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Four Corners | Figurative Language Game | No Prep | ELA | Writing | Poetry
By Perfectly Planned Designs
This Four Corners Game is a fun, no-prep activity you can use to review Figurative Language that your students will LOVE! They will love moving around the room as you click through the 40 examples of figurative language, such as hyperbole, metaphor, simile, and personification. I’ve found that although my students can tell me the definition of these terms, simile is the only one they can truly pick out in a text. As a result, their writing is filled with overused similes that need work! You will love this well-organized activity that allows students to test their knowledge, get exposure to high-quality examples, and even learn something new! This is an activity I use in my classroom every year during our narrative writing unit and I know your students will love it!
INCLUDED WITH YOUR PURCHASE:
40 Examples of Figurative Language
4 Printable Classroom Signs
Definition of Terms
Answer Key
STUDENT GUIDELINES FOR USING THIS RESOURCE
After reading each figurative language example on the board, move to the side of the room labeled “Metaphor,” “Simile,” “Hyperbole,” or “Personification.” Be prepared to defend your choices. You may disagree with your classmates’ opinions but do so respectfully. (I typically go over each example with students and discuss the impact of the words or phrases to uncover the deeper meaning. Ask questions such as, "what is being compared?" or "what can the reader visualize?")
*As an optional follow-up activity, use my No-Prep Figurative Language Short Passage Set resource to assess individual understanding, homework, or assessment!
REFLECTION:
The class can review the answers and comments as a whole group when the activity is complete. You’ll be surprised how much better they’ll get at figurative language after being exposed to some high-quality examples!
⭐️ LOOKING FOR MORE RELATABLE ACTIVITIES FOR TEENS?
Check out the Pop Culture ACTIVITY BUNDLE - your solution to no-stress lesson planning and easy print and go sub plans.
INCLUDES THESE HIGH-INTEREST TOPICS FOR TEENS...
⭐️ Crocs
⭐️ Netflix
⭐️ Takis
⭐️ Fortnite
⭐️ MrBeast
⭐️ Air Jordans
⭐️ TikTok
⭐️ OpenAI
6-Page Article & Activity Sets - Includes 8 Sets!
Each set includes...
► 1-page pop culture article
► Reading Comprehension - 7 multiple choice questions
► Critical Thinking - 5 short answer questions
► Crossword Puzzle
► Design Page
► Impossible MAZE
This Pop Culture Bundle for Middle School will make your students WANT to work and stay on task as they read about high-interest trending topics among teens. Also available for High School and Upper Elementary School.
Have a question?
Please check out the Q&A section or message me and I'll get back to you within 24 hours.
Don't forget to leave me feedback! I love to hear what my buyers say, how the product worked for them, and any feedback I can use to improve my product! (It also earns you points towards future TeachShare Purchases)
**For personal and single classroom use only. If using with multiple classrooms, please purchase additional licenses at the discounted rate.**
★I would love to have you as my newest follower!★ Click here to follow.
"There Their They're" | Four Corners Activity | Homophones | Fun Class Game |ELA
By Perfectly Planned Designs
This Four Corners Game is a fun, no-prep activity you can use to review the homophones "there" "their" and "they're" that your students will LOVE! They will love moving around the room as you click through the 40 fill-in-the-blank sentences. I’ve found that my students confuse these words and, as a result, their writing is hard to understand. You will love this well-organized activity that allows students to test their knowledge, get exposure to sentence examples, and even learn something new! This is an activity I use in my classroom every year and I know your students will enjoy it as much as my students do! Check out my other Four Corners Games here!
INCLUDED WITH YOUR PURCHASE:
40 Fill-in-the Blank Sentences
40 Slide Answer Key
4 Printable Classroom Signs
Definition of Terms (Mini-Lesson)
STUDENT GUIDELINES FOR USING THIS RESOURCE
First, review the three terms using the Mini-Lesson slide with examples.
Then, after reading each sentence on the board, move to the side of the room labeled “THERE,” “THEIR,” or “THEY'RE” depending on which word you think should fill the blank. There's an additional fun emoji slide for students who are unsure of the answer!
REFLECTION:
The class can review the answers and comments as a whole group when the activity is complete. You’ll be surprised how much better they’ll get at writing without confusing using these homophones after being exposed to this high-quality kinesthetic review!
★★I would love to have you as my newest follower!★★ Click here to follow.
Be sure to check out these Popular Resources:
Four Corners Figurative Language Game-New!
Four Corners Mini Debate Activity- No Prep -New!
Figurative Language Short Passage Set -New!
Kindness is Respect Chalk Talk Group Activity-NO PREP -New!
Hatchet Pre-Reading Chalk Talk Group Activity-NO PREP -New!
Character Traits Anchor Chart Posters
Transitions Anchor Chart Posters
Elaboration Stems Anchor Chart Posters
Word Choice Anchor Chart Poster Set
Writing Anchor Chart Posters Bundle
Digital Character Shift Chart Google Slides Group Work Any Novel
Digital Character Shift Chart Jamboard Background Any Novel
Digital Vocabulary Google Slides Frayer Model Notebook
Good Readers Reading Comprehension Anchor Poster Bundle
Mood Anchor Chart/Poster
Metaphor Poetry Group Project | Middle School | ELA | Digital Resources
By Perfectly Planned Designs
Looking for fun activities for the first days or week back to school? This Metaphor Poetry ELA Project is a fun, no-prep project your students will LOVE! It can be completed after state testing or as part of end of the year activities and will be a hit! Perfect for middle school or high school. Students will not only write a poem utilizing an extended metaphor,but they will also get creative in order to present the poem visually for a bulletin board display.
**CHECK OUT THE VIDEO PREVIEW ABOVE!
This is an activity I use in my classroom every year toward the end of the year and I know your students will love it! Although writing poetry can be daunting, this project is highly structured, forcing students to adhere to the parameters and the result is unique and guaranteed to impress once completed.
INCLUDED WITH YOUR PURCHASE:
26 Slide PDF with a step-by-step process of writing a Metaphor Poem
Printable Pre-Writing Organizer
Printable Poem Writing Template
2 Printable Bulletin Board Banners for Display - color and black & white
STUDENT GUIDELINES FOR USING THIS RESOURCE
Completed with a partner, students will analyze how writers use metaphors in poetry by looking at examples. The PDF provides multiple examples to guide students. They will then read and analyze a mentor poem and utilize the same structure to write their poem. They will love creating their poems and watching their ideas come to life! This well-organized activity allows students to effortlessly become poets, while thinking about concise and precise word choice, counting syllables to create rhythm, getting exposure to high-quality examples, and learning something new! This project should take about 2 weeks, from start to finish and is perfect for display.
***Optional Competitive Element:
I always choose Finalistsbased on poem structure, meaning and how they visualized their metaphor. I then ask another teacher to select 1st, 2nd, and 3rd place winners. And of course, the winners get a prize!
⭐️ LOOKING FOR MORE RELATABLE ACTIVITIES FOR TEENS?
Check out the Pop Culture ACTIVITY BUNDLE - your solution to no-stress lesson planning and easy print and go sub plans.
INCLUDES THESE HIGH-INTEREST TOPICS FOR TEENS...
⭐️ Crocs
⭐️ Netflix
⭐️ Takis
⭐️ Fortnite
⭐️ MrBeast
⭐️ Air Jordans
⭐️ TikTok
⭐️ OpenAI
6-Page Article & Activity Sets - Includes 8 Sets!
Each set includes...
► 1-page pop culture article
► Reading Comprehension - 7 multiple choice questions
► Critical Thinking - 5 short answer questions
► Crossword Puzzle
► Design Page
► Impossible MAZE
This Pop Culture Bundle for Middle School will make your students WANT to work and stay on task as they read about high-interest trending topics among teens. Also available for High School and Upper Elementary School.
Have a question?
Please check out the Q&A section or message me and I'll get back to you within 24 hours.
Don't forget to leave me feedback! I love to hear what my buyers say, how the product worked for them, and any feedback I can use to improve my product! (It also earns you points towards future TeachShare Purchases)
**For personal and single classroom use only. If using with multiple classrooms, please purchase additional licenses at the discounted rate.**
★I would love to have you as my newest follower!★ Click here to follow.
Life and Work Skills: Hardware Store Tools No Prep All-In-One BUNDLE!
By YourTeachingDoc
Life Skills are an important part of our student’s education. Life and Work Skills: Hardware Store Tools No Prep All-In-One Unit provides 3 levels of instruction so that your students can become familiar with tools found in a hardware store and used in the home. These skills will assist your students in becoming more independent in their daily life. There 276 total self-grading Google Slides activity cards (30 slides per differentiated level with “correct” and “try again” slides),Title Page, Ways To Use Page, Instruction Page, and Congratulations page. Additionally, 276 Total Offline, Interactive, self-grading activity cards (30 slides per differentiated level with “correct” and “try again” slides) PLUS 90 supplemental Task Cards (30 task cards per differentiated level) that are great for task boxes or reinforcement of skills PLUS 3 Differentiated Levels of BOOM CARDS!!!
This is a great addition to any pre-vocational program, job-site program, or independent living program. These activities can also support Transition Plan goals in your students IEP.
3 Differentiated Levels:
Level 1: Match Picture to Picture (30 task cards)
Level 2: Match Tool Name to Picture (30 task cards)
Level 3: Read a Scenario and Choose Correct Answer (30 Task Cards)
NOTE:
*This is BEST assigned/presented in PRESENT mode, as this allows the students to self-check their answer and keep practicing until they get it correct!
*You MUST be able to access/download/save to a Google Drive.
What’s Included:
> 276 Interactive Google Slides (3 Differentiated Levels)
> 276 Interactive Offline Slides – No Internet Needed (3 Differentiated Levels)
> 90 Task Cards (3 Differentiated Levels)
> 90 BOOM Cards (3 Differentiated Levels, 3o cards each level plus the Title Card, Instruction Card, and Congratulations Card
Note: To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for more details about Boom Accounts!
PLEASE Review my TOU before purchasing.
Be sure to look at the Preview and Thumbnails to ensure this activity aligns with your students/curriculum. If you have any questions, please contact me HERE BEFORE purchasing any item in my store so I can ensure you are satisfied with your purchase.
HOW TO GET TeachShare CREDITS ON FUTURE PURCHASES:
- Go to MY PURCHASES page.
- You will see a PROVIDE FEEDBACK button.
- Please leave a star rating and a comment. You will get credits that you can apply towards your future purchases!
Don't forget to click the GREEN STAR under my name to become a follower and get notifications of special offers and discounts! Visit me for more freebies, lessons, and inspiration on FB, Pinterest, Linktree and Website!
Grocery Store Tools Bundle with Task Cards for Job Life Work - 3 Levels
By YourTeachingDoc
Job & Life Skills are an important part of a students Transition plan, CBI or Work program. Students need to know what tools are used in a Grocery Store or Supermarket. Learning the tools found in a grocery store improve the life and work skills for all students. There are 3 levels in this bundle. The BEGINNING level introduces pictures of Grocery Store Tools at Work by having students match the same picture. The INTERMEDIATE level requires the student to read the Grocery Store Tool at Work and choose the corresponding picture. The ADVANCED level requires the students to read a scenario and use critical thinking skills to determine the best tool to use in the scenario. These skills will assist your students in becoming more independent in their daily / work life. Each level contains 64 total self-grading Google Slides activity cards (20 slides with error-less choice with “correct” slides), Title Page, Ways To Use Page, and Congratulations page. Additionally, 20 Total Offline, Interactive, self-grading activity cards, PLUS 20 Task Cards in Black & White and Color.
This is a great addition to any pre-vocational/ supported employment program or independent living program. These activities can also support Transition Plan goals in your students IEP.
Perfect for In-Person learning, Small-Group learning, or Distance/Virtual Learning.
What’s Included:
> 192 Interactive Google Slides (20 Action Cards with "Correct" , "Try Again" and "Congratulations Page")
> 60 Interactive Offline Slides – No Internet Needed
> 60 Task Cards in Color
> 60 Task Cards in Black & White (For Easier Printing)
NOTE:
*This is BEST assigned/presented in PRESENT mode, as this allows the students to self-check their answer and keep practicing until they get it correct!
*You MUST be able to access/download/save to a Google Drive.
PLEASE Review my TOU before purchasing
Be sure to look at the Preview and Thumbnails to ensure this activity aligns with your students/curriculum. If you have any questions, please contact me HERE BEFORE purchasing any item in my store so I can ensure you are satisfied with your purchase.
Do you need MORE Job / Life Skills No-Prep Mini-Units? Try These:
> Job / Life Skills: Grocery Store Departments - Level 1 Errorless Choices
> Life & Work Skills: Hardware Store Tools All In One Unit
How To Get TeachShare Credits on Future Purchases
- Go to MY PURCHASES page.
- You will see a PROVIDE FEEDBACK button.
- Please leave a star rating and a comment. You will get credits that you can apply towards your future purchases!
Don't forget to click the GREEN STAR under my name to become a follower and get notifications of special offers and discounts! Visit me for more freebies, lessons, and inspiration on FB, Pinterest, Linktree and Website!
Department Store Skills with Task & Sight Word Cards for Job Life Work - BUNDLE
By YourTeachingDoc
With this ALL INCLUSIVE Work Simulation Bundle, Get your students ready to shop or work in a department store with 3 different levels of learning/mastery. Job & Life Skills are an important part of a students Transition plan, CBI or Work program. Students need to know which department to go when they are looking for specific items. Department Store Tools BUNDLE is a fun way to improve the life and work skills for all students and prepare them for real-word shopping or working in a department store!
Department Store Skills BUNDLE provides direct instruction in familiarizing students with common items found in a department store. 3 levels of mastery are included. These skills will assist your students in becoming more independent in their daily / work life. There 90 total self-grading Google Slides activity cards (plus "Correct / Incorrect" self-grading slides, a Title Page, Ways To Use Page, and Congratulations page. Additionally, 90 Total Offline, Interactive Self-grading activity cards, 90 Task Cards in Color, PLUS 6 EDITABLE certificates of completion.
if you are a MS/HS teacher of students with intellectual disabilities or students with Autism on an adapted curriculum, your class will LOVE these activities (Mine did!). This is also a great addition to any pre-vocational/ supported employment program or independent living program. These activities can also support Transition Plan goals in your students IEP.
Perfect for In-Person learning, Small-Group learning, or Distance/Virtual Learning.
❖ What’s Included: (This is for ALL THREE LEVELS). See note above for the posting date of the 3rd level.
> 90 Interactive Google Slides (30 Action Cards plus "Correct/Try Again" and "Congratulations Page")
> 90 Interactive Offline Slides – No Internet Needed
> 90 Task Cards in Color
> 90 Sight Word / Game Cards
> 6 EDITABLE Certificates of Completion
❖ NOTE:
*This is BEST assigned/presented in PRESENT mode, as this allows the students to self-check their answer and keep practicing until they get it correct!
*You MUST be able to access/download/save to a Google Drive.
❖ ❖PLEASE Review my TOU before purchasing
Be sure to look at the Preview and Thumbnails to ensure this activity aligns with your students/curriculum. If you have any questions, please contact me HERE BEFORE purchasing any item in my store so I can ensure you are satisfied with your purchase.
❖ Do you need MORE Job / Life Skills No-Prep Mini-Units? Try These:
> Job / Life Skills: Grocery Store Departments - Level 1 Errorless Choices
> Life & Work Skills: Hardware Store Tools All In One Unit
> Work Job and Life Vocational Skills BUNDLE with Task Cards (SAVE$$)
❖ How To Get TeachShare Credits on Future Purchases
- Go to MY PURCHASES page.
- You will see a PROVIDE FEEDBACK button.
- Please leave a star rating and a comment. You will get credits that you can apply towards your future purchases!
Don't forget to click the GREEN STAR under my name to become a follower and get notifications of special offers and discounts! Visit me for more freebies, lessons, and inspiration on FB, TikTok, Insta, Linktree and Website!
By Beth Hammett
Step-by-Step How-To for complete film writing analysis. This 36 page guide has two parts: Getting Started and Writing Your Essay. This easy-to-follow guide includes: What is film analysis? Literary Analysis and Film Concepts Getting Started How to Watch and Take Notes Audience Theme Emotions Writing Your Essay Introduction Plot Summary Body Paragraphs Setting Mood Characters Film Techniques Sound Lighting Symbolism Foreshadowing, Directors and Writers Using Film Quotes Conclusion Peer Workshopping Activity slides for: planning, writing theme and subject, introduction, body paragraphs, conclusion Excellent for flipped classrooms, homeschooling, online learners, literacy centers, individual and group learning.
By Beth Hammett
Everything you need to begin a color-coding, peer workshopping approach to writing! 44 slides that take teachers from understanding why visual learning is important in a writing classroom to activities to implement peer workshopping. Includes: How students learn vs. taught Learning styles overview Memory activities Adaptable Weekly Progression of Skills list Daily Class Routine Three Kinds of Writing Multigenre Getting to Know Students activity with examples A Writer's Many Roles Understanding Punctuation (Road) signs/Writer as Reader Author's Style and Finding Patterns Types of Sentences Comma Rules Color-coded, Peer Workshopping student examples Grading and Conferencing Workshopping Guidelines and handouts Scoring Rubric Four resources slides with free audio/visual presentation Extra Handouts Section with grammar activities Visual writing is excellent for adult learners, ESL, and middle to high school students. Simple and easy to implement, and students will be able to find and correct errors easily.
Adjectives BUNDLE - Opposites (Antonyms) Comparatives Superlatives EFL ESL
By Miss Clever Cookie
Teach adjectives through these LOW or NO PREP games and activities! This BUNDLE contains
♣ 72 flashcards
♣ I Have, Who Has
♣ Crosswords
♣ Puzzles
♣ Board Games
♣ Memory Game
♣ Word Search
♣ Tic Tac Toe
♣ Colouring Sheets
♣ Mazes
♣ Kinetic Activity
♣ Quiz Game
♣ Grammar Overview
List of OPPOSITES included in this product:
* big - small; * thick - thin; * old - new; * long - short; *good - bad; * black - white; * noisy - quiet; * fast - slow; * light - dark; * hard - soft; * hot - cold; * strong - weak; * full - empty; * rich - poor; * difficult - easy; * happy - sad; * dry - wet; * beautiful - ugly; * straight - curly; * high - low; * healthy - sick; * lazy - hard-working; * narrow - wide; * tidy - messy; * safe - dangerous; * useful - useless; * dirty - clean; * cheap - expensive; * left - right; * stupid - clever; * first - last; * dead - alive; * polite - rude; * naughty - nice; * right - wrong; * fat - thin
COMPARATIVES and SUPERLATIVES used in this product include:
short and long adjectives and irregular adjectives
If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!
You may also like:
Adjectives vs Adverbs Kaboom! Game (also called Zap or Bam); incl. worksheets
Clothes I Have Who Has? and Picture Dictionary (British English)
Conditional Logic -if Statements: Programming in Java Course Lesson 6
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 6 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 6: Conditional Logic- if Statements
How to make and use an if
the else statements
the else if statement
nested if and compound logic
pseudocode and logic errors
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Java 9: Creating Classes- Constructors, Parameters, and return Statements
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 9 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements
Setting up the constructor
A review of functions
Parameters
The return keyword
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 11: JSwing- Introduction to JSwing
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 11: Introduction to JSwing
Using JFrames and JPanels
Adding and using a JButton
Styling components
FlowLayout
Includes starter student code for making a JFrame and JPanel
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java OP1: Introduction to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is an optional lesson. It is part of an introductory Programming in Java course. If you are doing the full course, you might not have time for this. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java OP1: Introduction to Arrays
What is an array?
How to create and use an array
Fill, traverse, and search an array
Object arrays
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Conditional Logic -Looping Statements: Programming in Java Course Lesson 7
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 7 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 7: Conditional Logic- Looping Statements
How to make while loops and for loops
Which loops to use
Parts of the loop
Nested loops
Dealing with Infinite Loops
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 10: Creating Classes- Advanced Techniques
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 10 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 10 Creating Classes- Advanced Techniques
Encapsulation
private vs public
The keyword this and null
Passing objects parameters
Multiple constructors- overloading
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Java 8: Creating Classes- Objects, Methods, and Drivers
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 8 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 8: Creating Classes- Objects, Methods, and Drivers
Why use classes?
Setting up a class
Instance variables
Writing a method
The driver
Creating an object based on your class
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 18: Collision Detection
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 18: Collision Detection
What is Collision?
What is a game?
Rectangle collision
Creating a collision rectangle
Other collision
The Rectangle class
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 17: Timers
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 17: Timers
Setting up and starting the Timer
What is a Timer used for?
Animations and the Timer
Moving an object using the Timer
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 16: The KeyListener
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 16 The KeyListener
The KeyListener and methods
Accepting the JFrame as a parameter
Unicode set and Virtual Keys
Using the keyboard and components
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 13: JSwing- Components and Layouts Extended
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 13 JSwing- Components and Layouts Extended
JRadioButtons
JCheckBoxes
BorderLayout
Layout = null
JTabbedPane
Fonts
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!