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Ancient Egypt Vocabulary Presentation and Word Wall Slides
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to present or print vocabulary slideshow!
This resource includes:
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**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
Mercantilism/Triangular Trade Game
By TxMAP Teacher
This product is intended to demonstrate how Triangular Trade worked in the the 17th and 18th centuries.
Materials Included:
- Country Profile Sheets
- Colony Profile Sheets
- Raw Material Cards
- Instruction sheet
Teaching Strategy:
- Note: Students should have been introduced to information on Triangular Trade and Mercantilism preceding this activity.
- Divide the class into teams of 6
- Give each group a Country Profile Sheet - have students read the information for their country
- Students will then be given their colony - this can be done randomly or strategically. - It is often more impactful to the lesson to have groups actually go out and “explore’ their colony. I have given students numbers and then put colonies around the room with only numbers attached to them.
- The colony envelope should include the colony profile and the appropriate amount of raw material cards.
- When all groups have their colonies and have read all things about their country and colony then they should form a strategy for trading to get their necessary resources.
- Groups will then start trading with other groups to get the resources they need.
- Leave time to debrief and possibly play again.
- Adjust rules as you see the need.
Geography "Travel the Globe Toss" Brain Break (Free Resource)
By Geography & Math Made Easy
Our brains get tired! Sometimes, they simply need a quick break!
This geography "Travel the Globe Toss" Brain Break may be just what you need.
➡ ➡ Follow our page here for more brain breaks and free resources. ⬅⬅
Brain breaks can be used as transitions, breaks in the middle of an activity, something to raise or lower the energy of the group, team-building activities, and more! It is helpful to use these before fatigue, boredom, distraction, and inattention set in!
Research has indicated that brain breaks can help improve self-efficiency in the learning process. They also improve short-term memory, self-awareness, and the learners' knowledge.
This can be used and modified for 5th grade through 12th grade depending on your students' learning ability.
____________________________________________________________________________________________
Disclaimer:
One purchase is good for one teacher. If additional teachers would like to use this, please purchase additional licenses.
World History Semester 1 Vocabulary Review - The Hot Seat Game! - Social Studies
By The Classroom Globetrotter
Make Your World History Vocabulary Review Fun and Engaging with The Hot Seat Game!
Transform your World History classroom with this interactive and exciting vocabulary review game, perfect for preparing students for assessments or reinforcing key terms. The Hot Seat Game encourages collaboration, critical thinking, and active participation, making learning memorable and effective.
What’s Included:
Vocabulary Words: Over 80 essential terms from Semester 1 topics, including:
Game Instructions: Simple setup and gameplay guide to get started quickly.
Key Features:
Perfect For:
World War 2 Escape Room Activity Mega Bundle | 5th Grade & 6th Grade
By Creative Primary Literacy
Eight individual Escape Room activities about the following different areas or periods of World War II:
Ideal for fifth grade or sixth grade, the activities are perfect for group work, starting a new history topic, team-building activities or for fun, engaging and interactive lessons. The activities can be used in English also as they incorporate some ELA skills, or in Social Studies.
Each activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in each of the four resources:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 of each activity students will read an informational text and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Team-building activities
Group work
Research projects
Reading comprehension
Emergency sub plans
Independent work
Introducing a new topic
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Pancho Villa Reading Challenge Decode and Write
By ARIANA PEREZ
Pancho Villa Reading Challenge Decode and Write
Includes a Digital Challenge were students read, highlight and decode a secret message!
+ A Writing Prompt
+PDF reading
20th Century History Board Games #23 - Tuskegee Airmen
By History Buffer
Find out all about changes in post war America in the 1940s from the changing roles of women to the changing roles of African Americans,, including the Tuskegee Airmen and George Washington Carver's scientific discoveries.
16 game cards, 1 game board, worksheet, instructions, background
5 Themes of Geography Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This 5 themes of geography activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the 5 themes of geography by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
Egypt Matching Vocabulary Game
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to print and cut matching game!
This resource includes:
o-----------------------------------------------------------------------o
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
GEOGRAPHY "GEOGRAPHY JUMBLE" BRAIN BREAK (FREE RESOURCE)
By Geography & Math Made Easy
Our brains get tired! Sometimes, they simply need a quick break!
This geography "Geography Jumble" Brain Break may be just what you need.
➡ ➡ Follow our page here for more brain breaks and free resources. ⬅⬅
Brain breaks can be used as transitions, breaks in the middle of an activity, something to raise or lower the energy of the group, team-building activities, and more! It is helpful to use these before fatigue, boredom, distraction, and inattention set in!
Research has indicated that brain breaks can help improve self-efficiency in the learning process. They also improve short-term memory, self-awareness, and the learners' knowledge.
This can be used and modified for 5th grade through 12th grade depending on your students' learning ability.
____________________________________________________________________________________________
Disclaimer:
One purchase is good for one teacher. If additional teachers would like to use this, please purchase additional licenses.
The Renaissance and Reformation Activity Bundle! - World History
By The Classroom Globetrotter
Enhance your Renaissance and Reformation unit with this tried and test activity bundle perfect for any middle school or high school classroom! Included in the bundle...
Also enjoy the Warm Up and Exit Ticket Weekly Organizer as a free gift to you!
Ancient India Escape Room Activity Bundle | 5th Grade & 6th Grade
By Creative Primary Literacy
Four individual Ancient India Escape Room activities about the following famous figures or periods from history:
Ideal for fifth grade or sixth grade, the activities are perfect for group work, starting a new ancient history topic, team-building activities or for fun, engaging and interactive lessons. The activities can be used in English also as they incorporate some ELA skills, or in Social Studies.
Each activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in each of the four resources:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 of each activity students will read an informational text and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Team-building activities
Group work
Research projects
Reading comprehension
Emergency sub plans
Independent work
Introducing a new topic
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
History of La Piñata Digital Reading and Decoder
By ARIANA PEREZ
History of La Piñata Digital Reading and Decoder
Students read a passage and answer comprehension questions. Based on the answers they are able to decode a secret message!
Also includes a printable reading of the History of the Piñata with a Compare and Contrast worksheet.
Julius Caesar Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This Julius Caesar activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about Julius Caesar by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
By The Magical Avocado
Add fun to your Ancient Egyptian Vocabulary lessons with this Vocabulary Game Bundle! This ready to print, cut, and teach bundle has students practicing their vocabulary skills while playing matching vocabulary games and BINGO!
This bundle includes:
Matching Game
BINGO Game
BONUS - Mummifying Teddy Bears Class Activity
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**Vocabulary included**
amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
o-----------------------------------------------------------------------o
Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
GEOGRAPHY "PAIR IT UP!" BRAIN BREAK (FREE RESOURCE)
By Geography & Math Made Easy
Our brains get tired! Sometimes, they simply need a quick break!
This geography "Pair It Up!" Brain Break may be just what you need.
➡ ➡ Follow our page here for more brain breaks and free resources. ⬅⬅
Brain breaks can be used as transitions, breaks in the middle of an activity, something to raise or lower the energy of the group, team-building activities, and more! It is helpful to use these before fatigue, boredom, distraction, and inattention set in!
Research has indicated that brain breaks can help improve self-efficiency in the learning process. They also improve short-term memory, self-awareness, and the learners' knowledge.
This can be used and modified for 5th grade through 12th grade depending on your students' learning ability.
____________________________________________________________________________________________
Disclaimer:
One purchase is good for one teacher. If additional teachers would like to use this, please purchase additional licenses.
Historic Headstones! - Social Studies Stations Activity - History - Halloween
By The Classroom Globetrotter
Transform your social studies classroom into an engaging hub of historical exploration with the "Historical Headstones!" Stations Activity, great for Halloween or anytime of year! This versatile and comprehensive resource is perfect for teaching students about prominent historical figures while fostering critical thinking, creativity, and research skills.
What's Included:
1. Stations Activity
2. Create Your Own Historical Headstone Extension Activity:
Unlock the wonders of history while fostering creativity and critical thinking in your classroom. Explore "Historical Headstones!" and watch your students uncover the secrets of the past while crafting meaningful tributes to historical greatness.
Ancient Greece Escape Room Activity Bundle | 5th Grade & 6th Grade
By Creative Primary Literacy
Four individual Ancient Greece Escape Room activities about the following famous figures or periods from history:
Ideal for fifth grade or sixth grade, the activities are perfect for group work, starting a new ancient history topic, team-building activities or for fun, engaging and interactive lessons. The activities can be used in English also as they incorporate some ELA skills, or in Social Studies.
Each activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in each of the four resources:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 of each activity students will read an informational text and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Team-building activities
Group work
Research projects
Reading comprehension
Emergency sub plans
Independent work
Introducing a new topic
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Spanish Gamify your Classroom Bundle
By ARIANA PEREZ
Spanish 1 Gamify your Classroom Bundle
1.Los Verbos Granja Quiz
2. Escape Room Granja Preposiciones
3. Kitchen Escape Room Present Tense
4. Museo Present Tense Escape Room
5. Gender-specific Nouns GENIALLYLAND BREAK vivimos nosotros vivíamos
6. Ser and Estar La Prueba de los Dinosauros
7. Movie Awards Quiz- Las Preguntas
8. Saber vs conocer Breakout
9. Carnival Greetings Quiz
10. History of La Piñata Digital Reading and Decoder
11. Pancho Villa Reading Challenge
12. Games/Activities for the Spanish Classroom
13. Present Tense Mystery Picture 1
14. Present Tense Mystery Picture 2
15. Los Adjetivos CSI: Mystery
16. Present Tense Boom Cards
17. Spanish 1 Review Game
18. Greetings Quiz
19. Saber vs. Conocer Quiz
20. Usted Commands Escape Room
A Package worth more than $92
Games can reinforce vocabulary, grammar, and language concepts. Repetition through games helps solidify learning.
Interactive and Fun!
Gamifying your Spanish class can bring numerous benefits and enhance the learning experience for students. Here are some reasons why you should consider gamifying your Spanish class:
1. Increased Engagement: Games are inherently engaging and can capture students' attention. Gamifying your Spanish class makes learning more enjoyable and encourages active participation.
2. Motivation: Games provide a sense of achievement and progress. Students are motivated to earn points, badges, or rewards, which can drive them to learn and improve their Spanish skills.
3. Interactive Learning: Gamification promotes interactive learning through challenges, quizzes, and interactive exercises. This hands-on approach helps students actively practice and apply their language skills.
4. Competition: Healthy competition can inspire students to excel. Leaderboards and challenges encourage students to strive for better performance, fostering a sense of achievement.
Students will practice many Spanish One Concepts like: Greetings, Present Tense, Present Tense Stem changers, ser and estar, questions, nationalities, introductions to spanish class, adjectives, cultural units, saber vs. conocer, and much more! The excitement and engagement of games often lead to better information retention and recall, which is crucial for language learning.
Students type in the password to play.
These games are perfect for sub-plans, reviews before a test, lesson-fillers, exit slips, homework, independent practice, warm-up!
Let your students discover their potential Spanish 1 Gamify your Classroom Bundle! Fun Guaranteed!!!
Constitutional Convention Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This constitutional convention activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the constitutional convention by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.