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Bundle: Year Long Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is HUGE! It has more than you can cover in one year in a programming course. It starts with the very basic "Hello World" program, goes through loops and logic, to classes with an optional lesson on arrays. This first semester is equivalent to a college level programming course.
The course then takes a fun turn into using the JSwing package and forms in Java.
To top off the course, it ends with game creation. It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Java Course- Intro to Java to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to arrays. This is a HEFTY semester (About 6 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
Programming in Java 8: Creating Classes Objects Methods and Drivers
Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements
Programming in Java 10: Creating Classes- Advanced Techniques
Programming in Java op1: Introduction to Arrays
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to about Unit 6 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Scratch Half Year Course
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
Topics in this bundle:
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Bundle: Programming in Java Course- Intro to Java to Looping
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to looping. This is a HEFTY marking period (About 3 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to Unit 3 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: 1 marking period Basic Game Making Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is a marking period worth of material.
It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
This bundle assumes students understand how to use variables, create classes, understand logic, and have been taught at least the basics of Programming in Java. It's great for teaching something fun after the AP Exam!
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
By Reece's Tech Shop by Scott Reece
Are you looking to start a robotics program in your classroom or school? This bundle has everything that you need! You get classroom posters that explain the programing blocks for the LEGO SPIKE Prime robot. You get the Robotics Training Table that prints out to cover a 4x8 robotics table. It has three different challenges to get your students comfortable with their new robots. PLUS, you get two more full curriculums that include: Challenges, Research Problem, Graphic Organizers, Teacher Notes and more.
This bundle includes the following resources:
LEGO SPIKE Prime Poster Set
Robotics Training Table
Robotics Curriculum: Men, Mazes, & Trucks
Robotics Curriculum: Radioactive Relocation
Submit your feedback to earn TeachShare credit!
Did you know that if you go to your “My Purchases” page, there is a “Provide Feedback” link? Click it to be taken to a page where you can give a quick rating and leave a short comment for the product. Every time you give feedback, TeachShare gives you credit that you may use to lower the cost of future purchases!
Click HERE to subscribe to Reece’s Tech Shop!
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First day Computer Science Activities & Games - Fun Science Activities Bundle
By The Students Palace
Printable Computer science | Programmers activities are perfect for keeping kids engaged and entertained during Computer science | Programmers . These activities include a variety of fun and educational options that can be easily printed and completed at home or on the go.
This Bundle Contains: Coloring Pages, Quotes Coloring Pages, Cut and paste, Quotes Cut and paste, Jigsaw puzzles, Quotes Jigsaw puzzles, Bingo Games, Word scramble And Word search.
WHAT YOU WILL RECEIVE
( PDF + PNG)
Large 8.5'' x 11'' designs that can easily be printed on regular sized paper
High-resolution images
Unlimited prints
Great for kids, boys and girls
JUST DOWNLOAD, PRINT AND GET STARTED
This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.
You can print as many copies as you want.
NOTE
This is a digital item.
No physical product or printed material will be shipped.
No refunds as this is a digital product.
Follow me from Here .
Systems in Action Teaching Bundle: Nelson Science & Technology Unit A Slides
By Michellecurtis
Transform your teaching with this all-inclusive teaching slides bundle, designed to cover the entire "Systems in Action" unit from the Nelson Science & Technology series. This comprehensive package includes detailed teaching slides for Chapters 1, 2, and 3, providing a rich, interactive, and engaging learning experience for Grade 8 students.
Units Covered:
Unit 1: Understanding Systems
Unit 2: Mechanical Systems
Unit 3: Designing Efficient Systems
Product Highlights:
Legal Disclaimer: This resource has been independently created and is not affiliated with, endorsed by, or in any way associated with Nelson. The content of these slides has been specifically developed to address the needs of my Grade 8 classes, ensuring a tailored and effective learning experience.
Fashion Design BUNDLE | Distance Learning
By Innovations in Technology
Includes 6-9 weeks of fashion design lessons including fashion design history, a digital notebook with 22 pages of lessons including color, design, vocabulary, fabrics, digital portfolio, writing activities and careers; famous fashion designers, a related math lesson, and the opportunity for students to create their own fashion (or fashion line).
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
This fashion design bundle includes five different fashion related lessons:
History of Fashion Design
Files included:
• Teacher & Student Resources
• Student Instructions, Expectations and Grading Rubric for individual lesson
• Student Instructions, Expectations and Grading Rubric for partner/team lesson
Digital Fashion Design Notebook (Design Basics)
Files included:
• Teacher & Student Resources
• Editable (MS Word) Student Instructions, Expectations and Grading Rubric for the notebook (two versions: full lesson instructions to let students work at their own pace, and individual lessons by page)
• Teacher instructions for each page of the notebook
• Student Digital Notebook for Fashion Design (editable in MS PowerPoint)
Famous Fashion Designers & Their Influence on Society
Files included:
• Teacher & Student Resources
• Student instructions, expectations and grading rubric
• Suggested list of famous fashion designers
Designing Your Own Fashions
Files included:
• Teacher & Student Resources
• Fashion Design Creation Lesson - Student Instructions, Expectations and Grading Rubric (two versions: short (1 design) and long (6-8 designs)
• Writing Reflection Lesson (two versions)
Real World Math: How Fashion Designers Use Math
Files included:
• Teacher & Student Resources
• How Fashion Designers Use Math Activity/Handout
• How Fashion Designers Use Math Activity Answer Key
Included in this Bundle:
• Zip (compressed file) with folders for each lesson above
• Teacher Notes for the Bundle
Materials Required:
• Computers with Internet access for each student (or pair of students)
• Access to Microsoft PowerPoint or Google Slides (Digital Notebook)
• Access to Adobe Illustrator, Adobe Photoshop or Microsoft Paint (optional – suggested Web 2.0 tools above can be used in place of these) for Designing Your Own Fashions
• Drawing tablets (optional, but will allow students to achieve more professional results) for Designing Your Own Fashions
Approximate Lesson Duration:
Lessons can be completed in any order and take approximately six to nine weeks to complete, depending on which version of the fashion design creation lesson is used.
• History of Fashion Design: 3-4 days (longer if students present to class)
• Digital Interactive Fashion Notebook: 2 weeks
• Famous Fashion Designers and Their Influence on Society: 3-4 days (longer if students present to class)
• Designing Your Own Fashions: 1-3 weeks (depending on which version of the design lesson is used)
• Real World Math – How Fashion Designers Use Math: 1-2 days
Lessons are organized in folders within a compressed (.zip) file for easy access, and can be printed or delivered digitally to students. These lessons are suitable for Family and Consumer Science, Fashion Design, Principles of Arts, A/V Technology & Communications, and other Technology classes. The project was created for grades 7-8 but could easily be used with high school students.
Each unit is available individually, if you prefer.
• History of Fashion Design: https://www.TeachShare.com/Product/History-of-Fashion-Design-Research-Presentation-Project-3421546
• Digital Fashion Design Notebook: https://www.TeachShare.com/Product/Digital-Fashion-Design-Notebook-Editable-3423834
• Famous Fashion Designers & Their Influence on Society: https://www.TeachShare.com/Product/Famous-Fashion-Designers-Research-Presentation-Project-3423806
• Designing Your Own Fashions: https://www.TeachShare.com/Product/Designing-Your-Own-Fashions-3424329
• Real World Math – How Fashion Designers Use Math: https://www.TeachShare.com/Product/How-Fashion-Designers-Use-Math-in-their-Career-Real-World-Math-2343917
Remember to leave feedback for credits on future purchases!
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Connect with us for free technology tips, resources and curriculum:
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Follow us on Pinterest
Visit our Website
Bundle: Programming in Java Course- JSwing Package
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This mini bundle covers about a marking period of time. Students will work with the JSwing graphics package creating interactive forms. They'll work with JButtons, JTextFields, JPanels and more!
Topics:
Java 11: Introduction to JSwing
Java 12: More Components
Java 13: JSwing- Components and Layouts Extended
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
First day Computer Science Activities & Games - Fun Science Activities Bundle
By The Students Palace
Printable Computer science | Programmers activities are perfect for keeping kids engaged and entertained during Computer science | Programmers . These activities include a variety of fun and educational options that can be easily printed and completed at home or on the go.
this bundle contains, Coloring Pages, cut and paste, Word search and jigsaw puzzles .
WHAT YOU WILL RECEIVE
( PDF + PNG)
Large 8.5'' x 11'' designs that can easily be printed on regular sized paper
High-resolution images
Unlimited prints
Great for kids, boys and girls
JUST DOWNLOAD, PRINT AND GET STARTED
This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.
You can print as many copies as you want.
NOTE
This is a digital item.
No physical product or printed material will be shipped.
No refunds as this is a digital product.
Follow me from Here .
First day Computer Science Game Activity Pages - Fun Science games & activities
By The Students Palace
Unlock the fun of learning with our Computer Science Games Bundle! This comprehensive pack includes Word Scramble Puzzles, Word Search, Crossword puzzles, Bingo game, and Jigsaw Puzzles designed to make computer science concepts .
This bundle is perfect for reinforcing key computer science terms, boosting vocabulary, enhancing coding skills, and developing problem-solving abilities. Whether in the classroom, coding clubs, or as part of review sessions, these interactive games provide an enjoyable way to deepen understanding of programming, algorithms, and digital literacy.
WHAT YOU WILL RECEIVE
( PDF + PNG Files )
Large 8.5'' x 11'' designs that can easily be printed on regular sized paper
High-resolution images
Unlimited prints
Great for kids, boys and girls
JUST DOWNLOAD, PRINT AND GET STARTED
This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.
You can print as many copies as you want.
NOTE
This is a digital item.
No physical product or printed material will be shipped.
No refunds as this is a digital product.
Follow me from Here .
SQL Course | 13 PowerPoint Lessons for Structured Query Language | STEM
By Building Bright Brains
Are you teaching your students about SQL ? This resource is great for you! Plenty of examples and application exercises are included. You can also easily convert this to a Google Slides lesson by dragging it into your Google Drive.
These adaptable PowerPoint Presentations can be used by the teacher in class to guide students through the topic - SQL, or they can be used by the students independently.
What is included?
✦ 13 PowerPoint Lessons
✦ 146 slides for notes and examples.
The resources includes 13 PowerPoint lessons that cover:
01. SQL Statements Introduction - 13 Slides
02. Writing SQL Statements - 7 Slides
03. Restricting and Sorting Data - 18 Slides
04. SQL Single-Row Functions - 10 Slides
05. Displaying Data from Multiple Tables - 15 Slides
06. Aggregating Data Using Group Functions - 16 Slides
07. Using a Subquery - 17 Slides
08. Data Manipulation Language - 17 Slides
09. Creating and Maintaining Tables - 9 Slides
10. Constraints - 8 Slides
11. Creating Views - 7 Slides
12. Index - 5 Slides
13. SET Operations - 4 Slides
Course Objectives
✦ Introduction to SQL
✦ Database Fundamentals
✦ Data Retrieval
✦ Filtering and Sorting Data
✦ Data Manipulation
✦ Joining Tables
✦ Aggregation and Grouping
✦ Subqueries and Derived Tables
✦ Indexes and Performance Optimization
✦ Data Manipulation Language (DML)
This resource is great for:
-Follow us on TeachShare to be informed with new products and updates.
Bundle Learn to Program Scratch Task Cards: LEVEL 1 - 3
By Howlin' Husky Math Games
With the start of a new school year, do you want to try something different? Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This bundle contains ALL THREE LEVELS of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These bundled task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
Level 1: (16 cards) Introduction to block coding. Simple so any student
can achieve a level of success.
Level 2: (16 cards) Multiple stepped tasks with Scratch. This level leads
into concepts that are used in level 3.
Level 3: (16 cards) Four games to create, each with 4 task cards.
Rock, Paper, Scissors
Dodge Ball
Jumping Game
Whack-A-Mole
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Balance Your Life: Sleep, technology, movement, and mindfulness for kids & teens
By Lara Hocheiser
In this 18 slide PowerPoint,
learn about mindfulness and yoga breathing, proper nutrition, proper technology use, bedtime, and sleep hygiene, as well as an empowerment yoga pose series meant to strengthen and build confidence.
Can be used on the smartboard or on children's personal devices, or print individual slides.
The last slide has a link to download the healthy habits tracker for FREE
First day Computer Science Activities & Games Quotes - Fun Activities Bundle
By The Students Palace
Printable Computer science | Programmers activities are perfect for keeping kids engaged and entertained during Computer science | Programmers . These activities include a variety of fun and educational options that can be easily printed and completed at home or on the go.
this bundle contains, Mandala Coloring Pages, Coloring Pages, cut and paste and jigsaw puzzles .
WHAT YOU WILL RECEIVE
( PDF + PNG)
Large 8.5'' x 11'' designs that can easily be printed on regular sized paper
High-resolution images
Unlimited prints
Great for kids, boys and girls
JUST DOWNLOAD, PRINT AND GET STARTED
This item comes as a high-resolution PDF + PNG files that you can download straight after purchasing.
You can print as many copies as you want.
NOTE
This is a digital item.
No physical product or printed material will be shipped.
No refunds as this is a digital product.
Follow me from Here .
Digital Fashion Design Notebook (Editable) | Distance Learning
By Innovations in Technology
In this lesson, students explore the field of fashion design, using a digital notebook to compile their research and designs. In addition to teacher and student resources, the lesson includes a 22 page, editable digital notebook (Microsoft PowerPoint) which can also be shared via Google Drive and opened in Google Slides. Students can work through the lessons in the notebook at their own pace, or the teacher can assign specific lessons for each class period. Students learn fashion terminology, clothing and fashion industry trends and influences, elements of art and design in fashion, color choices, and the types of fabrics and materials used in fashions. They also create a design portfolio in the notebook, using online resources, of fashions of interest to them, creating their own “fashion line”. Additionally, they explore careers in the field, reflect on their own personal style choices and summarize their learning in the lesson.
This is a great activity for a career exploration class, Principles of Arts, A/V Technology & Communications class, Family & Consumer Sciences, Fashion Design, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
Files included:
• Teacher & Student Resources
• Editable (MS Word) Student Instructions, Expectations and Grading Rubric for the notebook (two versions: full lesson instructions to let students work at their own pace, and individual lessons by page)
• Teacher instructions for each page of the notebook
• Student Digital Notebook for Fashion Design (editable in MS PowerPoint)
Related Products
⭐ Exploring Careers: Arts, A/V Technology & Communications
⭐ How Fashion Designers Use Math in their Career - Real World Math
⭐ History of Fashion Design - Research and
Presentation Project
⭐ Famous Fashion Designers - Research and Presentation Project
Remember to leave feedback for credits on future purchases!
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Connect with us for free technology tips, resources and curriculum:
Follow our blog
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Follow us on Pinterest
Visit our Website
Design & Build a City - Project Based Technology & Engineering
By Innovations in Technology
In this project based learning unit, middle school/early high school students learn about city planning and architecture as they research and design their own city. In addition to using Internet search skills, they'll utilize CAD skills using Sketchup (free download) and finally build the city from chipboard and other recyclables and name their final creation. .
Unit download includes:
1. Teacher Resources and Materials List
2. Expectations and Overview of the Unit
3. Introduction to City Planning (research and vocabulary) – includes key
4. “What’s in the City” – team worksheet
5. Project Proposal – group planning worksheet
6. Create the City in SketchUp (CAD)
7. Building the City Information (hands on construction)
8. Student Team Work Log
9. Student Daily Work Log
10. Building scale information and examples
11. Sketchup and Building Examples
12. Project Written Reflection
I've used this lesson with an 8th grade Engineering class and every year students start work on this BEFORE the bell they enjoy it so much! I know your classes will enjoy it too!
Related Products
⭐ Digital Engineering Notebook - Fully Editable in PowerPoint & Google Slides
⭐ Exploring Careers: Architecture & Construction
⭐ Real World Math - How Architects Use Math in their Career
Remember to leave feedback for credits on future purchases!
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Connect with us for free technology tips, resources and curriculum:
Follow our blog
Follow us on Facebook
By Innovations in Technology
The “Physics of Bridges” project utilizes research skills, MS Word, and Sketchup (free CAD software download) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research information about bridge design and the physics behind them. They create a scale model drawing of a bridge using Sketchup (CAD) and then brainstorm with their team to determine the best design to build from specific provided materials that they “purchase” using a set budget with the goal of building the most attractive, strongest bridge for the least cost. They utilize the software simulation “West Point Bridge Designer” (free download) to assist them in their learning. Finally, they reflect on their learning and the dynamics of their team to complete the project.
The project was created for grades 7-8 but could easily be adapted for younger or older students.
Files Included with this Lesson
• Teacher Notes and Resources
• Bridge Project Overview & Expectations
• Bridge Questions and Vocabulary (includes teacher key)
• Bridge Research project
• WestPoint Bridge Designer Project Instructions and Expectations
• Bridge Building Challenge Expectations (includes Sketchup/CAD assignment)
• Materials Planning & Price Sheet
• Construction Evaluation Sheet
• Material Control Sheet
• Written Reflection Assignment (MS Word or other word processing)
• 3 Customizable Certificates for Challenge Winners
Related Products
⭐ The Physics of Amusement Park Rides
⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Windmills
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By Innovations in Technology
The “Physics of Windmills” project utilizes research skills, MS Word, and Sketchup (free CAD software download) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research information about how windmills work and the physics behind them. They create a scale model drawing of a windmill using Sketchup (CAD) and then brainstorm with their team to determine the best design to build from recycled materials. Finally, they reflect on their learning and the dynamics of their team to complete the project.
The project was created for grades 7-8 but could easily be adapted for younger or older students.
Files Included with this Lesson
• Teacher Notes and Resources
• Windmill Project Overview & Expectations
• Windmill Research project (includes teacher key)
• Team Planning Sheet
• Team Sign Up Sheet
• Sketchup (CAD) drawing project expectations and rubric (Sketchup or another CAD program)
• Windmill Testing Score Sheet
• Written Reflection Assignment (MS Word or other word processing)
Related Products
⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Amusement Park Rides
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Bridges
Remember to leave feedback for credits on future purchases!
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Follow our blog
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