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Ancient Egypt Vocabulary Presentation and Word Wall Slides
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to present or print vocabulary slideshow!
This resource includes:
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**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
Mercantilism/Triangular Trade Game
By TxMAP Teacher
This product is intended to demonstrate how Triangular Trade worked in the the 17th and 18th centuries.
Materials Included:
- Country Profile Sheets
- Colony Profile Sheets
- Raw Material Cards
- Instruction sheet
Teaching Strategy:
- Note: Students should have been introduced to information on Triangular Trade and Mercantilism preceding this activity.
- Divide the class into teams of 6
- Give each group a Country Profile Sheet - have students read the information for their country
- Students will then be given their colony - this can be done randomly or strategically. - It is often more impactful to the lesson to have groups actually go out and “explore’ their colony. I have given students numbers and then put colonies around the room with only numbers attached to them.
- The colony envelope should include the colony profile and the appropriate amount of raw material cards.
- When all groups have their colonies and have read all things about their country and colony then they should form a strategy for trading to get their necessary resources.
- Groups will then start trading with other groups to get the resources they need.
- Leave time to debrief and possibly play again.
- Adjust rules as you see the need.
Geography Game: Around The World (Countries and Continents)
By Geography & Math Made Easy
Fun and exciting for all Ages - Middle School through High School
What a great way to review the geographical location of countries you study throughout the year! Students absolutely love countiries and continents Around the World game so much that they are disappointed that class is over. This world geography game has been played with my students throughout the year, usually at the later part of the year or end of the year, to reinforce students' recall of countries' geographical locations. As the intructor, I couldn't wait to play it with my students because I knew how much fun learning was going to be!
It is important for students to have a basic geographical understanding of the world around them. This game requires students to challenge each other by identifying the continents of each country presented.
Example: On which continent does Malaysia lie? On which continent does Madagascar lie? The student that is able to recall the location, moves on to travel "Around the World". This game moves quickly so that students are constantly involved and eager to participate, cheering one another on.
My students were required to learn where each country was located through study and map quizzes. It is important that students be able to identify the geographical location of each country so when they read/watch about current events, they have a geographical understanding of where the event is occurring in the world. Yes, they can always look it up, but are they going to?
Once you prepare the cards you can use them year after year.
☑Check out the preview to see what is included.
Visit our store Geography & Math Made Easy to view other related resources.
OTHER RESOURCES YOU MAY LIKE:
✧ Map Quiz Resources
✧ Make Your Own Map Quiz (Reusable for creating multiple quizzes)
✧ Geography Basics Resources
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Disclaimer:
One purchase is for the use of one teacher. If additional teachers wish to use this product, please purchase additional licenses.
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© Geography & Math Made Easy Resources. Created by Martha Boykin. Will Boykin. All rights reserved. Purchase of this product grants the purchaser the right to reproduce pages for classroom use only. If you are not the original purchaser, please download the item from my store before making copies. Copying, editing, selling, redistributing, or posting any part of this product on the internet is strictly forbidden. Violations are subject to the penalties of the Digital Millennium Copyright Act.
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Related Topics:
geography games, geography, geography activities, geography unit, geography skills, geography games, countries, continents, location, country and continents, map quizzes,
Historic Headstones! - Social Studies Stations Activity - History - Halloween
By The Classroom Globetrotter
Transform your social studies classroom into an engaging hub of historical exploration with the "Historical Headstones!" Stations Activity, great for Halloween or anytime of year! This versatile and comprehensive resource is perfect for teaching students about prominent historical figures while fostering critical thinking, creativity, and research skills.
What's Included:
1. Stations Activity
2. Create Your Own Historical Headstone Extension Activity:
Unlock the wonders of history while fostering creativity and critical thinking in your classroom. Explore "Historical Headstones!" and watch your students uncover the secrets of the past while crafting meaningful tributes to historical greatness.
Ancient Mesopotamia Escape Room Activity Bundle | 5th Grade & 6th Grade
By Creative Primary Literacy
Four individual Ancient Mesopotamia Escape Room activities about the following famous figures or periods from history:
Ideal for fifth grade or sixth grade, the activities are perfect for group work, starting a new ancient history topic, team-building activities or for fun, engaging and interactive lessons. The activities can be used in English also as they incorporate some ELA skills, or in Social Studies.
Each activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in each of the four resources:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 of each activity students will read an informational text and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Team-building activities
Group work
Research projects
Reading comprehension
Emergency sub plans
Independent work
Introducing a new topic
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
20th Century History Board Games #23 - Tuskegee Airmen
By History Buffer
Find out all about changes in post war America in the 1940s from the changing roles of women to the changing roles of African Americans,, including the Tuskegee Airmen and George Washington Carver's scientific discoveries.
16 game cards, 1 game board, worksheet, instructions, background
Julius Caesar Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This Julius Caesar activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about Julius Caesar by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
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Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
Ancient Egypt Massive Vocabulary Game and Activity Bundle!
By The Magical Avocado
Gamify your vocabulary lessons with this massive Ancient Egypt Vocabulary Game Bundle!
This bundle includes BINGO, Matching Cards, Crossword Puzzles, and Word Searches using the same set of words to encourage recognition through repetition!
This bundle also includes the Ancient Egypt Vocabulary Presentation and Word Wall Slides to help introduce the vocabulary terms, as well as three scaffolded vocabulary sheets for students to keep track of the terms and definitions!
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
Geography World Scramble Game Brain Break (Free Resource)
By Geography & Math Made Easy
Our brains get tired! Sometimes, they simply need a quick break!
This geography "Geography Word Scramble Game" Brain Break may be just what you need.
➡ ➡ Follow our page here for more brain breaks and free resources. ⬅⬅
Brain breaks can be used as transitions, breaks in the middle of an activity, something to raise or lower the energy of the group, team-building activities, and more! It is helpful to use these before fatigue, boredom, distraction, and inattention set in!
Research has indicated that brain breaks can help improve self-efficiency in the learning process. They also improve short-term memory, self-awareness, and the learners' knowledge.
This can be used and modified for 5th grade through 12th grade depending on your students' learning ability.
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Disclaimer:
One purchase is good for one teacher. If additional teachers would like to use this, please purchase additional licenses.
Ancient Egypt Activities Bundle! - Social Studies - World History - Reading
By The Classroom Globetrotter
Dive deep into the world of Ancient Egypt with our Ancient Egypt Activity Bundle, a versatile and comprehensive collection of activities designed to engage students in every aspect of this fascinating civilization. Perfect for middle and high school classrooms, this bundle includes reading comprehension worksheets, interactive games, creative lessons, and more—all crafted to enhance students' understanding and enjoyment of Ancient Egypt!
Bundle Includes:
Ancient Egypt Reading Comprehension Bundle
The Prince of Egypt Lesson with Questions and Writing Prompts
Enhance your students' understanding of Ancient Egyptian culture and history through the lens of the animated film The Prince of Egypt. This lesson includes thought-provoking questions and writing prompts that encourage critical thinking and connect the story to historical events.
The Fly Swatter Game: Ancient Egypt Vocabulary Game
Make learning Ancient Egypt vocabulary fun and interactive with this fast-paced game. Perfect for reviewing key terms, this game adds an exciting twist to your history lessons and keeps students engaged.
Ancient Egypt: World History Crossword Puzzle and Word Search
Reinforce key terms and concepts with a challenging and educational crossword puzzle and word search focused on Ancient Egypt. Ideal for review sessions, homework assignments, or as a fun classroom activity.
The Three Kingdoms of Egypt: World History Interactive Reading Assignment
Guide your students through the Old, Middle, and New Kingdoms of Egypt with this interactive reading assignment. Designed to be both informative and engaging, this activity deepens understanding while encouraging independent learning.
Product Features:
Ideal For:
Ancient Hebrews Escape Room Activity Bundle | 5th Grade & 6th Grade
By Creative Primary Literacy
Four individual Ancient Hebrews Escape Room activities about the following famous figures or periods from history:
Ideal for fifth grade or sixth grade, the activities are perfect for group work, starting a new ancient history topic, team-building activities or for fun, engaging and interactive lessons. The activities can be used in English also as they incorporate some ELA skills, or in Social Studies.
Each activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in each of the four resources:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 of each activity students will read an informational text and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Team-building activities
Group work
Research projects
Reading comprehension
Emergency sub plans
Independent work
Introducing a new topic
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Constitutional Convention Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This constitutional convention activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the constitutional convention by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
Prehistory Vocabulary Game & Guide Middle Grades Ancient World History
By The Magical Avocado
Help your students master prehistory vocabulary with this ready to print and cut matching game!
This resource includes:
You can use these cards for centers activities, small group review activities, preloading vocabulary, reinforcing terms, and many more!
NEW! Music in the Geography Classroom + 3 Freebies
By Geography & Math Made Easy
Music is a great way to get students engaged and support the learning process. Our brain and body must be in a state of calmness to gear up for learning. Studies have shown that using music in the classroom provided an increased level of positivity and calmness in students.
This bundle includes 7 lessons + 3 freebies.
OR BUILD YOUR OWN BUNDLE HERE
The Renaissance and Reformation Activity Bundle! - World History
By The Classroom Globetrotter
Enhance your Renaissance and Reformation unit with this tried and test activity bundle perfect for any middle school or high school classroom! Included in the bundle...
Also enjoy the Warm Up and Exit Ticket Weekly Organizer as a free gift to you!
Epic of Gilgamesh Escape Room Bundle | BOOM Cards™ Digital & Print Versions
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity & a printable Escape Room Activity about the Epic of Gilgamesh and the ancient civilization of Mesopotamia. The NO PREP activities are ideal for distance learning and perfect for students in fifth grade or sixth grade.
Both activities have been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
The resources are great for:
The digital, BOOM Cards version is ideal for distance learning and the activity can be completed on tablets, phones or computers. The printable version comes in PDF format perfect for printing or uploading.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
Both activities follow a similar format, with slight variances to the BOOM Cards version to allow the resource to be digital and self-marking.
In Task 1 students will read an informational text about the Epic of Gilgamesh and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about Mesopotamia, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Maya Empire Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This Maya Empire activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the Maya Empire by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
Egypt Matching Vocabulary Game
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to print and cut matching game!
This resource includes:
o-----------------------------------------------------------------------o
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
o-----------------------------------------------------------------------o
Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
South America Geography: South America Overview Lesson With Cootie Catcher Fun!
By Geography & Math Made Easy
This lesson gives a great overview of the South America's physical, economic, cultural and political characteristics. Students will create a class top ten list of What I Want to Know About South America and will explore the four aspects of South America. To add some fun, the students can use an Cootie Catcher review game with instructor developed questions or they have the option to create their own Cootie Catcher game —instructor's desecration.
This 11-page lesson Includes:
•Detailed teacher instructions
•A Cootie Catcher reproducible with instructor-developed questions
•A Cootie Catcher reproducible (bland for student to develop their own questions)
•Reproducible on how to make and play the game.
•What I Want To Know South American Comparison Chart.
Requires:
Computers with Internet access
Scissors & writing utensil
Textbook and library resources
75-minute class period, but could be shortened & modified for a 60 minute class period.
This lesson will give student autonomy in their learning as they develop the questions they would like answered regarding South America.
Answer sheet cannot be provided since questions will be developed by students and undetermined prior to lesson.
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© Martha Boykin Products. All rights reserved. Purchase of this product grants the purchaser the right to reproduce pages for classroom use only. If you are not the original purchaser, please download the item from my store before making copies. Copying, editing, selling, redistributing, or posting any part of this product on the internet is strictly forbidden. Violations are subject to the penalties of the Digital Millennium Copyright Act.
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The Fly Swatter Game - The Age of Exploration - World History Vocabulary Game
By The Classroom Globetrotter
Ready to review key vocabulary from the Age of Exploration and get your students moving and learning with an engaging, exciting, and all-around fun game that is sure to become a class favorite? Then, The Fly Swatter Game is right for you! Students compete to swat the fly with the word that matches the definition they are given. Multiple formats (project-to-board/screen or print options) and multiple game modes keep this game fresh and exciting. It's engaging, it's intense, but most of all, it's loads of fun that will have your students wanting to play again and again!
Use this game to review key terms relating to The Age of Exploration!
What’s Included:
Fly swatters not included (I found cheap ones at the local dollar store!), but you can always have students use their hands or create their own fly swatters from paper!
This product pairs perfectly with the The Age of Exploration - World History Crossword and Word Search!