$5 - $10 High School Research (by date, oldest first)

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Holiday Toy Trends Mini Research Unit

By Three Little Homeschoolers

Every year there's that ONE holiday toy that captures the hearts of kids and sends parents off to the store to grab the last one. This mini unit covers the history of Christmas toys through four decades (some of which you will remember!). The unit is divided into three parts and relies heavily on student research. The parts can be done at your own pace over the course of a week or over several weeks.

Part One

-Includes two reading passages, one about the history of holiday gift giving and one about the rise of the toy industry.

-Research Project: Students are given four worksheets, one for each of the decades (1970s, 1980s, 1990s, 2000s), and they must research toy trends for each decade

Part Two

-All of part two is in the included PowerPoint. This covers holiday advertising, starting with the early days of ads, through the department store catalog, and into modern television commercials.

-There are three links to toy commercials from the 70s, 80s, and 90s to watch with students

Part Three

-In part three, students will conduct an interview with an older friend or family member about their own holiday toy memories

-Final Project: Students pick one of three final projects to complete. Each project relates back to a different part of the unit.

This unit is geared towards a classroom, but is easily adapted to a homeschooler...in fact, I originally created it for mine! Every research activity is done solo and the PowerPoint can easily be used just for one or a handful of kiddos. This is also easily adaptable, in case you want to change anything for your students, but is no-prep, ready to go, as it is!

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Looking for other activities for older kids?

Winter Activities for Older Kids - No Prep

Christmas Around the World - Who is/What is Cards

Middle School Vocabulary Worksheet {plain and themed versions}

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Holidays/Seasonal
Christmas/ Chanukah/ Kwanzaa
U.S. History
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Design & Build a City - Project Based Technology & Engineering

By Innovations in Technology

In this project based learning unit, middle school/early high school students learn about city planning and architecture as they research and design their own city. In addition to using Internet search skills, they'll utilize CAD skills using Sketchup (free download) and finally build the city from chipboard and other recyclables and name their final creation. .

Unit download includes:

1. Teacher Resources and Materials List

2. Expectations and Overview of the Unit

3. Introduction to City Planning (research and vocabulary) – includes key

4. “What’s in the City” – team worksheet

5. Project Proposal – group planning worksheet

6. Create the City in SketchUp (CAD)

7. Building the City Information (hands on construction)

8. Student Team Work Log

9. Student Daily Work Log

10. Building scale information and examples

11. Sketchup and Building Examples

12. Project Written Reflection

I've used this lesson with an 8th grade Engineering class and every year students start work on this BEFORE the bell they enjoy it so much! I know your classes will enjoy it too!

Related Products
⭐ Digital Engineering Notebook - Fully Editable in PowerPoint & Google Slides
⭐ Exploring Careers: Architecture & Construction
⭐ Real World Math - How Architects Use Math in their Career

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Engineering
Career and Technical Education
Computer Science - Technology
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7 Wonders of the World - Research ~ Engineering Design ~ Construction Project

By Innovations in Technology

In this lesson, students learn more about both the classic Seven Wonders of the World and the “new” Seven Wonders project as they research the history, design and engineering of the wonders. The lesson starts with a whole class Microsoft PowerPoint presentation (editable) to view the Wonders and start discussion. Next, students choose one of the classic and one of the “new” Wonders to research further and create a presentation with that information (using Microsoft PowerPoint or Google Slides). Optionally, these may be presented to the class. In the next part of the assignment, they design an “Eighth Wonder” of their own (to scale) based on what they learned, using Sketchup (a free CAD program that can be downloaded at: https://www.sketchup.com/ or used as an online tool). After completing the drawing, students build a model of their Wonder to scale using chipboard, cardboard or other materials. The building activity can be done as a team/small group activity if you prefer. Finally, students answer questions to reflect on their learning for this unit. This lesson was designed for middle school (grades 6-8) but could be used in upper elementary grades or high school as well. Materials Required: • Computers with Internet access for each student (or pair of students) • Access to Microsoft PowerPoint or Google Slides • Access to Sketchup (https://www.sketchup.com/) – either downloaded or online • Building Materials: A variety of materials to construct and decorate the house such as cardboard, chipboard, foam board, balsa wood, construction paper, toothpicks, craft (popsicle) sticks, paint or markers, rulers, scissors, white glue, hot glue (and glue guns), tape, X-acto knives (and blades), etc. Files included: • Teacher & Student Resources • Microsoft PowerPoint Presentation: The Seven Wonders of the World (editable) • Researching Classic and New Wonders: Student Expectations, Instructions and Grading Rubric • Designing an “Eighth Wonder” in Sketchup: Student Expectations, Instructions and Grading Rubric • Sketchup Tutorial (step-by-step instructions with screen shots) • Team Sign Up Sheet • Building Project: Student Expectations, Instructions and Grading Rubric • Reflection Questions Remember to leave feedback for credits on future purchases! ************************************************************************** Connect with us for free technology tips, resources and curriculum: Follow our blog Follow us on Facebook Follow us on Pinterest Visit our Website

Engineering
Social Studies - History
Computer Science - Technology
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Research & Build a House - Architectural Styles & Creators | Distance Learning

By Innovations in Technology

In this lesson, students learn more about architecture as they research the history of different architectural styles, and learn about the creators of those designs. The lesson starts with a whole class Microsoft PowerPoint presentation (editable) to view the styles and start discussion. Next, students choose one of the styles to research further and create a presentation with that information. Optionally, these may be presented to the class. In the next part of the assignment, they design a house of their own (to scale) in the style they researched using Sketchup (a free CAD program that can be downloaded at: https://www.sketchup.com/ or used as an online tool). After completing the drawing, students build a model of their house to scale using chipboard, cardboard or other materials. Finally, students answer questions to reflect on their learning for this unit.

This lesson was designed for middle school (grades 6-8) but could be used in upper elementary grades or high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Microsoft PowerPoint Presentation: Architectural Styles (editable)

• Researching an Architectural Style Project: Student Expectations, Instructions and Grading Rubric

• Designing a House in Sketchup: Student Expectations, Instructions and Grading Rubric

• Sketchup Tutorial (step-by-step instructions with screen shots)

• Building Project: Student Expectations, Instructions and Grading Rubric

• Reflection Questions

Related Products
⭐ Exploring Careers: Architecture & Construction
⭐ Real World Math - How Architects Use Math in their Career
⭐ Famous Architects & Their Place in History - Research & PowerPoint Project

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Computer Science - Technology
Vocational Education
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The Physics of Amusement Park Rides

By Innovations in Technology

Project based learning fun for middle school and early high school students that focuses on the physics behind amusement park rides.

Students start the unit by researching information about how Newton's Laws of Physics impact the amusement park rides they love. They utilize an online simulation to see how changes in their design impact the fun and safety of the rides. Next, they research the history of roller coasters and showcase their work using PowerPoint or a Web 2.0 presentation tool. Finally, they design their own amusement park using Sketchup (or other CAD software) and finally put it all together in a presentation to share with their dream amusement park with the class, who evaluates their design.

Materials and lessons include:

1. Teacher and Student Resources

2. Amusement Park Physics Research (Questions, on-line simulation, vocabulary) – includes student worksheet and grading key

3. History of Roller Coasters Project (PowerPoint, Web 2.0, research)

4. Creating an Amusement Park in Sketchup Project (research, CAD design, PowerPoint summary and presentation to the class).

5. Student Presentation Evaluation Sheet

I've used this lesson with 8th graders in a high school credit Engineering class for several years and it is one of their favorites. I hope you students enjoy it!

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⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Bridges
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Windmills

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Physics
Career and Technical Education
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The Physics of Bridges

By Innovations in Technology

The “Physics of Bridges” project utilizes research skills, MS Word, and Sketchup (free CAD software download) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research information about bridge design and the physics behind them. They create a scale model drawing of a bridge using Sketchup (CAD) and then brainstorm with their team to determine the best design to build from specific provided materials that they “purchase” using a set budget with the goal of building the most attractive, strongest bridge for the least cost. They utilize the software simulation “West Point Bridge Designer” (free download) to assist them in their learning. Finally, they reflect on their learning and the dynamics of their team to complete the project.

The project was created for grades 7-8 but could easily be adapted for younger or older students.

Files Included with this Lesson

• Teacher Notes and Resources

• Bridge Project Overview & Expectations

• Bridge Questions and Vocabulary (includes teacher key)

• Bridge Research project

• WestPoint Bridge Designer Project Instructions and Expectations

• Bridge Building Challenge Expectations (includes Sketchup/CAD assignment)

• Materials Planning & Price Sheet

• Construction Evaluation Sheet

• Material Control Sheet

• Written Reflection Assignment (MS Word or other word processing)

• 3 Customizable Certificates for Challenge Winners

Related Products
⭐ The Physics of Amusement Park Rides
⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Windmills

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Engineering
Career and Technical Education
Computer Science - Technology
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Engineering Ethics - Exploring Case Studies

By Innovations in Technology

This career unit gives students an introduction to the engineering ethics using a variety of case studies for student analysis. This is perfect for middle school or high school engineering, career, technology, CTE or business classes.

The included PowerPoint presentation can be used by the teacher for whole class instruction, or provided to the students electronically (or as a printout) for them to review individually. Students work with a partner or in small groups to analyze engineering cases that dealt with ethical concerns. Resources for the six cases are included in the PowerPoint and as printable or digital task cards. The activity can be completed on the computer or without computer access if the teacher prefers by printing out the linked information. Students use critical thinking skills and teamwork to research and analyze the cases and then answer questions to consider the different ethical issues and choices. Then, each group shares that information with the class, encouraging further discussion and analysis. Finally, a short reflection questionnaire gives students the opportunity to reflect and analyze their learning more deeply as they consider the input from other groups and their insight on different case studies.

The project was created for grades 7-8 but could easily be used with high school students.

Files Included with this Lesson

• Teacher & Student Resources

• Introduction to Engineering Ethics PowerPoint presentation (editable)

• Case Study Team Project Instructions, Expectations and Grading Rubric

• Team Case Study Questions/Worksheet

• Case Study Task Cards (6 different cases)

• Engineering Ethics Reflection Questions (MS Word)

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⭐ Engineering Career Research and Brochure Project
⭐ Learning about the Engineering Design Process
⭐ Exploring Careers: STEM Science, Technology, Engineering & Math
⭐ Digital Engineering Notebook - Fully Editable in PowerPoint & Google Slides

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Career and Technical Education
Vocational Education
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Digital Fashion Design Notebook (Editable) | Distance Learning

By Innovations in Technology

In this lesson, students explore the field of fashion design, using a digital notebook to compile their research and designs. In addition to teacher and student resources, the lesson includes a 22 page, editable digital notebook (Microsoft PowerPoint) which can also be shared via Google Drive and opened in Google Slides. Students can work through the lessons in the notebook at their own pace, or the teacher can assign specific lessons for each class period. Students learn fashion terminology, clothing and fashion industry trends and influences, elements of art and design in fashion, color choices, and the types of fabrics and materials used in fashions. They also create a design portfolio in the notebook, using online resources, of fashions of interest to them, creating their own “fashion line”. Additionally, they explore careers in the field, reflect on their own personal style choices and summarize their learning in the lesson.

This is a great activity for a career exploration class, Principles of Arts, A/V Technology & Communications class, Family & Consumer Sciences, Fashion Design, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources

• Editable (MS Word) Student Instructions, Expectations and Grading Rubric for the notebook (two versions: full lesson instructions to let students work at their own pace, and individual lessons by page)

• Teacher instructions for each page of the notebook

• Student Digital Notebook for Fashion Design (editable in MS PowerPoint)

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⭐ Exploring Careers: Arts, A/V Technology & Communications
⭐ How Fashion Designers Use Math in their Career - Real World Math
⭐ History of Fashion Design - Research and
Presentation Project
⭐ Famous Fashion Designers - Research and Presentation Project

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Art History
Career and Technical Education
Computer Science - Technology
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The Physics of Windmills

By Innovations in Technology

The “Physics of Windmills” project utilizes research skills, MS Word, and Sketchup (free CAD software download) to allow students to build skills in those programs along with skills in Internet research, reading, writing and critical thinking. In these projects, students research information about how windmills work and the physics behind them. They create a scale model drawing of a windmill using Sketchup (CAD) and then brainstorm with their team to determine the best design to build from recycled materials. Finally, they reflect on their learning and the dynamics of their team to complete the project.

The project was created for grades 7-8 but could easily be adapted for younger or older students.

Files Included with this Lesson

• Teacher Notes and Resources

• Windmill Project Overview & Expectations

• Windmill Research project (includes teacher key)

• Team Planning Sheet

• Team Sign Up Sheet

• Sketchup (CAD) drawing project expectations and rubric (Sketchup or another CAD program)

• Windmill Testing Score Sheet

• Written Reflection Assignment (MS Word or other word processing)

Related Products
⭐ The Physics Behind Tensegrity Structures - STEM Building & Research Activity
⭐ The Physics of Amusement Park Rides
⭐ The Physics of Geodesic Domes - STEM Design and Construction Project
⭐ The Physics of Bridges

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Career and Technical Education
Computer Science - Technology
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Marketing Research - Career Simulation

By Innovations in Technology

Learning about Marketing Research gives students an introduction to marketing and the ways in which companies utilize data to drive business. This is perfect for a technology, business or marketing class, or a class that focuses on careers. Students use close reading skills to learn about the marketing field and market research and answer questions to demonstrate their understanding. Next, they apply their knowledge in a research simulation for a company, compile the data, and create a supporting report to analyze their data and utilize critical thinking skills. Instructions, templates and samples are included to help students with the projects. This project was created for grades 7-8 but could easily be adapted for older students.

Materials Required

· Access to computers for each student (or pair of students)

· Internet access

· Access to Microsoft Word (or Google Docs)

Project Duration (approximate)

· Introduction to Marketing and Market Research Reading and Questions – 1 – 1.5 (50 minute) class period

· Team brainstorming and product design – 2 (50 minute) class periods

· Survey creation, conduct survey and compile data – 2-3 (50 minute) class periods

· Company Analysis Report in MS Word – 1-2 (50 minute) class periods

Files Included with this Lesson

· Teacher & Student Notes and Resources

· Introduction to Marketing & Market Research Reading

· Introduction to Marketing & Market Research Questions from Reading

· Team Brainstorming Worksheet (PowerPoint/Slides – editable)

· Market Research Simulation Lesson Instructions and Rubric

· Market Research Survey Form Template (MS Word/Google Docs – editable)

· Market Research Survey Compilation Template File (MS Word/Google Docs – editable)

· Market Research MS Word Analysis Report Sample File (MS Word/Google Docs – editable)

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⭐ Advertising Executive - Career Simulation
⭐ Exploring Careers: Marketing, Sales & Service
⭐ Real World Math - How Math is Used in Sales Jobs

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Business
Career and Technical Education
Vocational Education
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Engineering Careers Research - Digital Notebook | Distance Learning

By Innovations in Technology

This fully editable, Engineering Career Research Notebook allows students to explore 15 different engineering careers. Teachers digitally send students the page(s) they need for the lesson via Google Drive (or other file sharing) or through a LMS such as Google Classroom or Edmodo. Students then add the specific career sheet to their file (digital notebook) and complete, following the teacher’s instructions. Individual files for each career, as well as the full MS PowerPoint file will all 15 careers are included for convenience.

These research activities work well to use over several days (per career) as a warm up at the start of class, or can be used as an introduction to activities related to the specific engineering career. These pages can also be added to the digital Engineering Notebook, sold separately at: https://www.TeachShare.com/Product/Digital-Engineering-Notebook-Fully-Editable-in-PowerPoint-Google-Slides-2773417

This activity was designed for middle school (grades 6-8) but could be used in upper elementary or high school as well.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files included:

• Teacher & Student Resources & Instructions

• Student handout: Instructions for Download and Use

• Fully editable notebook pages in MS PowerPoint (can be opened in Google Slides) including:

o Notebook Cover

o 15 Engineering Careers with six research questions for each career

• Answer Key for all Careers, including full URL to information (non-editable, .pdf file)

Related Products
⭐ Exploring Careers: STEM Science, Technology, Engineering & Math
⭐ Researching a Career of Interest
⭐ Digital Engineering Notebook - Fully Editable in PowerPoint & Google Slides

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Engineering
Career and Technical Education
Computer Science - Technology
$6.00
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Learning about Animation using Adobe Edge Animate | Distance Learning

By Innovations in Technology

Learning about Animation teaches students the history and basic concepts of animation prior to them creating their own utilizing Adobe Edge Animate. Another animation program could be substituted, but would require some changes to the directions for those portions of the unit.

Students being by doing guided research about the history of animation and presenting their findings in a PowerPoint or Prezi. Next, they learn about the twelve principles of animation by completing a worksheet. There is also a quiz over this material. With this knowledge about animation, students are ready to start creating their own. A short lesson on basic animation in Adobe Edge Animate with students first watching the teacher create a bouncing ball and then completing it themselves from written directions and a tutorial, followed by another practice hands-on activity to add to and reinforce skills, leads to the culminating activity of the unit – to create a cartoon using their skills in Adobe Edge Animate.

This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.

Files Included with this Lesson

• Teacher Notes and Resources (includes extension activities)

• History of Animation Project Expectations and Rubric

• 12 Principles of Animation worksheet and links to reading

• 12 Principles of Animation quiz and teacher key

• Introduction to Adobe Edge Animate – Bouncy Ball Project Step-by-Step Guide, Expectations and Rubric

• Adobe Edge Practice Exercises Project Expectations and Rubric

• Create a Cartoon in Adobe Edge Project Expectations and Rubric

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Graphic Arts
Career and Technical Education
Computer Science - Technology
$8.00
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Formal vs Informal Writing

By Educate and Create

A detailed powerpoint explaining the difference between formal and informal writing and when to use each. Useful for any students who need help understanding what formal writing is.

***** Check out my other Writing Resources*****

Writing Thesis Statements

Counterclaim and Rebuttal

Writing Graphic Organizers

Interactive Essay Writing Flipbook

Argumentative Essay

Essay prompt and articles :Narcissism

Essay prompt and articles: Hurricanes

Essay prompt and articles: Colonization in Africa

Writing
Writing-Essays
Other (ELA)
$5.00
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MLA Style Powerpoint

By Educate and Create

This power point is useful before assigning any research papers or projects to your students. It goes through in-text citations, how to construct a works cited page, digital sources, print sources, and media source. Useful as an introduction to MLA formatting.

Informational Text
Writing
Other (ELA)
$5.00
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MLA Style Powerpoint

By Educate and Create

This power point is useful before assigning any research papers or projects to your students. It goes through in-text citations, how to construct a works cited page, digital sources, print sources, and media source. Useful as an introduction to MLA formatting.

Informational Text
Writing
Other (ELA)
$5.00
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Medieval Europe, Castle Research Task, Explore Architecture & History, slides

By Yugen Learning

Engage your students with this immersive, no-prep Castle Research Task, activity worksheet for middle and high school students is designed to bring the grandeur and complexity of medieval castles to life! This research-based activity prompts students to explore the architecture, purpose, and historical significance of medieval castles. By diving deep into the design and features of castles, students will develop a richer understanding of how these structures played a central role in medieval life. Perfect for lessons on medieval Europe, this task encourages independent research, critical thinking, and effective communication as students present their findings.

What’s Included:

  • 7 page introductory editable slide deck
  • Castle research Worksheet and extended question
  • Lesson plan

Skills Developed Through This Activity:

  • Research Skills: Students will gather information from various sources, developing key research competencies.
  • Critical Thinking: By analysing castle features and their importance in medieval society, students will deepen their historical understanding.
  • Historical Knowledge: Gaining insight into medieval architecture and the strategic role castles played in governance and defence.
  • Communication Skills: Students will practice presenting their findings clearly and confidently, fostering both written and verbal communication.

How to Use the Castle Research Task:

  1. Introduce Medieval Castles: Begin with a brief discussion or video clip to engage students in the importance of castles in medieval Europe.
  2. Research Assignment: Distribute the research task worksheet, where students will choose a castle or castle feature to explore.
  3. Research and Visuals: Allow students time to research, using the worksheet prompts to guide them through key aspects of castle life, architecture, and history. Encourage them to include a diagram or visual representation of their chosen castle or feature.
  4. Presentation Extension: Once students have completed their research, have them present their findings to the class, fostering public speaking skills.
  5. Reflection: Conclude with a class discussion about the variety of castles and how their design influenced medieval society.

This engaging and research-driven resource offers a comprehensive exploration of medieval castles while promoting independent learning, critical thinking, and historical analysis. Your students will love diving into the world of lords, knights, and fortresses!

Common Core Outcomes

  • Reading: Integration of knowledge and ideas (CCSS.ELA-LITERACY.RI.5.7, CCSS.ELA-LITERACY.RI.6-8.7, CCSS.ELA-LITERACY.RI.9-10.7, CCSS.ELA-LITERACY.RI.11-12.7).
  • Social Studies: Analyzing historical events and their connection to the present (CCSS.ELA-LITERACY.RH.6-8.7, CCSS.ELA-LITERACY.RH.9-10.7, CCSS.ELA-LITERACY.RH.11-12.7).

Australian Curriculum Links and Codes:

  • The way of life in Medieval Europe (social, cultural, economic and political features) and the roles and relationships of different groups in society (ACDSEH008)
  • Continuity and change in society in ONE of the following areas: crime and punishment; military and defence systems; towns, cities and commerce (ACDSEH051)

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Medieval Europe, Castle Research Task, Explore Architecture & History, slides

By Yugen Learning

Engage your students with this immersive, no-prep Castle Research Task, activity worksheet for middle and high school students is designed to bring the grandeur and complexity of medieval castles to life! This research-based activity prompts students to explore the architecture, purpose, and historical significance of medieval castles. By diving deep into the design and features of castles, students will develop a richer understanding of how these structures played a central role in medieval life. Perfect for lessons on medieval Europe, this task encourages independent research, critical thinking, and effective communication as students present their findings.

What’s Included:

  • 7 page introductory editable slide deck
  • Castle research Worksheet and extended question
  • Lesson plan

Skills Developed Through This Activity:

  • Research Skills: Students will gather information from various sources, developing key research competencies.
  • Critical Thinking: By analysing castle features and their importance in medieval society, students will deepen their historical understanding.
  • Historical Knowledge: Gaining insight into medieval architecture and the strategic role castles played in governance and defence.
  • Communication Skills: Students will practice presenting their findings clearly and confidently, fostering both written and verbal communication.

How to Use the Castle Research Task:

  1. Introduce Medieval Castles: Begin with a brief discussion or video clip to engage students in the importance of castles in medieval Europe.
  2. Research Assignment: Distribute the research task worksheet, where students will choose a castle or castle feature to explore.
  3. Research and Visuals: Allow students time to research, using the worksheet prompts to guide them through key aspects of castle life, architecture, and history. Encourage them to include a diagram or visual representation of their chosen castle or feature.
  4. Presentation Extension: Once students have completed their research, have them present their findings to the class, fostering public speaking skills.
  5. Reflection: Conclude with a class discussion about the variety of castles and how their design influenced medieval society.

This engaging and research-driven resource offers a comprehensive exploration of medieval castles while promoting independent learning, critical thinking, and historical analysis. Your students will love diving into the world of lords, knights, and fortresses!

Common Core Outcomes

  • Reading: Integration of knowledge and ideas (CCSS.ELA-LITERACY.RI.5.7, CCSS.ELA-LITERACY.RI.6-8.7, CCSS.ELA-LITERACY.RI.9-10.7, CCSS.ELA-LITERACY.RI.11-12.7).
  • Social Studies: Analyzing historical events and their connection to the present (CCSS.ELA-LITERACY.RH.6-8.7, CCSS.ELA-LITERACY.RH.9-10.7, CCSS.ELA-LITERACY.RH.11-12.7).

Australian Curriculum Links and Codes:

  • The way of life in Medieval Europe (social, cultural, economic and political features) and the roles and relationships of different groups in society (ACDSEH008)
  • Continuity and change in society in ONE of the following areas: crime and punishment; military and defence systems; towns, cities and commerce (ACDSEH051)

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✅ ➡ ✈ World War Two

✅ ➡ ☭️ Cold War

✅ ➡ Australian History

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Social Studies - History
Middle Ages
World History
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Geography & Maths - Teaching Grid Coordinates with a Game with lesson plan

By Yugen Learning

Ahoy, educators! Dive into the world of coordinates with our engaging no prep Battleship Coordinates Game for you or an emergency sub lesson for your Geography and Maths programs.. Designed meticulously with students in mind, especially those who find coordinates challenging, this game offers a hands-on, interactive approach to mastering the X and Y axis f

Master Coordinates with the Battleship Game: A Fun & Engaging Learning Tool!

Resources:

  • Lesson plan to help your implement
  • Complete single A4 page with instructions and supporting information for all students (Simply duplicate and distribute)

Why Choose the Battleship Coordinates Game?

  • Engaging Learning: Transform the daunting task of understanding coordinates into an exciting naval adventure!
  • Tailored for Strugglers: Specifically crafted for students who find coordinates tricky, serving as an excellent introduction.
  • Aligned with Standards: Our game is in sync with Common Core outcomes, ensuring your students are on track with curriculum standards.
  • Dual Learning: While students immerse in strategic gameplay, they're simultaneously reinforcing their understanding of basic coordinates.

Common Core Outcomes:

  • CCSS.Math.Content.5.G.A.1: Use a pair of perpendicular number lines, called axes, to define a coordinate system.
  • CCSS.Math.Content.5.G.A.2: Represent real-world and mathematical problems by graphing points in the first quadrant of the coordinate plane.

Australian curriculum links: for teaching coordinates in geography and mathematics:

  • ACGSE037: Use maps, globes, and other spatial representations to locate places and features.
  • ACGSE043: Analyze the spatial distribution of people, places, and things.
  • ACGSE051: Understand the impact of human activities on the environment.
  • ACMNA066: Understand the concepts of coordinate geometry, including the Cartesian coordinate system.
  • ACMNA067: Be able to plot points and lines in the Cartesian coordinate system.
  • ACMNA068: Use coordinate geometry to solve problems.
  • ACMNA069: Understand the relationship between coordinate geometry and other areas of mathematics, such as geometry and algebra.

Bring coordinates to life in your classroom and watch as your students navigate their way to success. Set sail into the world of interactive learning today!

Grab Your Battleship Coordinates Game Now!

Enjoy this resource! Don't forget to follow my store for more awesome products and rate this product for your TeachShare credits :)

People that have purchased this resource have also purchased -

Geography | What Causes Hunger lesson activity

Geography | Analysing and Interpreting Population Pyramids

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Please leave a review.

Applied Math
Geography
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Geography & Maths - Teaching Grid Coordinates with a Game with lesson plan

By Yugen Learning

Ahoy, educators! Dive into the world of coordinates with our engaging no prep Battleship Coordinates Game for you or an emergency sub lesson for your Geography and Maths programs.. Designed meticulously with students in mind, especially those who find coordinates challenging, this game offers a hands-on, interactive approach to mastering the X and Y axis f

Master Coordinates with the Battleship Game: A Fun & Engaging Learning Tool!

Resources:

  • Lesson plan to help your implement
  • Complete single A4 page with instructions and supporting information for all students (Simply duplicate and distribute)

Why Choose the Battleship Coordinates Game?

  • Engaging Learning: Transform the daunting task of understanding coordinates into an exciting naval adventure!
  • Tailored for Strugglers: Specifically crafted for students who find coordinates tricky, serving as an excellent introduction.
  • Aligned with Standards: Our game is in sync with Common Core outcomes, ensuring your students are on track with curriculum standards.
  • Dual Learning: While students immerse in strategic gameplay, they're simultaneously reinforcing their understanding of basic coordinates.

Common Core Outcomes:

  • CCSS.Math.Content.5.G.A.1: Use a pair of perpendicular number lines, called axes, to define a coordinate system.
  • CCSS.Math.Content.5.G.A.2: Represent real-world and mathematical problems by graphing points in the first quadrant of the coordinate plane.

Australian curriculum links: for teaching coordinates in geography and mathematics:

  • ACGSE037: Use maps, globes, and other spatial representations to locate places and features.
  • ACGSE043: Analyze the spatial distribution of people, places, and things.
  • ACGSE051: Understand the impact of human activities on the environment.
  • ACMNA066: Understand the concepts of coordinate geometry, including the Cartesian coordinate system.
  • ACMNA067: Be able to plot points and lines in the Cartesian coordinate system.
  • ACMNA068: Use coordinate geometry to solve problems.
  • ACMNA069: Understand the relationship between coordinate geometry and other areas of mathematics, such as geometry and algebra.

Bring coordinates to life in your classroom and watch as your students navigate their way to success. Set sail into the world of interactive learning today!

Grab Your Battleship Coordinates Game Now!

Enjoy this resource! Don't forget to follow my store for more awesome products and rate this product for your TeachShare credits :)

People that have purchased this resource have also purchased -

Geography | What Causes Hunger lesson activity

Geography | Analysing and Interpreting Population Pyramids

Geography | Geographical Scavenger Hunt

Geography | Hemispheres, Continents and Lines of Latitude Worksheet

Please leave a review.

Applied Math
Geography
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Medieval Europe, Analysis of Pope Urban II’s Crusade Speech with primary sources

By Yugen Learning

Investigate the historical significance of Pope Urban II’s call for the First Crusade with this engaging, no-prep worksheet! Perfect for middle and high school students, this resource helps learners analyze primary sources, understand the motivations behind the Crusades, and explore the impact of religious rhetoric in medieval Europe.

Resource includes:

  • A3 Task sheet with sources and focused questions
  • Primary source Urban II speech and Letter of Instruction to Crusaders extracts
  • Analysis questions.
  • Solutions key

Features:

  • Primary Source Focus: Students will examine Pope Urban II’s speech at the Council of Clermont, assessing its content, context, and consequences.
  • Critical Thinking Development: The worksheet includes thought-provoking questions that guide students through the process of analyzing historical texts and understanding their broader implications.
  • Interactive Learning: Encourages students to connect the speech with the larger context of the Crusades, fostering a deeper understanding of the religious, political, and social factors at play.
  • No Prep Required: Ready to print and distribute, this resource makes it easy to introduce complex historical topics in an engaging and manageable way.

Ideal For:

  • Units on the Crusades
  • Lessons on medieval European history
  • Discussions on the influence of religion in historical events
  • Developing source analysis skills

What’s Included:

  • Detailed worksheet focused on Pope Urban II’s speech
  • Guided questions to facilitate analysis and discussion
  • Teacher’s guide with background information and suggested answers

Empower your students to critically engage with history through the lens of one of the most pivotal speeches of the medieval period!

Common Core Outcomes

  • Reading: Integration of knowledge and ideas (CCSS.ELA-LITERACY.RI.5.7, CCSS.ELA-LITERACY.RI.6-8.7, CCSS.ELA-LITERACY.RI.9-10.7, CCSS.ELA-LITERACY.RI.11-12.7).
  • Social Studies: Analyzing historical events and their connection to the present (CCSS.ELA-LITERACY.RH.6-8.7, CCSS.ELA-LITERACY.RH.9-10.7, CCSS.ELA-LITERACY.RH.11-12.7).

Australian Curriculum Links and Codes:

  • Continuity and change in society in ONE of the following areas: crime and punishment; military and defence systems; towns, cities and commerce (ACDSEH051)
  • Significant developments and/or cultural achievements, such as changing relations between Islam and the West (including the Crusades), architecture, medieval manuscripts and music (ACDSEH050)

Enjoy this resource! Don't forget to follow my store for more awesome products and rate this product for your TeachShare credits :)

SUBSCRIBE NOW  to my list for a free copy of the eBook "ChatGPT for history Teachers" and a Story, Source, Scholarships resources to see how well they work in your classroom.

Request a resource:

If you like my resources but I have upload0ed a particular one you would love, please email me and tell me what you would like me to deign:

kane@yugenlearning,com or Subscribe to Our Enlightening Educators’ Mailing List Now!

People that have purchased this resource have also purchased -

More great curriculum resources

✅ ➡ USA History

✅ ➡ USA History Unit One

✅ ➡ USA History Unit Two

✅ ➡ USA History Unit Three

✅ ➡ USA History Unit Four

✅ ➡ USA History Unit Five

✅ ➡ American Revolution

✅ ➡ ⚔ US Civil War

✅ ➡ Medieval History

✅ ➡ World War One

✅ ➡ Nazi Germany

✅ ➡ ✈ World War Two

✅ ➡ ☭️ Cold War

✅ ➡ Australian History

✅ ➡ ⚙ Industrial Revolution

and

Subscribe to my Teaching Newsletter

Follow us!!!!!

Instagram

https://www.instagram.com/yugenlearning/

Pinterest

https://www.pinterest.com.au/yugenlearning/

TeachShare Store

https://www.TeachShare.com/Store/Yugen-Learning

Please share feedback to help me improve my resources for you.

Balanced Literacy
Social Studies - History
Middle Ages
$6.00