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LA LONGITUD!! Non-Standard and Standard Measurement (METRIC)
By La Llama Bilingüe
Este es un recurso completo que embarca los métodos no convencionales y convencionales del sistema métrico con enfoque en los centímetros y el uso de la regla. Contiene varios ejercicios prácticos de medición y tus estudiantes tendrán la oportunidad de comparar tamaños de objetos del aula medidos con métodos no convencionales y convencionales.
Este libro de trabajo contiene un ANSWER KEY y está listo para usar. Solo imprime y ya!
Chequea el paquete de evaluación para esta unidad ------- > AQUI
Drawing/Painting Art: Underwater Perspective Walkway.
By Art Shack by JB
This creative Underwater Perspective Walkway: Art Unit was designed to be printed and displayed as examples while you teach. Use this PDF file to display these beautiful images one-by-one on the big screen.
For this assignment, I asked students to make an Underwater Perspective Walkway, celebrating the joy of 1-point perspective and sea life. Students brainstorm their ideas in a sketchbook and learn how to draw in 1-point perspective (step-by-step demonstrations). Measurements w/ rulers and yardsticks are learned. A compass is used for the curves. Students take the sketch to Final Copy paper and outline important features. Materials will be mainly colored pencils and transparent watercolor blue wash paints. This is a 3-5-day assignment.
I hope you and your kiddos love this! Enjoy!
Telling Time- Digital Math Games for Boom Cards (tm)
By Leslie Ann Porter - Small Town Teacher Life
Digital Math Games that only require a computer, tablet, or laptop? Yes, please! This simple, fun, and engaging resource will allow your students to practice simple fractions without any prep work! The slides are also self-correcting, providing students with immediate feedback and that means no grading for you! *Download the preview and try the boom cards before you buy!
This activity includes 16 cards that quiz students on telling time to the hour and half-hour as well as 2 mini-game cards that allow them to build a house and make a monster!
ABOUT BOOM LEARNING AND HOW TO DOWNLOAD THIS RESOURCE:
The games were created on the Boom Learning℠ platform. They’re easy for young students to use and very versatile - they can be played on any tablet, computer, Chromebook, or laptop!
You do NOT have to download any apps in order to use these materials. If you would like to use an app, however, they are available for free for Apple, Google, and Kindle devices.
When you purchase this resource, you’ll receive a PDF download. Inside the PDF you will find directions and a link to click.
Boom Learning: The Fine Print:
To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options, you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.
By Ms Garcia Store
Powerpoint show to teach and learn telling time vocabulary:
Every concept comes with a definition that you can easily edit to adapt to your students, and a supporting picture or video. These will be on the right-top corner in small sizes, but you could watch the full size by clicking on them. Click again on the picture to go back to the last shown slide.
More resources you might be interested in
Telling Time resources
Pictures used to make this resource
Pattern vector created by freepik - www.freepik.com
Icon vector created by macrovector - www.freepik.com
Mockup psd created by originalmockup - www.freepik.com
Kingdom of Sweets Design Project
By Meggen Loew
The goal for this project is for your child/students to practice using area and perimeter. They will also practice spatial awareness as they plan for elements to fit within the area provided. The different areas they will place on their maps are based on the realms represented in the Nutcracker Ballet (when visiting after Marie/Clara rescues the Nutcracker/Prince)
Children/students can practice following instructions and requirements by following the assignment's instructions.
What is Included: 9 Pages
· Goals and Instructions for Teachers
· Instructions/Requirements
· Example
· Rubric
· Legends Page.
· Elements Page
· Separate 11x14 printable graph page
Pair this with the Nutcracked novel study, the Nutcracker and The Mouse King picture book study, or other Nutcracker Christmas School Activities. A complete 20-Day Christmas School Unit is available as a bundle through my website or TeachShare storefront.
MEASURING LENGTH!! Non-Standard and Standard Units of Measurement (METRIC)
By La Llama Bilingüe
This is the perfect resource to introduce measurement in your classroom. It contains basic concepts, measurement vocabulary and hands-on-activities.
This resource includes an introduction to the METRIC SYSTEM and the proper use of a measurement ruler.
This product includes an answer key!
Check out this assessment worksheet package for this topic ------> HERE
Drawing/Painting Art: Underwater Perspective Walkway. Fall/Winter.
By Art Shack by JB
This creative Underwater Perspective Walkway: Art Unit was designed to be printed and displayed as examples while you teach. Use this Google Slide file to display these beautiful images one-by-one on the big screen.
For this assignment, I asked students to make an Underwater Perspective Walkway, celebrating the joy of 1-point perspective and sea life. Students brainstorm their ideas in a sketchbook, and learn how to draw in 1-point perspective (step-by-step demonstrations). Measurements w/ rulers and yardsticks are learned. A compass is used for the curves. Students take the sketch to Final Copy paper and outline important features. Materials will be mainly colored pencils and transparent watercolor blue wash paints. This is a 3-5-day assignment.
I hope you and your kiddos love this! Enjoy!
Juego del veo veo con relojes para practicar las en punto y las y media
By Ms Garcia Store
Este recurso es una herramienta educativa excepcional diseñada para estudiantes de primer grado que se encuentran en el proceso de aprendizaje de la lectura de la hora. El juego combina diversión y aprendizaje para reforzar la comprensión de las horas en punto y media.
Instrucciones:
Desarrollo del Juego:
Envíe a sus estudiantes a completar sus hojas de 'Veo, veo...' de forma individual o en parejas. En cada hoja, encontrarán 9 relojes analógicos y 9 relojes digitales. Deberán dibujar las manecillas en los relojes analógicos con un marcador borrable y escribir la hora correspondiente en los relojes digitales.
Puede personalizar la dinámica del juego según sus preferencias, ya sea fomentando la cooperación entre los estudiantes o incentivando la competencia amigable.
Si desean volver a jugar, simplemente sustituyan los 9 relojes utilizados por otros de los 15 restantes, lo que proporciona una variación constante y diversión continua en el aprendizaje de la lectura del reloj.
Este recurso está disponible también en inglés
Más recursos que te pueden interesar
Telling Time resources
More games
Images used to create this resource
Pattern vector created by freepik - www.freepik.com
Icon vector created by macrovector - www.freepik.com
Mockup psd created by originalmockup - www.freepik.com
Happy pattern vector created by brgfx - www.freepik.com
MEASURING LENGTH!!! Non-Standard and Standard Units of Measurement (IMPERIAL)
By La Llama Bilingüe
This is the perfect resource to introduce measurement in your classroom. It contains basic concepts, measurement vocabulary and hands-on-activities.
This resource includes an introduction to the IMPERIAL (CUSTUMARY) SYSTEM and the proper use of a measurement ruler.
This product includes an answer key!
Drawing/Painting Art: Underwater Perspective Walkway.
By Art Shack by JB
This creative Underwater Perspective Walkway: Art Unit was designed to be printed and displayed as examples while you teach. Use this PDF file to display these beautiful images one-by-one on the big screen.
For this assignment, I asked students to make an Underwater Perspective Walkway, celebrating the joy of 1-point perspective and sea life. Students brainstorm their ideas in a sketchbook and learn how to draw in 1-point perspective (step-by-step demonstrations). Measurements w/ rulers and yardsticks are learned. A compass is used for the curves. Students take the sketch to Final Copy paper and outline important features. Materials will be mainly colored pencils and transparent watercolor blue wash paints. This is a 3-5-day assignment.
I hope you and your kiddos love this! Enjoy!
Drawing/Painting Art: Underwater Perspective Walkway.
By Art Shack by JB
This creative Underwater Perspective Walkway: Art Unit was designed to be printed and displayed as examples while you teach. Use this PDF file to display these beautiful images one-by-one on the big screen.
For this assignment, I asked students to make an Underwater Perspective Walkway, celebrating the joy of 1-point perspective and sea life. Students brainstorm their ideas in a sketchbook and learn how to draw in 1-point perspective (step-by-step demonstrations). Measurements w/ rulers and yardsticks are learned. A compass is used for the curves. Students take the sketch to Final Copy paper and outline important features. Materials will be mainly colored pencils and transparent watercolor blue wash paints. This is a 3-5-day assignment.
I hope you and your kiddos love this! Enjoy!
Telling Time I Spy game for whole and half hours
By Ms Garcia Store
Engaging "Telling Time I Spy" Game for First Graders!
Teaching kids to tell time has never been more exciting with our "Telling Time I Spy" game designed specifically for first graders. This resource offers a fun and interactive way for students to learn to read both whole and half-hour times.
How to Use the Resource:
1. Print and laminate the "I Spy..." paper for each student. Additionally, print the 24 different times, 12 corresponding to o'clock and the other 12 to half-past.
2. Laminate the clocks for reusability.
3. Choose 9 out of the 24 different hours and half-hours and number them from 1 to 9 using an erasable marker. Utilize the designated box for easy identification.
4. Place the 9 sheets with the selected times all over your classroom, making it a fun and engaging activity.
How to Play:
1. Send your students on a mission to fill out their "I Spy..." papers individually or in pairs. They will be required to draw the clock hands on each clock using an erasable marker and write the corresponding time in the digital clock format.
2. You have the flexibility to turn this activity into a cooperative or competitive game, depending on your preference and classroom dynamics.
3. If you wish to play the game again, simply exchange the 9 clocks with any of the remaining 15, offering endless opportunities for practice and excitement.
With our "Telling Time I Spy" game, your students will not only master the skill of reading time but also have a blast doing it! The interactive nature of the game ensures that learning becomes an enjoyable experience for every child. So, bring the thrill of "I Spy" to your time-telling lessons today!
This resource is also available in Spanish
More resources you might be interested in
Telling Time resources
Images used to create this resource
Pattern vector created by freepik - www.freepik.com
Icon vector created by macrovector - www.freepik.com
Mockup psd created by originalmockup - www.freepik.com
Happy pattern vector created by brgfx - www.freepik.com
Drawing/Painting Art: Underwater Perspective Walkway.
By Art Shack by JB
This creative Underwater Perspective Walkway: Art Unit was designed to be printed and displayed as examples while you teach. Use this PDF file to display these beautiful images one-by-one on the big screen.
For this assignment, I asked students to make an Underwater Perspective Walkway, celebrating the joy of 1-point perspective and sea life. Students brainstorm their ideas in a sketchbook and learn how to draw in 1-point perspective (step-by-step demonstrations). Measurements w/ rulers and yardsticks are learned. A compass is used for the curves. Students take the sketch to Final Copy paper and outline important features. Materials will be mainly colored pencils and transparent watercolor blue wash paints. This is a 3-5-day assignment.
I hope you and your kiddos love this! Enjoy!
By LittleStreams
A collection of matching activities including:
• Fractions, Decimals & Percentages Matching Puzzle
• Equivalent Fractions Matching Puzzle
• Telling the Time Matching Puzzle
• Graphs and Charts Matching Puzzle
• 3D Shapes Properties Matching Puzzle
By LittleStreams
This is a bundle of 5 of our clip cards, a great tool for testing mathematical concepts using multiple choice in a physical way for when you don't have access to a computer:
It includes
Fractions
Fractions, Decimals and Percentages
2D and 3D Shapes
Times Tables
Telling the Time
Juego del veo veo con relojes para practicar en punto, y media, y los cuartos
By Ms Garcia Store
Este recurso es una herramienta educativa excepcional diseñada para estudiantes de primer grado que se encuentran en el proceso de aprendizaje de la lectura de la hora. El juego combina diversión y aprendizaje para reforzar la comprensión de las horas en punto, las "y media", así como los "y cuarto" y los "menos cuarto".
Instrucciones:
Desarrollo del Juego:
Envíe a sus estudiantes a completar sus hojas de 'Veo, veo...' de forma individual o en parejas. En cada hoja, encontrarán 9 relojes analógicos y 9 relojes digitales. Deberán dibujar las manecillas en los relojes analógicos con un marcador borrable y escribir la hora correspondiente en los relojes digitales.
Puede personalizar la dinámica del juego según sus preferencias, ya sea fomentando la cooperación entre los estudiantes o incentivando la competencia amigable.
Si desean volver a jugar, simplemente sustituyan los 9 relojes utilizados por otros de los 39 restantes, lo que proporciona una variación constante y diversión continua en el aprendizaje de la lectura del reloj.
Este recurso está disponible también en inglés
¡Valoramos tu opinión! Por favor, tómate un momento para dejar una reseña y compartir tus comentarios sobre este recurso educativo. Tus opiniones no solo nos ayudan a mejorar, sino que también brindan información valiosa para otros educadores que buscan enriquecer sus aulas. ¡Apreciamos tu apoyo!
Más recursos que te pueden interesar
Telling Time resources
More games
Images used to create this resource
Pattern vector created by freepik - www.freepik.com
Icon vector created by macrovector - www.freepik.com
Mockup psd created by originalmockup - www.freepik.com
Happy pattern vector created by brgfx - www.freepik.com
"I Spy" Telling Time game for whole and half hours, and all the quarters
By Ms Garcia Store
An exceptionally designed educational tool for first-grade students who are in the process of learning to read the time. The game combines fun and learning to reinforce understanding of o'clock, half-past hours, and all the quarters.
Preparation: Print an 'I Spy' sheet for each student or pair, along with the 48 different hours, including the 12 "o'clock," the 12 "and a half," the 12 "quarter past," and the 12 "quarter to." For added durability, laminate them, allowing for reuse on future occasions.
Numbering: Choose 9 of the 48 cards and number them from 1 to 9 using an erasable marker. Each card contains a space where the corresponding number can be placed.
Classroom Arrangement: Distribute the 9 sheets with the selected times around the classroom, ensuring they are visible to the students.
Gameplay: Instruct your students to complete their 'I Spy' sheets individually or in pairs. Each sheet contains 9 analog clocks and 9 digital clocks. They should draw the clock hands on the analog clocks with an erasable marker and write the corresponding time on the digital clocks.
You can customize the game's dynamics according to your preferences, whether by promoting cooperation among students or encouraging friendly competition.
If they wish to play again, replace the 9 clocks used with any of the remaining 39, providing a constant variation and ongoing fun while learning to read the clock.
This resource is also available in Spanish
More resources you might be interested in
Telling Time resources
Images used to create this resource
Pattern vector created by freepik - www.freepik.com
Icon vector created by macrovector - www.freepik.com
Mockup psd created by originalmockup - www.freepik.com
Happy pattern vector created by brgfx - www.freepik.com
Hands On Back to School Activities - Kindergarten Math and Literacy Bundle
By The Chatty Kinder
Are Back to School Activities for Kindergarten at the top of your list right now? Are you also looking for engaging and hands-on math and literacy centers for your learners? Well, these Back to School Math and Literacy Centers are perfect for some Hands-on Back to School Activities for your Kindergarten learners. Each Back to School Center provides the perfect way to incorporate math, literacy and fine-motor skills into your everyday learning centers!
This Kindergarten Back to School Activity Bundle currently contains 28 resources with tons of math and literacy centers and activities including matching games, puzzles and clip cards. The activities include development of fine motor skills, recognizing the alphabet and numbers, and matching activities, ensuring there are activities for learners of all abilities. For a detailed look at all the Hands-on Back to School Activities included in this resource, please look at the preview above.
Black and White versions of all the activities are included wherever possible, except for those which include color as part of the activity.
What You Get In This Bundle:
How To Use These Hands On Activities
If you like this resource, I'd love to hear from you!
Earn yourself TeachShare credits for future purchases by leaving a review of this product. Your feedback is important to me and is greatly appreciated.
If You Need More Kindergarten Centers, Check Out These Ready-to-Go Options:
Kindergarten Winter Math and Literacy Centers BUNDLE
Hands-On Spring Activities for Kindergarten | Math and Literacy Centers
Have a Question?
Please email me at thechattykinder@gmail.com
Measurement Bundle Boom Cards™ | Measure to the nearest half, Quarter Inch
By Aneeza Kanwal
Measurement Bundle Boom Cards™ | Measure to the nearest half, Quarter Inch: This “Measurement Bundle Boom Cards™ | Measure to the nearest half, Quarter Inch” is an interactive and engaging Boom Deck bundle that contains 04 decks and growing. Boom Cards are interactive, self-grading digital task cards that are ideal for class room and remote learning. This product is designed to help your Students to learn Measurement to the nearest Inch, half Inch, Quarter Inch with these task cards.
PRODUCT FORMAT
This product is a Digit Boom Deck format and you need to have account on Boom Learning platform to use this product.
HOW THIS PRODUCT HELP STUDENT
This product will help student to:
a. Help your Students to learn Measurement to the nearest Inch, half Inch, Quarter Inch with these task cards.
b. Building their basic foundation in order to prepare them for higher grades.
WHERE TEACHERS CAN USE THIS PRODUCT
The teachers can use this product in a variety of ways:
a. Classroom activities
b. Remote Learning
c. Group Activities
d. Test Preparation
WHAT CCSS STANDARDS THIS PRODUCT COVERS
This Product “Measurement Bundle Boom Cards™ | Measure to the nearest half, Quarter Inch” is aligned with Common Core standards.
COPYRIGHT
This Boom Cards product is licensed for use by a single individual only. Sharing, distributing, or duplicating this product in any form, whether digitally or physically, is strictly prohibited. Unauthorized use or distribution will be considered a violation of copyright laws and may result in legal action. By purchasing or accessing this product, you agree to these terms and conditions. Please respect intellectual property rights and support fair use by adhering to these guidelines.
FINAL WORDS
Overall “Measurement Bundle Boom Cards™ | Measure to the nearest half, Quarter Inch” contains variety of activities for engaging your students. This product is aligned with Common Core standards. This product will help your students to learn Measurement to the nearest Inch, half Inch, Quarter Inch with these task cards. Overall this product would be a great Addition to collection of your Boom resources.
BOOK VILLA
Building Bricks STEM Challenges BUNDLE
By Science and STEAM Team
Children love building with bricks! The task cards correlate with the NGSS Engineering Standards. Students naturally think about the properties of materials (color, size, and shape) that will best complete the challenge. They also take apart and rebuild to make their creation even better! This the perfect time to talk about steps in the engineering and design process! The cards can be used whole group, with partners, or at centers. They will also keep your early finishers engaged in a thoughtful way.
There are worksheets at three different levels, so students can draw or photograph, write about, and/or measuring their creations. There is a cover page included in case you decide to make their pages into a book.
A tips and suggestions page is also included.
✅YOU NEED building bricks. You can also use pattern blocks!
❤️**Click Here to Follow Us!**
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Customer Tips:
How to get TeachShare credit to use towards future purchases:
*Please go to your My Purchases page (you need to login). Next to each purchase you’ll see a Provide Feedback button. Click that and you will be taken to a page where you can give a rating and leave a short comment about the product. Each time you give feedback, TeachShare gives you credit that you can use towards your future purchases.