Homeschool Math Lesson (by date, oldest first)

Product
Product
Product

Independent Purchasing Money Skill ABA Program

By Behavior Highway

Empower learners to handle money transactions confidently with our comprehensive ABA program focused on independent money skills. This digital download is ideal for educators, therapists, and parents seeking to teach essential skills for counting money, determining totals, and calculating change. The program includes a detailed instruction sheet and a vending machine visual to make learning engaging and practical.

What's Included:

  1. Program Instruction Sheet: A step-by-step guide on how to implement the independent money skills program. This sheet includes detailed instructions, goals, and strategies to ensure effective teaching and learning.
  2. Vending Machine Visual: A colorful and interactive visual aid designed to simulate real-life purchasing scenarios. Learners can practice selecting items, counting money, and determining the total cost, enhancing their understanding through hands-on experience.

Key Features:

  • Comprehensive Guide: The instruction sheet provides clear and detailed steps for teaching money skills, making it easy for educators and parents to implement the program effectively.
  • Interactive Learning: The vending machine visual creates a fun and engaging way for learners to practice money transactions, helping them apply skills in a realistic context.
  • Skill Development: Focuses on crucial money skills such as counting coins and bills, calculating the total cost of items, and determining the correct change to receive from the cashier.
  • Versatile Use: Suitable for a variety of learning environments, including classrooms, therapy sessions, and home use, providing flexibility for different educational needs.

Equip your learners with the skills they need to handle money transactions independently with our Independent Money Skills ABA Program. Download today to provide a comprehensive, engaging, and practical learning experience!

Math
Applied Math
Problem Solving
$2.50
Product
Product
Product
Product

Morning Calendar

By Susan Wolfe

Digital Full Year Primary Calendar Power Point 100 + pages

Can be printed to smart notebook or uploaded to Google Drive

Reuse Each School Year.

Includes instructions.

Includes many learning songs with physical exercise for students to follow (gets in your daily physical activity.)

Includes links to the Weather Network

Days of the Week

Months of the Year

12 Months of calendars with patterning

11 months of weather graphs

11 Months of Non-Standard Measurement

Language: Letter blends, phonics, shared reading and writing, nouns, verbs, adjectives.

Math: Covers all math strands

probability, measurement, time, temperature (both Fahrenheit and Celsius)

Money: American, Canadian, UK Currency

Base 10, Number line, Number Bonds, Decomposing Numbers, Addition, Subtraction, Patterning. Graphing, Comparing Numbers, 10 Frames and much more.

English Language Arts
Math
Physical Education
$9.99
Product

Primary Resources Bundle

By Susan Wolfe

Includes Classroom Job Chart with Pictures

Visual Schedule Cards

Primary Morning Calendar with Math and Language

Days of the Week and Months of the Year Posters

Number Words Posters

Monthly Drag and Drop Calendars

Editable classroom labels with pictures

Teddy Bear Student Name Cards/Labels

Primary Expectations pp/printable with link to free online classroom management tools.

Recording sheet for students with needs

$32.99
$28.00
Product
Product
Product
Product

Geography Understanding and Reading Graphs & Charts Carousel Activity

By Geography & Math Made Easy

UNDERSTANDING & READING GRAPHS & CHARTS IN GEOGRAPHY

INTRODUCTION ACTIVITY

This lesson is an introductory lesson to (1) prepare students and a climate students with the different types of graphs and charts, (2) to understand the difference between a graph and a chart, (3) begin learning to decipher the data each represents and (4) how each represents the data.

OBJECTIVE:
o The learner will understand the difference between a graph and a chart and will be able to identify each.
o The learner will recognize 14 graphs and/or charts.
o The learner will interpret 14 graphs and/or charts.

MATERIALS:

o Reading Activity: (2 pages) Is it a Graph or Chart? (Included)
o 14 Graph & Map Stations (Included)
o List of graphs & charts (Included)
o Laminate- Laminate all 14 stations and list of graphs and charts for future use and

durability. o Blue painters tape to display stations on the wall throughout the

classroom
o Rulers for each station for students to use in reading the graphs.
o Student answer sheet, one per student or one per team to save paper and ink.

(Included)

o Exit Cards (Included)
o Timer to measure time at each station.

PREPARATION:

Laminate each station and the list of chart and graph names for each station. The list of chart and graph names will be used as a reference for students. Prepare each station with a ruler and any other supplies that may be needed.

INTRODUCTION:
Either show an introduction video (there are some suggestions below) or have students participate in the introduction activity.

PROCEDURE:
Reading Activity: Organize the class into teams of 2-4, at the teacher’s discretion. Have student groups read and discuss the student reading activity (2 pages included).

Carousel Activity: Student groups will rotate from one station to the next answering four (4) questions at each station and identifying each graph and/or chart. Based on the information provided in the reading on how to determine a graph and/or chart, students will identify each station as a graph or chart, how the data is being displayed, the name of the graph or chart, and provide an interpretation of each. Provide groups 3 minutes at each station; use a timer. You may cut down on the number of stations if- your class time is more limited. Students will work together to complete the questions for each station on their Student Answer Sheet. When the timer goes off, all groups will move on to the next station. Once the carousel activity is complete, display each chart and answer and discuss them together allowing students to correct their answers.

CLOSURE / EVALUATION:
Have students complete and submit an Exit Card

ENRICHMENT REVIEW ACTIVITY:
Have students choose a topic and create their own chart or graph as a home assignment for extra credit. They can present and display them in the classroom the next day.

Disclaimer:

One purchase is for the use of one teacher. If additional teachers would like to use this product, please purchase additional licenses.

Math
Geography
World History
$5.00
Product
Product
Product
Product

Middle School Math & Geography: Road Trip, Measurement & Calculations

By Geography & Math Made Easy

**Get your students moving through the United States while learning geography and math skills. **Students will move through the United States as they travel through seven destinations of their choice. This activity integrates math and geography, featuring map reading and measurement using a map scale. It includes calculations for gas costs, driving times, mileage, and more.

This resource encourages students to **problem-solve **while accurately using a map scale to plan a round trip across the United States. As students calculate distances, mileage, driving times, and gas expenses, they will develop higher-order thinking skills with real-life application.

This engaging activity empowers students to take ownership of their learning. Additionally, the instructions offer helpful tips on using yarn to teach how to measure distances on a road map. Students will learn how travel was done before GPS. Although we rely on GPS systems to get us from Point A to Point B, it is still important to know in today's digital age.

While GPS navigation systems and online mapping tools have made it easier to find our way around, having a good grasp of map scales can still come in handy. By using a map scale, students can accurately calculate distances on maps and understand the relationship between the physical size of the area being represented and its distance on the map. This skill can be useful for planning road trips, hiking excursions, or even understanding the layout of a city. Additionally, knowing how to read a map scale can help students develop spatial awareness and improve their overall geographical knowledge. So, while technology may make navigation more convenient, learning how to use a map scale is still a valuable skill that will never go out of style.

This activity incorporates math with geography:

  • Measurement
  • Gas Cost Calculations
  • Driving Time Calculations
  • Mileage Calculations &
  • Map Reading

This lesson will require each team has a large laminated road map that can be purchased through or donated by your local stores, such as Walmart or Target.

If you have a way to make poster-sized maps, you can google the road maps of America and there are many that can be found.

................................................................................................................................

**Permissions **are given to the purchaser to make modifications to the game board using the Word document provided in the zip file. No other modifications may be made to this document.

................................................................................................................................

© Martha Boykin Products. All rights reserved. Purchase of this product grants the purchaser the right to reproduce pages for classroom use only. If you are not the original purchaser, please download the item from my store before making copies. Copying, editing, selling, redistributing, or posting any part of this product on the internet is strictly forbidden. Violations are subject to the penalties of the Digital Millennium Copyright Act.

.

Total Pages:4 pages

Answer Key: N/A (Student choice)

Teaching Duration: N/A

Math
Applied Math
Other (Math)
$5.00
Product
Product
Product

2D Shape Family Tree Sort Polygon Quadrilateral Triangle Poster Reference Sheet

By Epsilon Math Craft & Special Education

Students need to know how to sort 2d shapes and identify the name of each figure. This anchor chart meant to help your kids understand how we classify shapes into categories based on their attributes, a polygon hierarchy made different! I made a polygon family tree that groups polygons into families and subgroups. This helps kids see the relationships more clearly without using arrows.


This resource is well organized and it visually shows the relationships between the multiple different classifications of the polygons, triangles and quadrilaterals. It is a must have to all kinds of learners.


Shapes included:

  • Non-Polygons: Circle, Moon shape, Heart, ...
  • Triangles: Equilateral, isosceles, scalene, acute, right, obtuse, Right and isosceles.
  • Quadrilaterals: Square, rectangle, rhombus, parallelogram, trapezoid, kite.
  • More than 4 sides: Pentagon, hexagon, heptagon, Octagon.

I created two versions of this sheet each colored and black:

  • With name and date space: To give to students or use as a reference sheet.
  • Without name and date space: To make for a display and lesson or as a poster.

Please see the preview as it is exactly what you will receive in your download.


You may like: Surveys

  1. First day of school surveys and activities.
  2. 3rd grade Fractions worksheets growing bundle.
  3. Sort Polygons bundle.

Leaving feedback earns you points toward FREE TeachShare purchases.


All the resources I make are free for the first 24 hours! so follow my store <3 to stay updated every time I post.


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Math
Geometry
Other (Math)
$4.00
Product

2D Shape Family Tree Sort Polygon Quadrilateral Triangle Poster Cut Paste Center

By Epsilon Math Craft & Special Education

Students need to know how to classify 2d shapes and identify the name of each figure! Includes an interactive notebook activity + A complete 2S shapes poster. Both resources focus on sorting shapes into groups and subgroups, making the relationships between shapes clearer without confusing arrows. Perfect for hands-on learning and visual clarity!


See the previews in each product as it is exactly what you will purchase


Included are:

  1. 2D shapes complete reference sheet poster: A comprehensive no grade specific to help your students understand and retain different shapes according to their attributes.
  2. An interactive cut and paste activity/notebook: Name each shape group. Then, cut out the shapes and glue them in the correct section.

Shapes included:

  • Non-Polygons: Circle, Moon shape, Heart, ...
  • Triangles: Equilateral, isosceles, scalene, acute, right, obtuse, Right and isosceles.
  • Quadrilaterals: Square, rectangle, rhombus, parallelogram, trapezoid, kite.
  • More than 4 sides: Pentagon, hexagon, heptagon, Octagon.

Enjoy and Please message me if you have any questions! THANK YOU!


Don't forget that leaving feedback earns you points toward FREE TeachShare purchases.


All the resources I make are free for the first 24 hours! so follow my store <3 to stay updated every time I post.

$7.75
$6.20
Product
Product
Product
Product

4th Grade Equivalent Fractions & Mixed Numbers with Comparing Math Notes

By That One Cheerful Classroom

Make teaching equivalent fractions, comparing fractions, simplifying fractions and finding common denominators simple with these engaging, interactive guided math notes! This set includes 6 no prep guided math notes perfect for scaffolding 4th grade fractions lessons. Quick and easy setup, plus differentiated levels make these math notes perfect for substitute days, too!

Lead your 4th grade students to discover concepts of fractions by going through the gradual release of responsibility. Students will start by watching you and following along for the first section. Then they will work with a partner to collaborate. Finally, students will work independently to show what they have learned.

Here's what you'll get:

  • Equivalent Fractions with Models Notes
  • Equivalent Fractions by Multiples Notes
  • Simplest Form Notes
  • Common Denominators Notes
  • Comparing Fractions Notes
  • Comparing Mixed Numbers Notes

Your students will love learning in this mini lesson format. They'll be paying attention to your teaching, engaged in mathematical discussions with partners, and exploring fractions concepts on their own.

All of these guided fractions math notes come in 3 different versions, perfect for differentiation and meeting IEP accommodations such as providing notes ahead of lessons.

Prep is quick and easy... Just print the notes pages, gather writing utensils, and you're ready for simple and engaging fractions lessons!

The 3 included versions are:

  1. Fully Filled In - Just print and pass out to students (perfect for IEP accommodations)
  2. Fill in the Blanks - Print and students work through along with you
  3. Completely Blank - Students have to write everything alongside you

Supports Common Core Standards (CCSS):

4.NF.1, 4.NF.2

Texas Essential Knowledge and Skills (TEKS):

MA.4.3.C, MA.4.3.D

Virginia Standards of Learning (VA SOLs):

NS.4.2.a, NS.4.2.b

_______________________________________

⭐️ Bundle & save for a discount ⭐️

Purchase the 4th Grade Year Long Math Notes to get this set of math notes plus guided math notes for every 4th Grade Math Common Core Standard.

___________________________________

Having difficulty with a file?

Visit the FAQs section, submit a help ticket, or ask a question on the Q& A tab before leaving feedback.

___________________________________

Copyright © That One Cheerful Classroom.

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

Math
Fractions
Other (Math)
$3.50
Product
Product
Product
Product

Programming in Java 19: Sprites

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 19: Sprites
What is a Sprite?

Creating a general Sprite class

Methods Sprites should have

What makes your Sprite special?

Programmatically resizing an Image

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 17: Timers

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 17: Timers
Setting up and starting the Timer

What is a Timer used for?

Animations and the Timer

Moving an object using the Timer

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 14: awt Drawing

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 14 awt Drawing
Intro to the drawing surface

Drawing images and shapes to the world

repaint()

Adding JSwing components

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 12 JSwing- More Components

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 12 JSwing- More Components
Multiple Callers

JLabels and JTextFields

ImageIcons

GridLayout

Parsing

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 16: The KeyListener

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 16 The KeyListener
The KeyListener and methods

Accepting the JFrame as a parameter

Unicode set and Virtual Keys

Using the keyboard and components

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 13: JSwing- Components and Layouts Extended

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 13 JSwing- Components and Layouts Extended
JRadioButtons

JCheckBoxes

BorderLayout

Layout = null

JTabbedPane

Fonts

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 15: MouseListeners

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 15 MouseListeners
MouseListener Interface and methods

MouseMotionListener Interface and methods

adding the Listener

Getting a mouse click's position

Simple Bounding Boxes

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 18: Collision Detection

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 18: Collision Detection
What is Collision?

What is a game?

Rectangle collision

Creating a collision rectangle

Other collision

The Rectangle class

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Java 9: Creating Classes- Constructors, Parameters, and return Statements

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This is part 9 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 9: Creating Classes- Constructors, Parameters, and

return Statements

Setting up the constructor

A review of functions

Parameters

The return keyword

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Java 8: Creating Classes- Objects, Methods, and Drivers

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This is part 8 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 8: Creating Classes- Objects, Methods, and Drivers
Why use classes?

Setting up a class

Instance variables

Writing a method

The driver

Creating an object based on your class

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java 11: JSwing- Introduction to JSwing

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.

These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java 11: Introduction to JSwing
Using JFrames and JPanels

Adding and using a JButton

Styling components

FlowLayout

Includes starter student code for making a JFrame and JPanel

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00
Product
Product
Product
Product

Programming in Java OP1: Introduction to Arrays

By Howlin' Husky Math Games

Hello and welcome!

Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!

I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.

This is an optional lesson. It is part of an introductory Programming in Java course. If you are doing the full course, you might not have time for this. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.

Topics:

Programming in Java OP1: Introduction to Arrays
What is an array?

How to create and use an array

Fill, traverse, and search an array

Object arrays

All lessons will come with the following:

a pdf slideshow

a pacing guide with hints for teaching the section and common student
errors

an assignment, differentiated with three different levels!

an answer key in pdf form

an answer key in .java form.

Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.

Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.

Welcome to the world of programming! It's going to be a blast!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

Math
Computer Science - Technology
$5.00