9th Grade Computer Science & Technology Resources (by price, high to low)

Product

Bundle: Year Long Programming in Java Course

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This bundle is HUGE! It has more than you can cover in one year in a programming course. It starts with the very basic "Hello World" program, goes through loops and logic, to classes with an optional lesson on arrays. This first semester is equivalent to a college level programming course.

The course then takes a fun turn into using the JSwing package and forms in Java.

To top off the course, it ends with game creation. It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.

All lessons will come with the following:

a pdf slideshow - Can be teacher or student driven!

an assignment - differentiated with three different levels!

a pacing guide with hints for teaching the section and common student
errors

an answer key in pdf form - For a quick check

an answer key in .java form - Runnable out of the box.

You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!

Welcome to the world of programming! It's going to be a blast!

How to earn TeachShare credits for future purchases:

  1. Log in to your account
  2. Navigate to your "My Purchases" page
  3. Locate the "Provide Feedback" button next to each purchase
  4. Click the button and rate the product, leaving a short comment
  5. TeachShare will reward you with credit for every feedback provided, which can be used towards future purchases.
$100.00
$90.00
Product

Bundle: Programming in Java Course- Intro to Java to Arrays

By Howlin' Husky Math Games

Hello and welcome!

Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This bundle covers from "your first Java program" to arrays. This is a HEFTY semester (About 6 months) worth of materials. Inside this bundle you'll find:

Topics:

Programming in Java 0: Introduction to Java

Programming in Java 1: Variables and Types

Programming in Java 2: The Scanner Class

Programming in Java 3: The Random and Math Classes

Programming in Java 4: The String and DecimalFormat Classes

Programming in Java 5: Drawing Shapes

Programming in Java 6: If Statements

Programming in Java 7: Looping Statements

Programming in Java 8: Creating Classes Objects Methods and Drivers

Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements

Programming in Java 10: Creating Classes- Advanced Techniques

Programming in Java op1: Introduction to Arrays

All lessons will come with the following:

a pdf slideshow - Can be teacher or student driven!

an assignment - differentiated with three different levels! - Almost 100 total

exercises!

a pacing guide with hints for teaching the section and common student
errors

an answer key in pdf form - For a quick check

an answer key in .java form - Runnable out of the box.

This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to about Unit 6 on the AP Computer Science A exam; a perfect addition!

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!

Welcome to the world of programming! It's going to be a blast!

How to earn TeachShare credits for future purchases:

  1. Log in to your account
  2. Navigate to your "My Purchases" page
  3. Locate the "Provide Feedback" button next to each purchase
  4. Click the button and rate the product, leaving a short comment
  5. TeachShare will reward you with credit for every feedback provided, which can be used towards future purchases.
$55.00
$49.50
Product

Bundle: Programming in Scratch Half Year Course

By Howlin' Husky Math Games

Hello and welcome!

Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.

Topics in this bundle:

  • Programming in Scratch 0: Introduction to Scratch
  • Programming in Scratch 1: Motion Blocks
  • Programming in Scratch 2: Looks Blocks
  • Programming in Scratch 3: Events and Sounds Blocks
  • Programming in Scratch 4: Control Blocks
  • Programming in Scratch 5: Operators Blocks
  • Programming in Scratch 6: Variable Blocks
  • Programming in Scratch 7: Sensing Blocks
  • Programming in Scratch 8: My Blocks
  • Programming in Scratch 9: Final Projects

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$45.00
$40.50
Product

Bundle: Programming in Java Course- Intro to Java to Looping

By Howlin' Husky Math Games

Hello and welcome!

Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This bundle covers from "your first Java program" to looping. This is a HEFTY marking period (About 3 months) worth of materials. Inside this bundle you'll find:

Topics:

Programming in Java 0: Introduction to Java

Programming in Java 1: Variables and Types

Programming in Java 2: The Scanner Class

Programming in Java 3: The Random and Math Classes

Programming in Java 4: The String and DecimalFormat Classes

Programming in Java 5: Drawing Shapes

Programming in Java 6: If Statements

Programming in Java 7: Looping Statements

All lessons will come with the following:

a pdf slideshow - Can be teacher or student driven!

an assignment - differentiated with three different levels! - Almost 100 total

exercises!

a pacing guide with hints for teaching the section and common student
errors

an answer key in pdf form - For a quick check

an answer key in .java form - Runnable out of the box.

This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to Unit 3 on the AP Computer Science A exam; a perfect addition!

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!

Welcome to the world of programming! It's going to be a blast!

How to earn TeachShare credits for future purchases:

  1. Log in to your account
  2. Navigate to your "My Purchases" page
  3. Locate the "Provide Feedback" button next to each purchase
  4. Click the button and rate the product, leaving a short comment
  5. TeachShare will reward you with credit for every feedback provided, which can be used towards future purchases.
$35.00
$31.50
Product

Bundle: 1 marking period Basic Game Making Programming in Java Course

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This bundle is a marking period worth of material.

It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.

This bundle assumes students understand how to use variables, create classes, understand logic, and have been taught at least the basics of Programming in Java. It's great for teaching something fun after the AP Exam!

All lessons will come with the following:

a pdf slideshow - Can be teacher or student driven!

an assignment - differentiated with three different levels!

a pacing guide with hints for teaching the section and common student
errors

an answer key in pdf form - For a quick check

an answer key in .java form - Runnable out of the box.

You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!

Welcome to the world of programming! It's going to be a blast!

How to earn TeachShare credits for future purchases:

  1. Log in to your account
  2. Navigate to your "My Purchases" page
  3. Locate the "Provide Feedback" button next to each purchase
  4. Click the button and rate the product, leaving a short comment
  5. TeachShare will reward you with credit for every feedback provided, which can be used towards future purchases.
$35.00
$31.50
Product

LEGO Robotics BUNDLE

By Reece's Tech Shop by Scott Reece

Are you looking to start a robotics program in your classroom or school? This bundle has everything that you need! You get classroom posters that explain the programing blocks for the LEGO SPIKE Prime robot. You get the Robotics Training Table that prints out to cover a 4x8 robotics table. It has three different challenges to get your students comfortable with their new robots. PLUS, you get two more full curriculums that include: Challenges, Research Problem, Graphic Organizers, Teacher Notes and more.

This bundle includes the following resources:
LEGO SPIKE Prime Poster Set

Robotics Training Table

Robotics Curriculum: Men, Mazes, & Trucks

Robotics Curriculum: Radioactive Relocation

Submit your feedback to earn TeachShare credit!
Did you know that if you go to your “My Purchases” page, there is a “Provide Feedback” link? Click it to be taken to a page where you can give a quick rating and leave a short comment for the product. Every time you give feedback, TeachShare gives you credit that you may use to lower the cost of future purchases!

Click HERE to subscribe to Reece’s Tech Shop!

Click HERE to subscribe to my YouTube Channel for video Tech Tips.

$33.00
$29.70
Product

First day Computer Science Activities & Games - Fun Science Activities Bundle

By The Students Palace

Printable Computer science | Programmers activities are perfect for keeping kids engaged and entertained during Computer science | Programmers . These activities include a variety of fun and educational options that can be easily printed and completed at home or on the go.

This Bundle Contains: Coloring Pages, Quotes Coloring Pages, Cut and paste, Quotes Cut and paste, Jigsaw puzzles, Quotes Jigsaw puzzles, Bingo Games, Word scramble And Word search.

WHAT YOU WILL RECEIVE

  • ( PDF + PNG)

  • Large 8.5'' x 11'' designs that can easily be printed on regular sized paper

  • High-resolution images

  • Unlimited prints

  • Great for kids, boys and girls

JUST DOWNLOAD, PRINT AND GET STARTED

  • This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.

  • You can print as many copies as you want.

NOTE

  • This is a digital item.

  • No physical product or printed material will be shipped.

  • No refunds as this is a digital product.

Follow me from Here .

$41.46
$27.00
Product

Systems in Action Teaching Bundle: Nelson Science & Technology Unit A Slides

By Michellecurtis

Transform your teaching with this all-inclusive teaching slides bundle, designed to cover the entire "Systems in Action" unit from the Nelson Science & Technology series. This comprehensive package includes detailed teaching slides for Chapters 1, 2, and 3, providing a rich, interactive, and engaging learning experience for Grade 8 students.

Units Covered:

Unit 1: Understanding Systems

  • Introducing Systems
  • Reading Science and Technology
  • Types of Systems
  • System Components
  • Perform an Activity: Examining Physical Systems
  • Systems Evolve
  • Explore an Issue Critically: Consumerism

Unit 2: Mechanical Systems

  • Mechanical Advantage and Pulleys
  • Levers and Mechanical Advantage
  • Inclined Planes and Mechanical Advantage
  • Work and Mechanical Advantage
  • Energy and Work
  • Simple Machines
  • Complex Machines

Unit 3: Designing Efficient Systems

  • Energy on the Loose
  • Efficiency
  • Mechanical Efficiency
  • Examining Efficiency
  • Solving Technological Problems
  • Customer Service
  • The Pros and Cons of Automation

Product Highlights:

  • Comprehensive Coverage: All lessons from Units 1, 2, and 3 are included, ensuring a thorough understanding of systems in action.
  • Engaging Content: Captivating slides with clear explanations, relevant images, and practical examples.
  • Interactive Learning: Encourage discussions and critical thinking with thought-provoking questions and activities.
  • Visually Appealing: High-quality images and graphics make learning accessible and engaging.
  • Easy to Use: Organized content that aligns with the Nelson Science & Technology curriculum for Grade 8.

Legal Disclaimer: This resource has been independently created and is not affiliated with, endorsed by, or in any way associated with Nelson. The content of these slides has been specifically developed to address the needs of my Grade 8 classes, ensuring a tailored and effective learning experience.

$25.50
$20.00
Product

Fashion Design BUNDLE | Distance Learning

By Innovations in Technology

Includes 6-9 weeks of fashion design lessons including fashion design history, a digital notebook with 22 pages of lessons including color, design, vocabulary, fabrics, digital portfolio, writing activities and careers; famous fashion designers, a related math lesson, and the opportunity for students to create their own fashion (or fashion line).

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

This fashion design bundle includes five different fashion related lessons:

History of Fashion Design

Files included:

• Teacher & Student Resources

• Student Instructions, Expectations and Grading Rubric for individual lesson

• Student Instructions, Expectations and Grading Rubric for partner/team lesson

Digital Fashion Design Notebook (Design Basics)

Files included:

• Teacher & Student Resources

• Editable (MS Word) Student Instructions, Expectations and Grading Rubric for the notebook (two versions: full lesson instructions to let students work at their own pace, and individual lessons by page)

• Teacher instructions for each page of the notebook

• Student Digital Notebook for Fashion Design (editable in MS PowerPoint)

Famous Fashion Designers & Their Influence on Society

Files included:

• Teacher & Student Resources

• Student instructions, expectations and grading rubric

• Suggested list of famous fashion designers

Designing Your Own Fashions

Files included:

• Teacher & Student Resources

• Fashion Design Creation Lesson - Student Instructions, Expectations and Grading Rubric (two versions: short (1 design) and long (6-8 designs)

• Writing Reflection Lesson (two versions)

Real World Math: How Fashion Designers Use Math

Files included:

• Teacher & Student Resources

• How Fashion Designers Use Math Activity/Handout

• How Fashion Designers Use Math Activity Answer Key

Included in this Bundle:

• Zip (compressed file) with folders for each lesson above

• Teacher Notes for the Bundle

Materials Required:

• Computers with Internet access for each student (or pair of students)

• Access to Microsoft PowerPoint or Google Slides (Digital Notebook)

• Access to Adobe Illustrator, Adobe Photoshop or Microsoft Paint (optional – suggested Web 2.0 tools above can be used in place of these) for Designing Your Own Fashions

• Drawing tablets (optional, but will allow students to achieve more professional results) for Designing Your Own Fashions

Approximate Lesson Duration:

Lessons can be completed in any order and take approximately six to nine weeks to complete, depending on which version of the fashion design creation lesson is used.

• History of Fashion Design: 3-4 days (longer if students present to class)

• Digital Interactive Fashion Notebook: 2 weeks

• Famous Fashion Designers and Their Influence on Society: 3-4 days (longer if students present to class)

• Designing Your Own Fashions: 1-3 weeks (depending on which version of the design lesson is used)

• Real World Math – How Fashion Designers Use Math: 1-2 days

Lessons are organized in folders within a compressed (.zip) file for easy access, and can be printed or delivered digitally to students. These lessons are suitable for Family and Consumer Science, Fashion Design, Principles of Arts, A/V Technology & Communications, and other Technology classes. The project was created for grades 7-8 but could easily be used with high school students.

Each unit is available individually, if you prefer.

• History of Fashion Design: https://www.TeachShare.com/Product/History-of-Fashion-Design-Research-Presentation-Project-3421546

• Digital Fashion Design Notebook: https://www.TeachShare.com/Product/Digital-Fashion-Design-Notebook-Editable-3423834

• Famous Fashion Designers & Their Influence on Society: https://www.TeachShare.com/Product/Famous-Fashion-Designers-Research-Presentation-Project-3423806

• Designing Your Own Fashions: https://www.TeachShare.com/Product/Designing-Your-Own-Fashions-3424329

• Real World Math – How Fashion Designers Use Math: https://www.TeachShare.com/Product/How-Fashion-Designers-Use-Math-in-their-Career-Real-World-Math-2343917

Remember to leave feedback for credits on future purchases!

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Art History
Career and Technical Education
Computer Science - Technology
$24.50
$19.50
Product

Bundle: Programming in Java Course- JSwing Package

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This mini bundle covers about a marking period of time. Students will work with the JSwing graphics package creating interactive forms. They'll work with JButtons, JTextFields, JPanels and more!

Topics:

Java 11: Introduction to JSwing

Java 12: More Components

Java 13: JSwing- Components and Layouts Extended

All lessons will come with the following:

a pdf slideshow - Can be teacher or student driven!

an assignment - differentiated with three different levels! - Almost 100 total

exercises!

a pacing guide with hints for teaching the section and common student
errors

an answer key in pdf form - For a quick check

an answer key in .java form - Runnable out of the box.

You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!

Welcome to the world of programming! It's going to be a blast!

How to earn TeachShare credits for future purchases:

  1. Log in to your account
  2. Navigate to your "My Purchases" page
  3. Locate the "Provide Feedback" button next to each purchase
  4. Click the button and rate the product, leaving a short comment
  5. TeachShare will reward you with credit for every feedback provided, which can be used towards future purchases.
$15.00
$13.50
Product

First day Computer Science Activities & Games - Fun Science Activities Bundle

By The Students Palace

Printable Computer science | Programmers activities are perfect for keeping kids engaged and entertained during Computer science | Programmers . These activities include a variety of fun and educational options that can be easily printed and completed at home or on the go.

this bundle contains, Coloring Pages, cut and paste, Word search and jigsaw puzzles .

WHAT YOU WILL RECEIVE

  • ( PDF + PNG)

  • Large 8.5'' x 11'' designs that can easily be printed on regular sized paper

  • High-resolution images

  • Unlimited prints

  • Great for kids, boys and girls

JUST DOWNLOAD, PRINT AND GET STARTED

  • This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.

  • You can print as many copies as you want.

NOTE

  • This is a digital item.

  • No physical product or printed material will be shipped.

  • No refunds as this is a digital product.

Follow me from Here .

$18.98
$12.50
Product

First day Computer Science Game Activity Pages - Fun Science games & activities

By The Students Palace

Unlock the fun of learning with our Computer Science Games Bundle! This comprehensive pack includes Word Scramble Puzzles, Word Search, Crossword puzzles, Bingo game, and Jigsaw Puzzles designed to make computer science concepts .

This bundle is perfect for reinforcing key computer science terms, boosting vocabulary, enhancing coding skills, and developing problem-solving abilities. Whether in the classroom, coding clubs, or as part of review sessions, these interactive games provide an enjoyable way to deepen understanding of programming, algorithms, and digital literacy.

WHAT YOU WILL RECEIVE

  • ( PDF + PNG Files )

  • Large 8.5'' x 11'' designs that can easily be printed on regular sized paper

  • High-resolution images

  • Unlimited prints

  • Great for kids, boys and girls

JUST DOWNLOAD, PRINT AND GET STARTED

  • This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.

  • You can print as many copies as you want.

NOTE

  • This is a digital item.

  • No physical product or printed material will be shipped.

  • No refunds as this is a digital product.

Follow me from Here .

$19.00
$12.00
Product

Bundle Learn to Program Scratch Task Cards: LEVEL 1 - 3

By Howlin' Husky Math Games

With the start of a new school year, do you want to try something different? Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! (This bundle contains ALL THREE LEVELS of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These bundled task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • This bundle contains ALL THREE LEVELS of my task cards- Starting with the basics of Scratch and ending with simple game making with Scratch

Level 1: (16 cards) Introduction to block coding. Simple so any student

can achieve a level of success.

Level 2: (16 cards) Multiple stepped tasks with Scratch. This level leads

into concepts that are used in level 3.

Level 3: (16 cards) Four games to create, each with 4 task cards.

Rock, Paper, Scissors

Dodge Ball

Jumping Game

Whack-A-Mole

  • Each card boasts a different level of challenge: N00b, Coder, Hacker! Differentiated so everyone can succeed!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These cards can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$12.00
$10.80
Product
Product
Product
Product

Balance Your Life: Sleep, technology, movement, and mindfulness for kids & teens

By Lara Hocheiser

In this 18 slide PowerPoint,

learn about mindfulness and yoga breathing, proper nutrition, proper technology use, bedtime, and sleep hygiene, as well as an empowerment yoga pose series meant to strengthen and build confidence.

Can be used on the smartboard or on children's personal devices, or print individual slides.

The last slide has a link to download the healthy habits tracker for FREE

Computer Science - Technology
Physical Education
Social Emotional Learning
$10.00
Product

First day Computer Science Activities & Games Quotes - Fun Activities Bundle

By The Students Palace

Printable Computer science | Programmers activities are perfect for keeping kids engaged and entertained during Computer science | Programmers . These activities include a variety of fun and educational options that can be easily printed and completed at home or on the go.

this bundle contains, Mandala Coloring Pages, Coloring Pages, cut and paste and jigsaw puzzles .

WHAT YOU WILL RECEIVE

  • ( PDF + PNG)

  • Large 8.5'' x 11'' designs that can easily be printed on regular sized paper

  • High-resolution images

  • Unlimited prints

  • Great for kids, boys and girls

JUST DOWNLOAD, PRINT AND GET STARTED

  • This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.

  • You can print as many copies as you want.

NOTE

  • This is a digital item.

  • No physical product or printed material will be shipped.

  • No refunds as this is a digital product.

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Digital Fashion Design Notebook (Editable) | Distance Learning

By Innovations in Technology

In this lesson, students explore the field of fashion design, using a digital notebook to compile their research and designs. In addition to teacher and student resources, the lesson includes a 22 page, editable digital notebook (Microsoft PowerPoint) which can also be shared via Google Drive and opened in Google Slides. Students can work through the lessons in the notebook at their own pace, or the teacher can assign specific lessons for each class period. Students learn fashion terminology, clothing and fashion industry trends and influences, elements of art and design in fashion, color choices, and the types of fabrics and materials used in fashions. They also create a design portfolio in the notebook, using online resources, of fashions of interest to them, creating their own “fashion line”. Additionally, they explore careers in the field, reflect on their own personal style choices and summarize their learning in the lesson.

This is a great activity for a career exploration class, Principles of Arts, A/V Technology & Communications class, Family & Consumer Sciences, Fashion Design, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Editable (MS Word) Student Instructions, Expectations and Grading Rubric for the notebook (two versions: full lesson instructions to let students work at their own pace, and individual lessons by page)

• Teacher instructions for each page of the notebook

• Student Digital Notebook for Fashion Design (editable in MS PowerPoint)

Related Products
⭐ Exploring Careers: Arts, A/V Technology & Communications
⭐ How Fashion Designers Use Math in their Career - Real World Math
⭐ History of Fashion Design - Research and
Presentation Project
⭐ Famous Fashion Designers - Research and Presentation Project

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Art History
Career and Technical Education
Computer Science - Technology
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Design & Build a City - Project Based Technology & Engineering

By Innovations in Technology

In this project based learning unit, middle school/early high school students learn about city planning and architecture as they research and design their own city. In addition to using Internet search skills, they'll utilize CAD skills using Sketchup (free download) and finally build the city from chipboard and other recyclables and name their final creation. .

Unit download includes:

1. Teacher Resources and Materials List

2. Expectations and Overview of the Unit

3. Introduction to City Planning (research and vocabulary) – includes key

4. “What’s in the City” – team worksheet

5. Project Proposal – group planning worksheet

6. Create the City in SketchUp (CAD)

7. Building the City Information (hands on construction)

8. Student Team Work Log

9. Student Daily Work Log

10. Building scale information and examples

11. Sketchup and Building Examples

12. Project Written Reflection

I've used this lesson with an 8th grade Engineering class and every year students start work on this BEFORE the bell they enjoy it so much! I know your classes will enjoy it too!

Related Products
⭐ Digital Engineering Notebook - Fully Editable in PowerPoint & Google Slides
⭐ Exploring Careers: Architecture & Construction
⭐ Real World Math - How Architects Use Math in their Career

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Engineering
Career and Technical Education
Computer Science - Technology
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The Physics of Bridges

By Innovations in Technology

The “Physics of Bridges” project utilizes research skills, MS Word, and Sketchup (free CAD software download) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research information about bridge design and the physics behind them. They create a scale model drawing of a bridge using Sketchup (CAD) and then brainstorm with their team to determine the best design to build from specific provided materials that they “purchase” using a set budget with the goal of building the most attractive, strongest bridge for the least cost. They utilize the software simulation “West Point Bridge Designer” (free download) to assist them in their learning. Finally, they reflect on their learning and the dynamics of their team to complete the project.

The project was created for grades 7-8 but could easily be adapted for younger or older students.

Files Included with this Lesson

• Teacher Notes and Resources

• Bridge Project Overview & Expectations

• Bridge Questions and Vocabulary (includes teacher key)

• Bridge Research project

• WestPoint Bridge Designer Project Instructions and Expectations

• Bridge Building Challenge Expectations (includes Sketchup/CAD assignment)

• Materials Planning & Price Sheet

• Construction Evaluation Sheet

• Material Control Sheet

• Written Reflection Assignment (MS Word or other word processing)

• 3 Customizable Certificates for Challenge Winners

Related Products
⭐ The Physics of Amusement Park Rides
⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Windmills

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Engineering
Career and Technical Education
Computer Science - Technology
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The Physics of Windmills

By Innovations in Technology

The “Physics of Windmills” project utilizes research skills, MS Word, and Sketchup (free CAD software download) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research information about how windmills work and the physics behind them. They create a scale model drawing of a windmill using Sketchup (CAD) and then brainstorm with their team to determine the best design to build from recycled materials. Finally, they reflect on their learning and the dynamics of their team to complete the project.

The project was created for grades 7-8 but could easily be adapted for younger or older students.

Files Included with this Lesson

• Teacher Notes and Resources

• Windmill Project Overview & Expectations

• Windmill Research project (includes teacher key)

• Team Planning Sheet

• Team Sign Up Sheet

• Sketchup (CAD) drawing project expectations and rubric (Sketchup or another CAD program)

• Windmill Testing Score Sheet

• Written Reflection Assignment (MS Word or other word processing)

Related Products
⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Amusement Park Rides
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Bridges

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Engineering
Career and Technical Education
Computer Science - Technology
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Systems in Action Teaching Slides: Nelson Science & Technology Lessons 2.1-2.6

By Michellecurtis

Engage your Grade 8 students with our comprehensive teaching slides designed specifically for the Ontario Science & Technology curriculum. These slides cover Lessons 2.1 to 2.6 from the Nelson Science & Technology Perspectives 8 textbook, providing a thorough and interactive approach to learning about systems in action.

Key Features:

  • Aligned with the Curriculum: These slides align with the Ontario Science & Technology Perspectives 8 curriculum, ensuring your lessons meet provincial standards.
  • Detailed Coverage: Lessons 2.1 to 2.6 are covered in detail, including key concepts such as simple machines, forces, work and energy, mechanical advantage, and investigations.
  • Interactive and Engaging: Each slide is designed to be visually appealing and interactive, with clear explanations, diagrams, and images to aid understanding.
  • Experiment-Based Learning: Includes detailed instructions for hands-on experiments to help students apply theoretical knowledge to real-world situations.
  • Tailored to Classroom Needs: Created to meet the needs of Grade 8 classes, providing a tailored and effective learning experience.

What's Included:

  • Slides for Lesson 2.1: Physical Systems - Simple Machines
  • Slides for Lesson 2.2: A Closer Look at Forces
  • Slides for Lesson 2.3: Mechanical Advantage
  • Slides for Lesson 2.4: Mechanical Advantage and Pulleys (Investigation)
  • Slides for Lesson 2.5: The Scientific Meaning of Work
  • Slides for Lesson 2.6: Less Work or Easier Work? - Investigating Levers

Legal Disclaimer: This resource has been independently created and is not affiliated with, endorsed by, or in any way associated with Nelson. The content of these slides has been specifically developed to address the needs of my Grade 8 classes, ensuring a tailored and effective learning experience.

Science
Computer Science - Technology
$8.50