
  • Answer Keys: Save time with ready-to-use solutions for all exercises.
  • Bonus Activities: Research prompts on emerging trends (e.g., AI in architecture, quantum computing).

Why Teachers Love It:

  • Standards-Aligned: Covers core topics in computer science and engineering curricula (e.g., CSTA, NGSS).
  • Flexible Use: Perfect for traditional classrooms, flipped learning, or STEM clubs.
  • Engaging Format: Diagrams and analogies (e.g., "Buses are like highways for data") simplify abstract ideas.
  • No Prep Required: Print or assign digitally for seamless integration into your lessons.

Ideal For:

  • Computer Science (CS) courses
  • Engineering and IT programs
  • Career and Technical Education (CTE)
  • Homeschooling or tutoring

Help students build a strong foundation in computing—download today! Computer architecture, CPU, Von Neumann, Harvard architecture, RISC and CISC, memory hierarchy, parallel processing, bus systems, STEM worksheets, high school computer science.

Reading
Writing
Computer Science - Technology
$4.00
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Swiftui Programming - Quick coding challenges with solutions

By Yugen Learning

Looking for a no prep set of SwiftUI Coding challenges with solutions. Are your students ready to move on from set SwiftUI exercise to quick SwiftUI coding challenges to test their existing skills and problem solving in their Computer Science and Technology lessons? Use the material in this no preparation Coding SwiftUI Bundle to teach how to produce simple challenges in text based output in SwiftUI. Use the material in these no preparation challenges for first time task or retrieval activity.

Who is this suitable for?

  • Students and teachers who are have completed beginner coding and experienced student coders. It makes them aware of what SwiftUI is and how it can be used for programming in a very fun and engaging way.
  • You can hand all out at once with students working different challenges.
  • Or distribute them 1 challenge at a time to the whole class over the term

Resources this bundle includes:

  1. 12 Fully contained SwiftUI challenge cards

The code challenges include a hint to help students get started.

  1. A possible solution to each of the challenges.

Each has code and a paragraph explains the solution. The solutions are available in Textfile, PPT and PDF formats.

Enjoy this resource! Don't forget to follow my store for more awesome products and rate this product for your TeachShare credits :)

SUBSCRIBE NOW  to my list for a free copy of the eBook "ChatGPT for history Teachers" and a Story, Source, Scholarships resources to see how well they work in your classroom.

Request a resource:

If you like my resources but I have upload0ed a particular one you would love, please email me and tell me what you would like me to deign:

kane@yugenlearning,com or Subscribe to Our Enlightening Educators’ Mailing List Now!

People that have purchased this resource have also purchased -

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Learn to Program Scratch- Task Cards LEVEL 1

By Howlin' Husky Math Games

Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • 16 Task Cards, each one the start of a new adventure!
  • But wait, there's more! Each card boasts three levels of differentiated challenges: N00b, Coder, and Hacker. That's a staggering total of 48 mini projects!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These cards can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

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Comprehensive ChatGPT Worksheets for Students: Homework, Study, Writing & More

By The Kidz Lab

Empower your students with this comprehensive, printable resource designed to enhance critical thinking, reading comprehension, and academic skills using AI. This downloadable PDF includes five detailed reading passages that explore how ChatGPT can assist students across various areas of school life, including homework assistance, exam revision strategies, language learning support, creative writing development, and effective time management.

Each passage is accompanied by a robust set of practice exercises—multiple-choice questions (MCQs), true or false statements, fill-in-the-blanks, and open-ended questions—making it ideal for classroom instruction, individual study, or blended learning environments. These worksheets are perfect for students in upper elementary to high school levels (Grades 5–10) and are aligned with 21st-century digital learning skills. Whether you're a teacher looking to integrate technology into your lesson plans or a parent supporting at-home learning, this resource helps bridge the gap between education and AI in a structured, thoughtful way.

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Swiftui Programming - Quick coding challenges with solutions

By Yugen Learning

Looking for a no prep set of SwiftUI Coding challenges with solutions. Are your students ready to move on from set SwiftUI exercise to quick SwiftUI coding challenges to test their existing skills and problem solving in their Computer Science and Technology lessons? Use the material in this no preparation Coding SwiftUI Bundle to teach how to produce simple challenges in text based output in SwiftUI. Use the material in these no preparation challenges for first time task or retrieval activity.

Who is this suitable for?

  • Students and teachers who are have completed beginner coding and experienced student coders. It makes them aware of what SwiftUI is and how it can be used for programming in a very fun and engaging way.
  • You can hand all out at once with students working different challenges.
  • Or distribute them 1 challenge at a time to the whole class over the term

Resources this bundle includes:

  1. 12 Fully contained SwiftUI challenge cards

The code challenges include a hint to help students get started.

  1. A possible solution to each of the challenges.

Each has code and a paragraph explains the solution. The solutions are available in Textfile, PPT and PDF formats.

Enjoy this resource! Don't forget to follow my store for more awesome products and rate this product for your TeachShare credits :)

SUBSCRIBE NOW  to my list for a free copy of the eBook "ChatGPT for history Teachers" and a Story, Source, Scholarships resources to see how well they work in your classroom.

Request a resource:

If you like my resources but I have upload0ed a particular one you would love, please email me and tell me what you would like me to deign:

kane@yugenlearning,com or Subscribe to Our Enlightening Educators’ Mailing List Now!

People that have purchased this resource have also purchased -

More great curriculum resources

✅ ➡ USA History

✅ ➡ USA History Unit One

✅ ➡ USA History Unit Two

✅ ➡ USA History Unit Three

✅ ➡ USA History Unit Four

✅ ➡ USA History Unit Five

✅ ➡ American Revolution

✅ ➡ ⚔ US Civil War

✅ ➡ Medieval History

✅ ➡ World War One

✅ ➡ Nazi Germany

✅ ➡ ✈ World War Two

✅ ➡ ☭️ Cold War

✅ ➡ Australian History

✅ ➡ ⚙ Industrial Revolution

and

Subscribe to my Teaching Newsletter

Follow us!!!!!

Instagram

https://www.instagram.com/yugenlearning/

Pinterest

https://www.pinterest.com.au/yugenlearning/

TeachShare Store

https://www.TeachShare.com/Store/Yugen-Learning

Please share feedback to help me improve my resources for you.

Computer Science - Technology
$4.00
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Computer science Jigsaw Puzzle Template - First day computer science activities

By The Students Palace

Computer science Jigsaw Puzzles Template is an engaging and creative activity pack designed for young learners. This unique resource combines the fun of jigsaw puzzles with the creativity of coloring pages. Children will delight in solving the jigsaw puzzles to reveal adorable images of Computer science setting. After completing the puzzles, they can express their artistic skills by coloring the pictures in vibrant hues.

WHAT YOU WILL RECEIVE

  • ( PDF + PNG )

  • Large 8.5'' x 11'' designs that can easily be printed on regular sized paper

  • High-resolution images

  • Unlimited prints

  • Great for kids, boys and girls

JUST DOWNLOAD, PRINT AND GET STARTED

  • This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.

  • You can print as many copies as you want.

NOTE

  • This is a digital item.
  • No physical product or printed material will be shipped.
  • No refunds as this is a digital product.
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Learn to Program Scratch- Task Cards LEVEL 3

By Howlin' Husky Math Games

Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! (This is LEVEL 3 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • 4 games to create, each with 4 task cards. A total of 16 Task Cards!

Rock, Paper, Scissors

Dodge Ball

Jumping Game

Whack-A-Mole

  • Each card boasts a different level of challenge: N00b, Coder, Hacker and Hacker+!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These games can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

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Engineering Design Process and ADA Project | CAD | Doorway Dilemma

By Reece's Tech Shop by Scott Reece

Do you want to raise awareness for those in wheelchairs? How do you do that in an engineering class? You find instances where ADA is not being followed and you have your students design a new entry way in CAD! That's what this lesson is all about!! Students are made aware of a local building that does not meet ADA requirements and the owner is being sued. Your students work for an engineering firm. They must, first, research the law. Then they design a new entry way that meets ADA requirements.

This lesson includes:
Student Handout
Graphic Organizer
PowerPoint presentation
Google SketchUp rendering of the building front

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First day Computer Science BINGO Game Activity Pages -Science games & activities

By The Students Palace

Engage students with our Computer Science BINGO Game Activity Pages! This fun, interactive resource helps middle and high school students learn key computer science terms and concepts. Perfect for classrooms, coding clubs, and review sessions, this BINGO game makes learning coding and digital literacy enjoyable and effective. this educational game provides a fun and informative experience for all ages.

Feel free to let us know how we're doing in the Ratings & Comments section.

WHAT YOU WILL RECEIVE

  • 30 PAGES

  • ( PDF + PNG )

  • Large A4 designs that can easily be printed on regular sized paper

  • High-resolution images

  • Unlimited prints

  • Great for kids, boys and girls

JUST DOWNLOAD, PRINT AND GET STARTED

  • This item comes as a high-resolution PDF file that you can download straight after purchasing.

  • You can print as many copies as you want.

NOTE

  • This is a digital item.

  • No physical product or printed material will be shipped.

  • No refunds as this is a digital product.

Follow me from Here .

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History of Video Games - Research & Presentation Project | Distance Learning

By Innovations in Technology

What student doesn't love games – especially video games! In this lesson, students learn more about the origin and history of video games. Students choose a time period in history from a provided list, research that era, and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a video using Web 2.0 tools such as Prezi, Adobe Spark, eMaze, Canva, etc. (free, no download needed) or by using Microsoft Office or Google Apps. A full list of software/technology options is listed in the student lesson instructions and includes links to tutorials. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.

This is a great activity for a social studies or history class, career exploration class, Principles of Arts, A/V Technology & Communications class, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Student Instructions, Expectations and Grading Rubric for individual lesson

• Student Instructions, Expectations and Grading Rubric for partner/team lesson

Related Products
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Remember to leave feedback for credits on future purchases!

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Connect with us for free technology tips, resources and curriculum:

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Computer Science - Technology
$4.00
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Designing Your Own Fashions | Distance Learning

By Innovations in Technology

In this lesson, students create fashions of their own using Adobe Illustrator, Adobe Photoshop or Microsoft Paint. Students can also use one of these free Web 2.0 tools: SketchPad (https://sketch.io/sketchpad/) or SumoPaint (https://www.sumopaint.com/home/#app) that do not require download. Two versions of the lesson are included: one is a shorter version to create just one fashion and the other is a longer version to create a fashion line (6-8 items) which are combined into a collage. Depending on the class and the amount of time available, the teacher can choose which version is most appropriate. Both versions include a writing and reflection component to the lesson, giving students the opportunity to consider how they made their design choices. Links to tutorials for the programs are also provided to assist students with their creations. A basic knowledge of Adobe Illustrator or Photoshop is helpful if those programs are being used. However, beginning students can incorporate tutorials with this lesson to successfully learn the program as they create their designs.

This is a great activity for a career exploration class, Principles of Arts, A/V Technology & Communications class, Family & Consumer Sciences, Fashion Design, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Fashion Design Creation Lesson - Student Instructions, Expectations and Grading Rubric (two versions: short (1 design) and long (6-8 designs)

• Writing Reflection Lesson (two versions)

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⭐ Digital Fashion Design Notebook

Remember to leave feedback for credits on future purchases!

**************************************************************************

Connect with us for free technology tips, resources and curriculum:

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Follow us on Facebook

Follow us on Pinterest

Visit our Website

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Plan a Vacation - PBL Using MS Office or Google Apps/Workspace

By Innovations in Technology

Who doesn't love to travel? Engage students as they plan a vacation to their dream destination.

The “Plan a Vacation” project utilizes either MS Office (Word and Excel) or Google Apps/Workspace (Docs, Sheets) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research a vacation destination of their choice and complete a research sheet using MS Word or Google Docs. They utilize either MS Excel or Google Sheets to create a budget for their trip, and finally create a tri-fold Travel Brochure using a choice of MS Word, Google Docs, or Canva (www.canva.com) to share information about their chosen destination. Full instructions and grading rubrics are provided for each portion of the project, along with a sample budget spreadsheet (and answer key), and a sample brochure. Links to tutorials for all programs are provided in the student resources section, and a Quick Start Guide for Canva is also included.

The project was created for grades 7-8 but could easily be adapted for younger or older students.

Materials Required

· Access to computers for each student (or pair of students) with Internet and either MS Office (Word, Excel) or Google Apps/Workspace (Docs, Sheets).

· Sample travel brochures (optional) for ideas on layout

Project Duration (approximate)

· Research: 2 (50 minute) class periods

· Spreadsheet creation: 2 (50 minute) class periods

· Travel brochure: 2-3 (50 minute) class periods

Files Included with this Lesson

· Teacher Notes and Resources

· Student Expectations & Rubric - Research & Budget Project

· Student Expectations & Rubric – Creating a Travel Brochure

· Vacation Planning Research Worksheet

· Sample Vacation Budget Project (with formula key)

· Travel Brochure Sample

· Canva Quick Start Guide

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

I hope your students love it as much as mine did!

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Instructional Technology
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Transportation Career Simulation - Design an Ideal Mode of Transportation

By Innovations in Technology

Learning about Transportation Careers gives students an introduction to what individuals in this career field do on the job. This is perfect for a technology, business or marketing class, or a class that focuses on careers. Students learn about the career as they research information and create a short PowerPoint presentation. Next, they apply their knowledge to learn more about logistics as they choose a product and understand how it would be transported and stored. Finally, they use Sketchup (a free CAD download) to create an “ideal” form of transportation and justify their choices for the design. This project was created for grades 7-8 but could easily be adapted for older students.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files Included with this Lesson

• Teacher & Student Notes and Resources

• Introduction to Transportation Careers Project

• Understanding Logistics Project

• “Ideal” Transportation Design Project

• Project Samples

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Career and Technical Education
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Famous Fashion Designers - Research & Presentation Project | Distance Learning

By Innovations in Technology

In this lesson, students learn about famous fashion designers, their work and how their work influenced society. Students choose a fashion designer of interest (on their own or from a provided list) and then research specific information about them, creating a presentation in software of their choice (Microsoft PowerPoint, Google Slides, or a variety of free Web 2.0 tools).

Perfect for business, history, social studies, family and consumer science, fashion design or career exploration classes. This lesson was designed for middle school (grades 6-8) but could be used in any secondary classroom.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Student instructions, expectations and grading rubric

• Suggested list of famous fashion designers

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Presentation Project

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Career and Technical Education
Computer Science - Technology
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Graphic Designer - Career Simulation (Career Exploration) | Distance Learning

By Innovations in Technology

Learning about Graphic Design gives students an introduction to what graphic designers do on the job. This is perfect for a technology, business or marketing class, or a class that focuses on careers. Students learn about the career from the provided PowerPoint (short teacher presentation) Next, they apply their knowledge in a logo identification game, and finally they design and create a logo of their own. The project was created for grades 7-8 but could easily be adapted for older students.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files Included with this Lesson

• Teacher & Student Notes and Resources

• Introduction to Graphic Design Careers PowerPoint

• Identify the Logo Activity Instructions

• Identify the Logo Student Handout

• Identify the Logo Answer Key

• Logo Creation Project Expectations, Instructions & Grading Rubric

• Logo Project Samples

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Career and Technical Education
Computer Science - Technology
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History of Graphic Design - Research & Presentation Project | Distance Learning

By Innovations in Technology

In this lesson, students learn more about the history of graphic design. Students choose a time period in history from a provided list, research that era, and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a video using Web 2.0 tools such as Prezi, Adobe Spark, eMaze, Canva, etc. (free, no download needed) or by using Microsoft Office or Google Apps. A full list of software/technology options is listed in the student lesson instructions and includes links to tutorials. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.

This is a great activity for a social studies or history class, career exploration class, Principles of Arts, A/V Technology & Communications class, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Student Instructions, Expectations and Grading Rubric for individual lesson

• Student Instructions, Expectations and Grading Rubric for partner/team lesson

Related Products
⭐ Exploring Careers: Arts, A/V Technology & Communications

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Art History
Career and Technical Education
Computer Science - Technology
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History of Fashion Design - Research & Presentation Project | Distance Learning

By Innovations in Technology

In this lesson, students learn more about the history of fashion design. Students choose a time period in history from a provided list, research that era, and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a video using Web 2.0 tools (free, no download needed) or by using Microsoft Office or Google Apps. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.

This is a great activity for a social studies or history class, career exploration class, Principles of Arts, A/V Technology & Communications class, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Student Instructions, Expectations and Grading Rubric for individual lesson

• Student Instructions, Expectations and Grading Rubric for partner/team lesson

Related Products
⭐ Exploring Careers: Arts, A/V Technology & Communications
⭐ How Fashion Designers Use Math in their Career - Real World Math

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Art History
Career and Technical Education
Computer Science - Technology
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History of Photography - Research & Presentation Project | Distance Learning

By Innovations in Technology

In this lesson, students learn more about the history of photography. Students choose a time period in history from a provided list, research that era, and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a video using Web 2.0 tools such as Prezi, Adobe Spark, eMaze, Canva, etc. (free, no download needed) or by using Microsoft Office or Google Apps. A full list of software/technology options is listed in the student lesson instructions and includes links to tutorials. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.

This is a great activity for a social studies or history class, career exploration class, Principles of Arts, A/V Technology & Communications class, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Student Instructions, Expectations and Grading Rubric for individual lesson

• Student Instructions, Expectations and Grading Rubric for partner/team lesson

Related Products
⭐ Exploring Careers: Arts, A/V Technology & Communications
⭐ Real World Math - How Math is Used in Arts, A/V Tech & Communication Careers

Remember to leave feedback for credits on future purchases!

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Connect with us for free technology tips, resources and curriculum:

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Art History
Career and Technical Education
Computer Science - Technology
$4.00