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Ancient Egypt Vocabulary Presentation and Word Wall Slides
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to present or print vocabulary slideshow!
This resource includes:
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**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
Mercantilism/Triangular Trade Game
By TxMAP Teacher
This product is intended to demonstrate how Triangular Trade worked in the the 17th and 18th centuries.
Materials Included:
- Country Profile Sheets
- Colony Profile Sheets
- Raw Material Cards
- Instruction sheet
Teaching Strategy:
- Note: Students should have been introduced to information on Triangular Trade and Mercantilism preceding this activity.
- Divide the class into teams of 6
- Give each group a Country Profile Sheet - have students read the information for their country
- Students will then be given their colony - this can be done randomly or strategically. - It is often more impactful to the lesson to have groups actually go out and “explore’ their colony. I have given students numbers and then put colonies around the room with only numbers attached to them.
- The colony envelope should include the colony profile and the appropriate amount of raw material cards.
- When all groups have their colonies and have read all things about their country and colony then they should form a strategy for trading to get their necessary resources.
- Groups will then start trading with other groups to get the resources they need.
- Leave time to debrief and possibly play again.
- Adjust rules as you see the need.
Digital Escape room - Modern Women
By Frenchified
Make learning about several modern international women interesting with this no-prep digital escape game. The game includes access to a website where your students will hunt for the keys to unlock a set of locks. Students will need to read the clues very carefully and watch videos, visit websites, and read texts to find the information they need to win the game. Very easy to use - just send your students to the website and let them work! Students can play individually or in teams.
Digital escape games are a fun way to start a unit, or to review at the end of a unit. They can also be used to learn about a cultural or historical event. This game will have your students reading carefully and paying attention to the smallest details in order to complete the challenge and unlock the locks.
This item includes:
Your students will enjoy learning without even realizing that they are learning! The challenging game format will get them excited about finding the code to unlock each lock - and the format of the clues for each lock will have them paying close attention - there's no way to solve the puzzles without being 100% focused!
Topics in this game include:
Prep is very easy - you just need to share the website URL with your students. You may want to test the site before you use it, just to make sure nothing is blocked by your district. As some of the clues can be challenging to unlock, you may choose to help your students with the trickier ones. With the teacher guide, you will have the answer key - so you can help guide students towards the correct answer by giving them hints, or if you have limited time, you can adjust the game by reducing the number of locks they need to unlock - just give them the answer(s) to help the activity fit your time constraints.
Cover image courtesy of Simon Davis/DFID.
Related Products
• Digital Escape - Historical American Women
• Digital Escape - Historical Women
• Digital Escape - Modern American Women
This item is also included in:
• Digital Escape Bundle - Women's History
Geography "Word Scramble Game" Brain Break (Free Resource)
By Geography & Math Made Easy
Our brains get tired! Sometimes, they simply need a quick break!
This geography "Word Scramble Game" Brain Break may be just what you need.
➡ ➡ Follow our page here for more brain breaks and free resources. ⬅⬅
Brain breaks can be used as transitions, breaks in the middle of an activity, something to raise or lower the energy of the group, team-building activities, and more! It is helpful to use these before fatigue, boredom, distraction, and inattention set in!
Research has indicated that brain breaks can help improve self-efficiency in the learning process. They also improve short-term memory, self-awareness, and the learners' knowledge.
This can be used and modified for 5th grade through 12th grade depending on your students' learning ability.
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Disclaimer:
One purchase is good for one teacher. If additional teachers would like to use this, please purchase additional licenses.
World History Semester 1 Vocabulary Review - The Hot Seat Game! - Social Studies
By The Classroom Globetrotter
Make Your World History Vocabulary Review Fun and Engaging with The Hot Seat Game!
Transform your World History classroom with this interactive and exciting vocabulary review game, perfect for preparing students for assessments or reinforcing key terms. The Hot Seat Game encourages collaboration, critical thinking, and active participation, making learning memorable and effective.
What’s Included:
Vocabulary Words: Over 80 essential terms from Semester 1 topics, including:
Game Instructions: Simple setup and gameplay guide to get started quickly.
Key Features:
Perfect For:
Great Wall of China Escape Room Activity
By Creative Primary Literacy
An Ancient China Escape Room activity about the Great Wall of China. Ideal for fifth grade or sixth grade, the activity is perfect for group work, starting a new ancient history topic, team-building activities or for a fun, engaging and interactive lesson. The activity can be used in English class as it incorporates some ELA skills or in Social Studies.
The activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in this resource:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 students will read an informational text about the Great Wall of China and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Pancho Villa Reading Challenge Decode and Write
By ARIANA PEREZ
Pancho Villa Reading Challenge Decode and Write
Includes a Digital Challenge were students read, highlight and decode a secret message!
+ A Writing Prompt
+PDF reading
20th Century History Board Games #23 - Tuskegee Airmen
By History Buffer
Find out all about changes in post war America in the 1940s from the changing roles of women to the changing roles of African Americans,, including the Tuskegee Airmen and George Washington Carver's scientific discoveries.
16 game cards, 1 game board, worksheet, instructions, background
Mesopotamia Matching Vocabulary Game & Notes Social Studies Ancient History
By The Magical Avocado
Your students will master Mesopotamia vocabulary with this ready to print and cut matching game!
This resource includes:
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**Vocabulary included** Artisans - Bartering - Bronze - City States - Cultural Diffusion - Cuneiform - Drought - Dynasty - Empire - Fertile - Crescent - Floodplain - Irrigation - King - Pictograph - Polytheism - Priest-Kings - Reign - Scribe - Semiarid - Silt - Stele - Stylus - Surplus - Ziggurat
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
Russian Revolution Escape game for high school World History
By Frenchified
Make learning about the Russian Revolution interesting with this no-prep digital escape game. The game includes access to a website where your students will hunt for the keys to unlock a set of locks. Students will need to read the clues very carefully and watch a YouTube video, visit websites, and read texts to find the information they need to win the game. Very easy to use - just send your students to the website and let them work! Students can play individually or in teams.
Digital escape games are a fun way to start a unit, or to review at the end of a unit. They can also be used to learn about a cultural or historical event. This game will have your students reading carefully and paying attention to the smallest details in order to complete the challenge and unlock the locks.
This item includes:
Your students will enjoy learning without even realizing that they are learning! The challenging game format will get them excited about finding the code to unlock each lock - and the format of the clues for each lock will have them paying close attention - there's no way to solve the puzzles without being 100% focused!
Topics in this game include:
Prep is very easy - you just need to share the website URL with your students. You may want to test the site before you use it, just to make sure nothing is blocked by your district- if Google sites from an outside source are blocked, I can help you publish a private game from within your district (please contact me at least 24 hours before you plan to use the game so I can set it up for you).
As some of the clues can be challenging to unlock, you may choose to help your students with the trickier ones. With the teacher guide, you will have the answer key - so you can help guide students towards the correct answer by giving them hints, or if you have limited time, you can adjust the game by reducing the number of locks they need to unlock - just give them the answer(s) to help the activity fit your time constraints.
NEW! Let's Map It! Map & Projections (PowerPoint Only) Map Skills
By Geography & Math Made Easy
Students will become familiar with the difference between reference, thematic and projection maps. This PowerPoint will ask student to examine 13 different maps and projections to determine what category each fall into. The answer is given by flying in a smiling face to the correct category. Teachers and students can discuss the reasons that each map falls into the category that it does. This would be used as an introductory presentation.
For the full version of the Let's Map It! lesson, click here.
Disclaimer:
One purchase is for the use of one teacher. If additional teachers would like to use this product, please purchase additional licenses.
The Fly Swatter Game - The Renaissance and Reformation - Vocabulary Game!
By The Classroom Globetrotter
Bring the Renaissance & Reformation to Life with this Engaging Vocabulary Fly Swatter Game!
This exciting Renaissance and Reformation Fly Swatter Game is an interactive and energetic way for middle and high school world history students to review essential vocabulary from one of history's most transformative periods. Ideal for reinforcing key terms and concepts, this activity keeps students engaged, competitive, and motivated to master historical vocabulary in a fun and memorable way!
What’s Included:
Fly swatters not included (I found cheap ones at the local dollar store!), but you can always have students use their hands or create their own fly swatters from paper!
This product pairs perfectly with the The Renaissance and Reformation - World History Crossword Puzzle and Word Search!
Ancient Egypt BOOM Cards™ Digital Escape Room Activity
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity about the ancient Egyptian cvilization. The self-marking, NO PREP activity is ideal for distance learning and perfect for students in fifth grade or sixth grade.
The activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in this resource:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Ideal for distance learning, the activity can be completed on tablets, phones or computers.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
In Task 1 students will read an informational text about Ancient Egypt and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the ancient civilization, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word. All of the BOOM Cards™ activities are self-marking.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Egypt Matching Vocabulary Game
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to print and cut matching game!
This resource includes:
o-----------------------------------------------------------------------o
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
o-----------------------------------------------------------------------o
Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
World History Digital Escape room - Historical Women
By Frenchified
Make learning about important modern women around the world interesting with this no-prep digital escape game. The game includes access to a website where your students will hunt for the keys to unlock a set of locks. Students will need to read the clues very carefully and watch videos, visit websites, and read texts to find the information they need to win the game. Very easy to use - just send your students to the website and let them work! Students can play individually or in teams.
Digital escape games are a fun way to start a unit, or to review at the end of a unit. They can also be used to learn about a cultural or historical event. This game will have your students reading carefully and paying attention to the smallest details in order to complete the challenge and unlock the locks. This is a great activity for Women's History Month and International Women's Day!
This item includes:
Your students will enjoy learning without even realizing that they are learning! The challenging game format will get them excited about finding the code to unlock each lock - and the format of the clues for each lock will have them paying close attention - there's no way to solve the puzzles without being 100% focused!
Topics in this game include:
Prep is very easy - you just need to share the website URL with your students. You may want to test the site before you use it, just to make sure nothing is blocked by your district. As some of the clues can be challenging to unlock, you may choose to help your students with the trickier ones. With the teacher guide, you will have the answer key - so you can help guide students towards the correct answer by giving them hints, or if you have limited time, you can adjust the game by reducing the number of locks they need to unlock - just give them the answer(s) to help the activity fit your time constraints.
Related Products
• Digital Escape - Historical American Women
• Digital Escape - Modern American Women
• Digital Escape - Modern Women
This item is also included in:
• Digital Escape Bundle - Women's History
NEW! Geography — Regions Simplified: Functional Formal Perceptual (PowerPoint)
By Geography & Math Made Easy
Please Note: The instructor/teacher will need to know and understand the concept of REGIONS as this is a concept difficult for young brains to grasp. Even though we simplify it for students, we will need to be ready to verbally or visually explain the concept. Not all students are ready for this high-level concept. This lesson simplifies it as much as possible, but the concept, no matter how simplified, still requires high-level thinking skills and teacher guidance. It takes practice to identify the formal, functional, and perceptual regions. If the instructor/teacher doesn't understand regions, it will be difficult to instruct. This lesson is much better than our textbooks provide.
Help our students understand the complicated concept of "regions."
I often found when I was teaching the 5 Geographical Themes, students grasp location, place, human-environment interaction & movement (ideas, people, goods), but they struggle with regions: formal, functional, and perceptual.
What is the difference between a formal, functional, and perceptual region?
What is a nodal point? How can there be regions that cannot be measured and are specifically based on feelings and perceptions? Can all regions be found on a map? Do they always have a clearly defined boundary?
This PowerPoint provides 7 scenarios in which students are required to decipher whether it is a formal, functional, or perceptual region. You can use it as an introduction or review. You may implement this in different ways.
For the Full Version of the Lesson, Click Here.
Disclaimer:
One purchase is for the use of one teacher. If additional teachers would like to use this product, please purchase additional licenses.
The Black Death - Bubonic Plague - Middle Ages - History Classroom Game
By The Classroom Globetrotter
Students will simulate the spread of the Black Death through this fun and engaging classroom game! Students are assigned roles and play to win by collecting cards that earn points for their role. But watch out - the plague is all about! Will you survive?
Great addition to a Middle Ages unit, or to use as a classroom game any time throughout the year!
Looking for more fun and engaging activities for your classroom? Check out these resources:
History Makers Trading Cards - Research Activity and Classroom Game! - Students research historic figures and create trading cards, fostering creativity and critical thinking in history classrooms!
The Fly Swatter Game! - An interactive vocabulary review game for any subject that is sure to be a class favorite!
Exploring Empires! World History Research Project - students explore every aspect of a historic empire by conducting research, creating a visual representation, and presenting their findings to the class!
World History Crossword and Word Search - MEGA BUNDLE! - 40 crosswords and word searches for everything from prehistory to the 20th century!
Don't miss out on exciting resources to enhance your classroom! Follow The Classroom Globetrotter to stay up to date about the latest products and exclusive sales. Thank you for your support!
Code of Hammurabi BOOM Cards™ Digital Escape Room Activity
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity about Hammurabi's Code and the ancient civilization of Mesopotamia. The self-marking, NO PREP activity is ideal for distance learning and perfect for students in fifth grade or sixth grade.
The activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in this resource:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Ideal for distance learning, the activity can be completed on tablets, phones or computers.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
In Task 1 students will read an informational text about Hammurabi's Code and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the ancient civilization, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word. All of the BOOM Cards™ activities are self-marking.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Ancient Egypt Vocabulary Crosswords and Word Search Activity Sheets
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to print and use activity sheet set!
This resource includes:
o-----------------------------------------------------------------------o
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
o-----------------------------------------------------------------------o
Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
French digital escape room Veteran's Day Armistice - Le jour du Souvenir
By Frenchified
Note: If you purchased this game in the past, please be sure to update a new copy as the date for one of the clues has changed!
French digital escape games can be a fun way to practice the language and learn about the history and culture of the French-speaking world. Learn about the holiday of l'Armistice/Le Jour du Souvenir in this digital game for French learners.
November 11 marks the anniversary of the Armistice ending the fighting in World War 1 and is known as Le Jour du Souvenir. This digital escape game teaches students about the events of that day as well as how we remember those who sacrificed so much. Topics include:
What's included:
The game includes two different version: one that is entirely in English, and one that has the clues in English (since it can be difficult for non-native speakers to catch the nuances in the clues) but the sites and videos where they will find the answers are in French. Students will know that they have the correct code to unlock each lock as the form will tell them if they are correct or incorrect. They can show you that they've solved the puzzles by taking a screenshot of the final screen.
The teacher guide includes instructions on how to reach the site, directions on how to play the game, and the answer key for the French and English games just in case you get stuck. There are two different websites where the game is hosted - one in Google sites, the other hosted on digitalescapegames.com. Please check on your school network before you assign the game to your students, as some networks do block access to sites hosted outside of your district's network.
What teachers have said about this French digital escape game:
"My students really enjoyed this game! It was extremely challenging, but they were so satisfied when they solved the clues. It really encouraged them to read closely. I did have to give them a few hints. I only used the English version because even that took a long time for them to solve. I did feed them the clue to the date lock because in 2020, I figured it would be pretty impossible to lead them to the date from 2019. This was the first escape room activity I've done and I will be doing more!"
Click HERE to join my mailing list and get a free article about adapting a textbook to CI!
Related Products
• Joyeux Noel - digital Escape game for int/adv French learners
• World War 1 - Digital Escape Game
• la Toussaint - spooky stuff escape game for French learners
• Digital Escape - Mardi Gras