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What Will My Car Cost? - A Project in Microsoft Excel | Distance Learning
By Innovations in Technology
The “What Will My Car Cost?” project allows students to build skills in Internet research and critical thinking as they research costs for a car and then compute and compare payment options using Microsoft Excel. First, students research the cost for two car options (one used and one new) and then compare financing and payment options for these using formulas in Microsoft Excel. The step-by-step directions were created for Microsoft Excel 2016, but could easily be used with earlier versions of the software. Editable templates and samples are provided for both Microsoft Excel 2016 and earlier versions (2007-2013).
The project was created for grades 7-8 but could easily be adapted for high school students.
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
Files Included with this Lesson
• Teacher Notes and Resources
• Student Project Overview, Expectations & Rubric - Research & Excel Project
• Student Step-by-Step Guide - Excel Project
• MS Excel Template “What Will My Car Cost” Project for use in differentiation (Two Editable Microsoft Excel files with formulas – one for version 2016; one for earlier versions 2007-2013)
• Sample “What Will My Car Cost?” Project (Two Editable Microsoft Excel files with formulas – one for version 2016; one for earlier versions 2007-2013)
Related Products
⭐ Excelling with Excel - Beginner Activities
⭐ Excelling with Excel - Intermediate Tutorial & Activities
Remember to leave feedback for credits on future purchases!
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Task Cards Math | Adding Integers Math Scavenger Hunt | Addition Task Cards
By Jennifer
This Adding Integers Scavenger Hunt plus Extension Activity will add some movement into your math lesson!
This product contains:
- 10 Task Cards on Adding Integers
- 'How to Use this Product" Instructions
- Recording Sheet
- Extension Activity for Early Finishers
- Answer Key
HOW TO USE THIS PRODUCT:
- Cut the 10 cards and place them around the classroom/hallway
- Groups of students will start at different 'letters' to avoid congestion
- Have students record their answers on the recording sheet
- If students find their way back to their original card, they will know (and you will too!) that they have completed the scavenger hunt successfully
- Early finishers can go back to their desk to complete an extension activity while their classmates complete the scavenger hunt
I know you and your students will enjoy this resource!
Happy teaching!
Middle School Adding and Subtracting Integers MEGA BUNDLE | Math Games
By Jennifer
With this money-saving MEGA bundle, your students will have all the basic integer operation practice they need to master ADDING AND SUBTRACTING INTEGERS. Included activities will reinforce your student's understanding, and help with differentiation.
This Product Includes:
- Adding Integers Mini Lesson and Worksheets
- Adding Integers Bingo
- Adding Integers Scavenger Hunt
- Subtracting Integers Mini Lesson and Worksheets
- Subtracting Integers Bingo
- Subtracting Integers Scavenger Hunt
How to Use this Product:
Day 1: Mini Lesson on Adding Integers + 3 worksheets
Day 2: Adding Integers Bingo
Day 3: Adding Integers Scavenger Hunt
Day 4: Mini Lesson on Subtracting Integers + 3 worksheets
Day 5: Subtracting Integers Bingo
Day 6: Subtracting Integers Scavenger Hunt
Take some stress off your plate for a few days and try out my ADDING AND SUBTRACTING MEGA BUNDLE today!
________________________________________________________________________________________________
Check out my store HERE or check out the following resources:
Halloween Addition Task Cards
Stone Age Essay
Animal Cell Collaborative Poster
Middle School Adding Integers Math Game Bundle | Math Addition Games
By Jennifer
With this money-saving bundle, your students will have all the basic integer operation practice they need to master adding integers. Included activities will reinforce your student's understanding, and help with differentiation.
This Product Includes:
- Adding Integers Mini Lesson and Worksheets
- Adding Integers Bingo
- Adding Integers Scavenger Hunt
How to Use this Product:
Day 1: Mini Lesson on Adding Integers + 3 worksheets
Day 2: Adding Integers Bingo
Day 3: Adding Integers Scavenger Hunt
Take some stress off your plate for a few days and try out my adding integers bundle today!
________________________________________________________________________________________________
Check out my store HERE or check out the following resources:
Halloween Addition Task Cards
Adding Integers Bundle
Adding Integers Bingo
Adding Integers Sub Plan
Subtracting Integers Sub Plan/ Worksheet
Drawing Shapes: Programming in Java Course Lesson 5
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 5 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 5: Drawing Shapes
Drawing Skeleton- JFrame and JPanel
Graphics class
How to draw shapes and change colors
Making custom colors
Screen Coordinate System
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Conditional Logic -if Statements: Programming in Java Course Lesson 6
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 6 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 6: Conditional Logic- if Statements
How to make and use an if
the else statements
the else if statement
nested if and compound logic
pseudocode and logic errors
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Learn to Program Scratch- Task Cards LEVEL 1
By Howlin' Husky Math Games
Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Learn to Program Scratch- Task Cards LEVEL 2
By Howlin' Husky Math Games
Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This is the LEVEL 2 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Learn to Program Scratch- Task Cards LEVEL 3
By Howlin' Husky Math Games
Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This is LEVEL 3 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
Rock, Paper, Scissors
Dodge Ball
Jumping Game
Whack-A-Mole
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Bundle: Year Long Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is HUGE! It has more than you can cover in one year in a programming course. It starts with the very basic "Hello World" program, goes through loops and logic, to classes with an optional lesson on arrays. This first semester is equivalent to a college level programming course.
The course then takes a fun turn into using the JSwing package and forms in Java.
To top off the course, it ends with game creation. It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Java Course- Intro to Java to Looping
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to looping. This is a HEFTY marking period (About 3 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to Unit 3 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Java Course- Intro to Java to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to arrays. This is a HEFTY semester (About 6 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
Programming in Java 8: Creating Classes Objects Methods and Drivers
Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements
Programming in Java 10: Creating Classes- Advanced Techniques
Programming in Java op1: Introduction to Arrays
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to about Unit 6 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle Learn to Program Scratch Task Cards: LEVEL 1 - 3
By Howlin' Husky Math Games
With the start of a new school year, do you want to try something different? Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This bundle contains ALL THREE LEVELS of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These bundled task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
Level 1: (16 cards) Introduction to block coding. Simple so any student
can achieve a level of success.
Level 2: (16 cards) Multiple stepped tasks with Scratch. This level leads
into concepts that are used in level 3.
Level 3: (16 cards) Four games to create, each with 4 task cards.
Rock, Paper, Scissors
Dodge Ball
Jumping Game
Whack-A-Mole
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Happy Pi Day Collaborative Poster, Bulletin Board Craft Art, Coloring Activity
By Lia
Let's Celebrate Pi Day Together!
Get ready to join in the excitement of Pi Day with our awesome collaborative poster! Pi Day is all about celebrating the amazing mathematical constant π (pi), and we're thrilled to have you contribute to our special creation. Our poster features the iconic symbol for pi, surrounded by the cheerful phrase "Happy Pi Day!"
In this delightful activity, each student will receive a unique coloring page. These coloring pages are sure to captivate the imagination of every student. What makes this activity truly special is that each individual coloring page is a piece of a larger puzzle, contributing to the creation of a collaborative masterpiece.
The collaborative poster is in a 37.5 × 30-inch size, divided into 20 squares (one for each student).
The design features very clean edges, without any crisp lines.
In this pack you will receive:
♥♥♥ Follow me to be the first to hear about FREEBIES and updates ♥♥♥
♥♥♥ Earn TeachShare Credits when you leave feedback ♥♥♥
My pleasure to hear any feedback, comments or suggestions.
You may also contact me on createdwithlove023@gmail.com
Money Lab- Understanding Borrowing and Credit Card Use
By Ms Churchs Classroom
This money lab is a fun and engaging way for students to learn about borrowing and credit card use. The lab tasks students with calling banks to learn about different types of credit cards and their interest rates, as well as how to negotiate rates and take advantage of bonuses.
This lab is perfect for Workplace 20, outcome 20.8, and can be completed in groups or individually.
Students will enjoy applying real-life skills to their math lessons and will gain valuable knowledge about credit and borrowing. This lab has been student-vetted and enjoyed, making it a valuable addition to any classroom or homeschool curriculum. Help your students understand the ins and outs of credit and borrowing with this engaging money lab.
___________________________________________________________________
If you are looking for other math applications, check out the following!
- Graphical Representations
- Understanding Savings
___________________________________________________________________
If you enjoyed this resource, I would LOVE a review and you will earn TeachShare credit for your feedback.
Money Lab - Understanding Savings and Using Interest Formulas
By Ms Churchs Classroom
This money lab is a fun and engaging way for students to learn about savings and interest formulas. The lab tasks students with calling banks to learn about different types of savings accounts and their interest rates. Students will then use this information to apply interest formulas and learn how to grow their savings. This lab is perfect for Workplace 20, outcome 20.7, and can be completed in groups or individually.
Students will enjoy applying real-life skills to their math lessons and will gain valuable knowledge about savings and interest. This lab has been student-vetted and enjoyed, making it a valuable addition to any classroom or homeschool curriculum. Help your students understand the power of savings and interest with this engaging money lab.
___________________________________________________________________
If you are looking for other math applications, check out the following!
- Graphical Representations
- Borrowing Money
___________________________________________________________________
If you enjoyed this resource, I would LOVE a review and you will earn TeachShare credit for your feedback.
Cross Curriculum | Transdisciplinary Unit ~ New Beginnings
By Reece's Tech Shop by Scott Reece
Are you looking for a unit that crosses all curriculum borders? Are you looking for a unit that encompasses problem solving, journaling, team work and so much more!?!?!
This is a 10-15 day CROSS CURRICULUM lesson! It includes tasks from Math, LA, Science, Art, Social Studies, and more! There are two different videos that I have included.
The scenario: we have to leave Earth because of pollution. Students are part of the New Beginnings Mission and they must settle a colony on a new planet. Tasks include map making, decimal multiplication, scale drawings, team building, geometric drawings, research, measurement conversions, and more. It is presented in PowerPoint format. The first slide is an overview. All worksheets are included as slides that can be printed. There are also instructions included in the notes section of each slide.
Submit your feedback to earn TeachShare credit!
Did you know that if you go to your “My Purchases” page, there is a “Provide Feedback” link? Click it to be taken to a page where you can give a quick rating and leave a short comment for the product. Every time you give feedback, TeachShare gives you credit that you may use to lower the cost of future purchases!
Click HERE to subscribe to Reece’s Tech Shop!
Click HERE to subscribe to my YouTube Channel for video Tech Tips.
Personal Finance Literacy Project, Monthly Household Budgeting Activity
By Truly Neat Printables
The financial literacy project will help the students to gain financial knowledge and learn money management skills. This personal finance budgeting spreadsheet is perfect for middle school and high school students to develop financial planning skills and achieve their financial goals. This project will encourage the students to take right decision regarding their finances and promotes critical thinking. The Excel personal finance template is a great tool for students to organize their monthly bills. With the help of this budget template they will know where the money is going.
There are 17 tabs in this template which includes:
Instructions on how to use the template
Monthly budget- 12 months
Income Tracker
Expense Tracker
Bill Tracker
YTD Summary
This template is easy to use & all calculations are done for you.
How it works:
You will need Excel to use this template. Make sure you have it on your computer.
Instructions are provided on how to use the template.
Just save this template on your computer. Do not touch the formulas or delete any cells.
You can reach me if you have any questions.
This is an instant digital download. No product will be sent to you.
REFUNDS
Due to the nature of the product, refunds are not accepted. If you have any issues with your purchase please contact me.
You cannot share or resell these files in any way. These are for personal use only.
Tombstones of Great Scientists and Mathematicians
By AdventureSum Math and Science
Product Description:
Engage your students with an exciting and educational project that combines history, mathematics, and science! "Tombstones of Great Scientists
and Mathematicians" is a unique classroom activity that encourages students to research and creatively present the lives and achievements of historical mathematicians and scientists.
Product Overview:
In this project, students will select a historical mathematician or scientist and create a detailed tombstone to honor their contributions and legacy. The project involves in-depth research, critical thinking, and artistic creativity, making it a perfect cross-curricular activity.
What's Included:
Key Features:
Learning Objectives:
Suitable For:
4 Points Non-curricular Task - Perfect Geometry Introduction
By MsVisualizer
The task: Draw 4 points such that when you connect each point to the other 3 points for a total of 6 line segments, there are exactly 2 distinct lengths of line segments. You must connect each point to every other point.
This product includes
This worked really well with my honors Geometry students, it led perfectly into the symbols we use to show congruent side lengths and the definition of point, line segment, etc and many other geometry topics. It has also been a good challenge for my more advanced 6th and 7th grade students.
My Other Thinking Classroom Tasks
Noncurricular Task: Estimating Rational and Irrational Numbers
Rectangle Area and Perimeter Thinking Problems
Writing Equations from Tables Thin Slicing Task