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3D Printing Name Block Directions for Solidworks
By Reece's Tech Shop by Scott Reece
Here's a quick, easy project for your students IF YOU HAVE SOLIDWORKS software in your classroom. These directions take you step by step creating a block, adding text, and cutting the image out to prepare for 3D print.
**If you don't have SOLIDWORKS, these may not work for you.**
Engineering Design Process and ADA Project | CAD | Doorway Dilemma
By Reece's Tech Shop by Scott Reece
Do you want to raise awareness for those in wheelchairs? How do you do that in an engineering class? You find instances where ADA is not being followed and you have your students design a new entry way in CAD! That's what this lesson is all about!! Students are made aware of a local building that does not meet ADA requirements and the owner is being sued. Your students work for an engineering firm. They must, first, research the law. Then they design a new entry way that meets ADA requirements.
This lesson includes:
Student Handout
Graphic Organizer
PowerPoint presentation
Google SketchUp rendering of the building front
Submit your feedback to earn TeachShare credit!
Did you know that if you go to your “My Purchases” page, there is a “Provide Feedback” link? Click it to be taken to a page where you can give a quick rating and leave a short comment for the product. Every time you give feedback, TeachShare gives you credit that you may use to lower the cost of future purchases!
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Bundle Learn to Program Scratch Task Cards: LEVEL 1 - 3
By Howlin' Husky Math Games
With the start of a new school year, do you want to try something different? Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This bundle contains ALL THREE LEVELS of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These bundled task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
Level 1: (16 cards) Introduction to block coding. Simple so any student
can achieve a level of success.
Level 2: (16 cards) Multiple stepped tasks with Scratch. This level leads
into concepts that are used in level 3.
Level 3: (16 cards) Four games to create, each with 4 task cards.
Rock, Paper, Scissors
Dodge Ball
Jumping Game
Whack-A-Mole
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Bundle: Programming in Java Course- Intro to Java to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to arrays. This is a HEFTY semester (About 6 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
Programming in Java 8: Creating Classes Objects Methods and Drivers
Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements
Programming in Java 10: Creating Classes- Advanced Techniques
Programming in Java op1: Introduction to Arrays
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to about Unit 6 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Java Course- Intro to Java to Looping
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to looping. This is a HEFTY marking period (About 3 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to Unit 3 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Year Long Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is HUGE! It has more than you can cover in one year in a programming course. It starts with the very basic "Hello World" program, goes through loops and logic, to classes with an optional lesson on arrays. This first semester is equivalent to a college level programming course.
The course then takes a fun turn into using the JSwing package and forms in Java.
To top off the course, it ends with game creation. It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Learn to Program Scratch- Task Cards LEVEL 3
By Howlin' Husky Math Games
Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This is LEVEL 3 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
Rock, Paper, Scissors
Dodge Ball
Jumping Game
Whack-A-Mole
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Learn to Program Scratch- Task Cards LEVEL 1
By Howlin' Husky Math Games
Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Learn to Program Scratch- Task Cards LEVEL 2
By Howlin' Husky Math Games
Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?
Programming!
Introducing "Learn to Program Scratch" task cards! (This is the LEVEL 2 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!
Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!
Hold on tight, because here's what's packed inside this treasure trove:
*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Conditional Logic -if Statements: Programming in Java Course Lesson 6
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 6 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 6: Conditional Logic- if Statements
How to make and use an if
the else statements
the else if statement
nested if and compound logic
pseudocode and logic errors
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Drawing Shapes: Programming in Java Course Lesson 5
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 5 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 5: Drawing Shapes
Drawing Skeleton- JFrame and JPanel
Graphics class
How to draw shapes and change colors
Making custom colors
Screen Coordinate System
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Seasonal Pixel Art in MS Excel or Google Sheets - Winter, Spring, Summer & Fall
By Innovations in Technology
Lesson Overview
Need a fun way to introduce Microsoft Excel or Google Sheets to upper elementary or middle school students? This seasonal bundle lets students learn the basics of Microsoft Excel (or Google Sheets) as they create pixel art using the program. First, they'll create a quick pixel art from a given example and then they'll create their own! This bundle includes the full lesson for each season: Winter, Spring, Summer and Fall. These are each sold separately too, if you prefer. These are also fun lessons to use if you just need something for a one day lesson.
I've used this with 7th and 8th graders who used their free time to create even more art! I hope your students have as much fun as mine did learning Excel or Google Sheets!
Materials Required
· Computers with Internet access for each student (or pair of students)
· Microsoft Excel or Google Sheets
Files Included for Each Season
· Teacher & Student Resources
· Introduction to Pixel Art Lesson (Microsoft Excel project) with tutorial
· Introduction to Pixel Art Lesson (Google Sheets project) with tutorial
· Legends and Sample Pictures for 8 Additional Pictures
· Full Excel editable files for all pixel art projects (note: these can be opened in Google Sheets too)
Contains instructions and samples for these pixel art designs:
WINTER
Samples
1 – Winter Cap
2 – Easy Snowman
Additional Pictures
1 – Penguin
2 – Hot Chocolate
3 – Snowflakes
4 – Winter Village Scene
5 – Snowman SceneWinter
SPRING
* Daffodil
* Purple Flower
* Blue Spring Flowers
* Easter Bunny
* Easter Basket
* Pink Flower
SUMMER
Samples
1 – Watermelon
2 – Beach Umbrella
Easy
1 – Sunglasses
2 – Pail and Shovel
Additional Pictures
1 – Beach Ball
2 – Sandals
3 – Ice Cream Bar
4 – Ice Cream Cone
5 – Sandcastle
6 – Summer Sun
FALL
Example 1: Rake
Example 2: Acorn
Easy Picture 1: Smore
Easy Picture 2: Sweater
Picture 1: Bonfire
Picture 2: Hot Chocolate
Picture 3: Fall Leaf
Picture 4: Fall Sunset
Picture 5: Fall Trees
Approximate Lesson Duration:
· 1-2 (50 minute) class period(s) for each season (but your students will probably want to work on it longer!)
Each season is available separately at:
Fall: https://www.TeachShare.com/Product/Fall-Pixel-Art-in-MS-Excel-or-Google-Sheets-11238769
Remember to leave feedback for credits on future purchases!
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Real World Math Bundle - Math Activities for All 17 Career Clusters
By Innovations in Technology
Lesson Overview
These projects have students using real-world math skills to learn to perform the calculations that are done in various careers within the seventeen career clusters. They will use math skills to learn how to compute measurements, quantities, profit, etc. to solve problems commonly found in that career field.
Are your students always asking "When will be ever USE this??" This short activity shows students a real-world use for the math skills they learn every day.
These lessons were created for 7th and 8th grade but could also be used successfully in upper elementary grades. Fully editable files are included for all lessons.
The bundle includes eighteen (18) different lessons, all of which are also available separately. They are all fully editable and include the student handout, an answer key, and a formula “cheat sheet” for students to assist with problem solving.
The following lessons are included:
· How Engineers Use Math
· How Architects Use Math
· How Fashion Designers Use Math
· How Math is Used in Agriculture Careers
· How Math is Used in Arts, AV, Technology & Communications Careers
· How Math is Used in Business Careers
· How Math is Used in Education Careers
· How Math is Used in Energy Careers *NEW*
· How Math is Used in Finance Careers
· How Math is Used in Government Careers
· How Math is Used in Health Science Careers
· How Math is Used in Human Services Careers
· How Math is Used in Information Technology Careers
· How Math is Used in Law Careers
· How Math is Used in Hospitality Careers
· How Math is Used in Manufacturing Careers
· How Math is Used in Sales & Marketing Careers
· How Math is Used in Transportation Careers
Materials Required:
· Computers with Internet access for each student (or pair of students)
· Software such as Microsoft Word or Google Docs
· Calculators (optional)
Files included (for each career):
· Teacher & Student Resources
· How This Career Uses Math Activity/Handout
· How This Career Uses Math Activity Answer Key
· Formula “Cheat Sheet” Student Handout
Approximate Lesson Duration:
· 1 (50 minute) class period for each lesson.
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
Remember to leave feedback for credits on future purchases!
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Age of Imperialism - Research & Presentation Project in Microsoft Sway
By Innovations in Technology
This unit connects learning with technology to Social Studies. This is perfect for technology class or for use in a Social Studies or History classroom that wants to incorporate technology with a lesson. No download is required to use Microsoft Sway (https://sway.com) - a free product, making it easy for teachers who are not able to download software on classroom computers to still give their students a choice in learning.
In this lesson, students are provided with a quick tutorial, as well as links to other resources to help them with their project. The tutorial is intended to help students get started with the program and then use the resources within the program to refine their creations. Students create a presentation about a topic of interest related to the Age of Imperialism from a provided list after researching the topic. They use that information along with graphics, pictures and backgrounds from the Internet and also supplied in Microsoft Sway, to create a finished presentation that explains their topic, and add their own opinions and insights to the project.
This is an excellent creative project to add to a unit on the Age of Imperialism. The project was created for grades 7-8 but could easily be used with upper elementary or high school students.
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
Files Included with this Lesson
• Teacher & Student Notes and Resources
• Student Project Expectations and Grading Rubric
• Getting Started Tutorial for Microsoft Sway
Related Products
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⭐ The Culture of the Roaring 20's - Research & Presentation Project in eMaze
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⭐ Westward Expansion of the United States - Research & Presentation Project
Remember to leave feedback for credits on future purchases!
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Create A Movie Using Microsoft Story Remix
By Innovations in Technology
Creating a Movie using Microsoft Story Remix utilizes the free software from Microsoft as a part of Photos, available in Windows 10 and above. It allows students to create a movie using still pictures or video clips. You will need Windows 10 (or higher) on your computer to access and use it.
In these lessons, students are provided with links to several excellent tutorials (both print and video versions), as well as links to other resources to help them with their designs.
There are two projects included with this lesson to allow the teacher and student a choice in how to demonstrate knowledge of Microsoft Story Remix. Use one, both, or let students choose!
Resources Required
· Access to computers for each student with Internet access and Windows Version 10 or higher
Project Duration (approximate)
· Whole class overview demonstration of the basic program tools and resources for the lesson(s):
½ to 1 (50 minute) class period
· Create a Public Service Announcement using Video: 2-5 (50 minute) class periods
· Create a Music Video using Pictures: 2-5 (50 minute) class periods
Files Included with this Lesson
· Teacher Notes and Resources
· 2 Lessons for Projects with grading rubric including
o Create a Public Service Announcement using Video
o Create a Music Video using Pictures
Remember to leave feedback for credits on future purchases!
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Architectural Landmarks in New Orleans - Research & Creative Technology Project
By Innovations in Technology
In this lesson, students learn more about famous structures and landmarks in New Orleans and the individuals who created them. Students choose the landmarks they will research and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a newspaper using Web 2.0 tools (free, no download needed) or by using Microsoft Office or Google Apps. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses. This is a great activity for a social studies or history class, or for a technology class. This lesson was designed for middle school (grades 6-8) but could be used in upper elementary grades or high school as well. Files included: • Teacher & Student Resources • Student Instructions, Expectations and Grading Rubric
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⭐ Architectural Landmarks in New York - Research & Creative Technology Project
⭐ Architectural Landmarks in Paris - Research & Creative Technology Project
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⭐ Architectural Landmarks in San Francisco - Creative Technology Project
⭐ Architectural Landmarks in Singapore - Research & Creative Technology Project
⭐ Architectural Landmarks in Washington, DC - Research & Creative Tech Project
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Architectural Landmarks in San Francisco - Creative Technology Project
By Innovations in Technology
In this lesson, students learn more about famous structures and landmarks in San Francisco and the individuals who created them. Students choose the landmarks they will research and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a newspaper using Web 2.0 tools (free, no download needed) or by using Microsoft Office or Google Apps. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.
This is a great activity for a social studies or history class, or for a technology class. This lesson was designed for middle school (grades 6-8) but could be used in upper elementary grades or high school as well.
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
Files included:
• Teacher & Student Resources
• Student Instructions, Expectations and Grading Rubric
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⭐ Architectural Landmarks in New York - Research & Creative Technology Project
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⭐ Architectural Landmarks in San Francisco - Creative Technology Project
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⭐ Architectural Landmarks in Washington, DC - Research & Creative Tech Project
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Architectural Landmarks in Boston - Research & Creative Technology Project
By Innovations in Technology
In this lesson, students learn more about famous structures and landmarks in Boston and the individuals who created them. Students choose the landmarks they will research and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a newspaper using Web 2.0 tools (free, no download needed) or by using Microsoft Office or Google Apps. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.
This is a great activity for a social studies or history class, or for a technology class. This lesson was designed for middle school (grades 6-8) but could be used in upper elementary grades or high school as well.
Files included:
• Teacher & Student Resources
• Student Instructions, Expectations and Grading Rubric
Related Products
⭐ Architectural Landmarks in Chicago - Research & Creative Technology Project
⭐ Architectural Landmarks in Dallas - Research & Creative Technology Project
⭐ Architectural Landmarks in Dubai - Research & Creative Technology Project
⭐ Architectural Landmarks in London - Research & Creative Technology Project
⭐ Architectural Landmarks in New York - Research & Creative Technology Project
⭐ Architectural Landmarks in Paris - Research & Creative Technology Project
⭐ Architectural Landmarks in Rome, Italy - Research & Creative Tech Project
⭐ Architectural Landmarks in San Francisco - Creative Technology Project
⭐ Architectural Landmarks in Singapore - Research & Creative Technology Project
⭐ Architectural Landmarks in Washington, DC - Research & Creative Tech Project
Remember to leave feedback for credits on future purchases!
**************************************************************************
Connect with us for free technology tips, resources and curriculum:
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Classical Music in Modern Day Life - Puzzle & Presentation Project
By Innovations in Technology
In this lesson, students learn fun facts about the use of classical music in modern day life such as movies, television, and video games as they research different uses of classical music in modern day life. No download is required to use Canva (www.canva.com) - a free product, making it easy for teachers who are not able to download software on classroom computers to still give their students a choice in learning. Options for using Microsoft PowerPoint or Google Slides are also included for use if the teacher prefers.
In these lessons, students are provided with a quick tutorial for Canva, as well as links to other resources to help them with their designs. The tutorial is intended to help students get started with the program and then use the resources within the program to refine their creations. Links are included to tutorials for Microsoft PowerPoint and Google Slides. Students create a presentation with examples of classical music used in their own lives after researching the topic. They use that information along with graphics, pictures and backgrounds from the Internet and also supplied in Canva, to create a finished presentation that explains their topic, and add their own opinions and insights to the project. A word search puzzle is also included (with answer key) for early finishers or as a part of the lesson.
This lesson was designed for middle school (grades 6-8) but could be used in upper elementary or high school classes as well. Great to leave for a sub or to use for distance learning too.
Materials Required:
· Computers with Internet access for each student (or pair of students)
· Software such as Microsoft PowerPoint or Google Slides
Files included:
· Teacher & Student Resources
· Research and Presentation Project Expectations and Grading Rubric
· Quick Start Tutorial for Canva
· Word Search Puzzle and Answer Key
Approximate Lesson Duration:
· Introduction to the Lesson - 1 (50 minute) class period
· Research and Presentation Project Creation – 1.5 – 2 (50 minute) class periods
· Word Search Puzzle - .5 (50 minute) class period
· Presentation sharing with class – time will depend on the size of the class
Remember to leave feedback for credits on future purchases!
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Architectural Landmarks in Paris - Research & Creative Technology Project
By Innovations in Technology
In this lesson, students learn more about famous structures and landmarks in Paris, France and the individuals who created them. Students choose the landmarks they will research and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a newspaper using Web 2.0 tools (free, no download needed) or by using Microsoft Office or Google Apps. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses.
This is a great activity for a social studies or history class, or for a technology class. This lesson was designed for middle school (grades 6-8) but could be used in upper elementary grades or high school as well.
This lesson is great for distance learning/remote learning. You can upload it to your school's learning management system (Google Classroom, Edmodo, Canvas, etc.) or share with students via Google Drive.
Files included:
• Teacher & Student Resources
• Student Instructions, Expectations and Grading Rubric
Related Products
⭐ Architectural Landmarks in Chicago - Research & Creative Technology Project
⭐ Architectural Landmarks in Dallas - Research & Creative Technology Project
⭐ Architectural Landmarks in Dubai - Research & Creative Technology Project
⭐ Architectural Landmarks in London - Research & Creative Technology Project
⭐ Architectural Landmarks in New York - Research & Creative Technology Project
⭐ Architectural Landmarks in Paris - Research & Creative Technology Project
⭐ Architectural Landmarks in Rome, Italy - Research & Creative Tech Project
⭐ Architectural Landmarks in San Francisco - Creative Technology Project
⭐ Architectural Landmarks in Singapore - Research & Creative Technology Project
⭐ Architectural Landmarks in Washington, DC - Research & Creative Tech Project
Remember to leave feedback for credits on future purchases!
**************************************************************************
Connect with us for free technology tips, resources and curriculum:
Follow our blog
Follow us on Facebook
Follow us on Pinterest
Visit our Website