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Prehistory Vocabulary Game & Guide Middle Grades Ancient World History
By The Magical Avocado
Help your students master prehistory vocabulary with this ready to print and cut matching game!
This resource includes:
You can use these cards for centers activities, small group review activities, preloading vocabulary, reinforcing terms, and many more!
Mercantilism/Triangular Trade Game
By TxMAP Teacher
This product is intended to demonstrate how Triangular Trade worked in the the 17th and 18th centuries.
Materials Included:
- Country Profile Sheets
- Colony Profile Sheets
- Raw Material Cards
- Instruction sheet
Teaching Strategy:
- Note: Students should have been introduced to information on Triangular Trade and Mercantilism preceding this activity.
- Divide the class into teams of 6
- Give each group a Country Profile Sheet - have students read the information for their country
- Students will then be given their colony - this can be done randomly or strategically. - It is often more impactful to the lesson to have groups actually go out and “explore’ their colony. I have given students numbers and then put colonies around the room with only numbers attached to them.
- The colony envelope should include the colony profile and the appropriate amount of raw material cards.
- When all groups have their colonies and have read all things about their country and colony then they should form a strategy for trading to get their necessary resources.
- Groups will then start trading with other groups to get the resources they need.
- Leave time to debrief and possibly play again.
- Adjust rules as you see the need.
NEW! Central & South America Geography Bundle
By Geography & Math Made Easy
BUNDLE & SAVE!
This bundle includes our 6 best-selling Central and South America Geography Lessons
+ 2 Freebies
OR BUILD YOUR OWN BUNDLE HERE
The Fly Swatter Game - The Age of Exploration - World History Vocabulary Game
By The Classroom Globetrotter
Ready to review key vocabulary from the Age of Exploration and get your students moving and learning with an engaging, exciting, and all-around fun game that is sure to become a class favorite? Then, The Fly Swatter Game is right for you! Students compete to swat the fly with the word that matches the definition they are given. Multiple formats (project-to-board/screen or print options) and multiple game modes keep this game fresh and exciting. It's engaging, it's intense, but most of all, it's loads of fun that will have your students wanting to play again and again!
Use this game to review key terms relating to The Age of Exploration!
What’s Included:
Fly swatters not included (I found cheap ones at the local dollar store!), but you can always have students use their hands or create their own fly swatters from paper!
This product pairs perfectly with the The Age of Exploration - World History Crossword and Word Search!
Blitz on Britain Escape Room Activity
By Creative Primary Literacy
A World War 2 Escape Room activity about the Blitz on Britain, which happened during the first years of the war. Ideal for fifth grade or sixth grade, the activity is perfect for group work, starting a new World War II topic, team-building activities or for a fun, engaging and interactive lesson. The activity can be used in English class as it incorporates some ELA skills or in Social Studies.
The activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in this resource:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
In Task 1 students will read an informational text about the Blitz on Britain and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will use the same informational text to complete a crossword puzzle. Within the puzzle there are several hidden letters which will need to be unscrambled on the completion of the puzzle to reveal the second word.
In Task 3 students will have to cut out 27 timeline task cards before putting them in order from the earliest date to the most recent. When they have finished their task they can glue them onto the answer key which will reveal their third word.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word.
Students can then complete their student answer key with the four words they revealed before checking with the teacher to see if they have escaped successfully.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Other similar or relevant resources:
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For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
20th Century History Board Games #23 - Tuskegee Airmen
By History Buffer
Find out all about changes in post war America in the 1940s from the changing roles of women to the changing roles of African Americans,, including the Tuskegee Airmen and George Washington Carver's scientific discoveries.
16 game cards, 1 game board, worksheet, instructions, background
Julius Caesar Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This Julius Caesar activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about Julius Caesar by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
Egypt Matching Vocabulary Game
By The Magical Avocado
Your students will master Ancient Egyptian vocabulary with this ready to print and cut matching game!
This resource includes:
o-----------------------------------------------------------------------o
**Vocabulary included** amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
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Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
Build A Bundle for Georgianne B
By Geography & Math Made Easy
Georgianne, thank you for your purchase and interest in these high-level, fun learning activities. I hope this saves you much time in the planning process. There is always some prep for the lessons, but most everything is done for you: printable (not worksheets; they are printable the students use to interact ), introduction, list of materials needed, objectives, process, closure, etc.
Once you open the zip file, you will see all the lessons. Some are PDFs and others are zip files that you must open up to obtain all the parts to the lesson. i.e Push and Pull Factors is a zip file. Once opened, you will be able to access the Powerpoint, Pdf Lesson, etc. This is a very larger file, so it make take some time to download. If you have any questions or issues downloading, I sent you my email in the Question response.
Once you use these in your classroom, please take the time to provide feedback.
Thank you.
Includes:
200 + Premade Geography Terms ($7.99)
Creating an ABC Book of Asia ($4.99)
Turkey Trotting Around the World ($6.00)
China's One Child Policy ($4.99)
Solving Environmental Problems in Africa ($4.99)
Push & Pull Factors on Human Immigration ($6.99)
Who's the Boss ($4.99)
Christmas Traditions Around the World ($4.99)
Moster Mash ($5.99)
Geography Preassessment/Post Assessment ($5.99)
Geography Battleship ($4.99)
With a purchase over $50, you receive a 25% discount.
Cost Value: $62.90
25% Discount: -15.73
___________________
Total: $47.17
Hope you enjoy and this saves you so much planning time!
OR BUILD YOUR OWN BUNDLE HERE
World History Mega Bundle: The Age of Exploration to Revolutions! | Activities
By The Classroom Globetrotter
Save time and money with this amazing bundle of 20 interactive and engaging activities, designed to enhance your world history classroom! This package helps supplement your existing curriculum, lessons and units, covering key periods from The Age of Exploration to Revolutions, and provides a rich variety of learning tools to captivate your students and deepen their understanding of history.
Topics covered in this bundle:
Product Overview: This bundle includes a wide variety of activities to suit different learning styles and classroom needs:
This bundle is perfect for:
Be sure to check out the previews for all activities to see how they are perfect for your classroom!
Nelson Mandela BOOM Cards™ Digital Escape Room Activity
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity about the former South African president and civil rights leader, Nelson Mandela. The self-marking, NO PREP activity is ideal for distance learning and perfect for students in fifth grade or sixth grade.
The activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in this resource:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Ideal for distance learning, the activity can be completed on tablets, phones or computers.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
In Task 1 students will read an informational text about Nelson Mandela and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the 1900s, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word. All of the BOOM Cards™ activities are self-marking.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Constitutional Convention Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This constitutional convention activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the constitutional convention by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
By The Magical Avocado
Add fun to your Ancient Egyptian Vocabulary lessons with this Vocabulary Game Bundle! This ready to print, cut, and teach bundle has students practicing their vocabulary skills while playing matching vocabulary games and BINGO!
This bundle includes:
Matching Game
BINGO Game
BONUS - Mummifying Teddy Bears Class Activity
o-----------------------------------------------------------------------o
**Vocabulary included**
amulet, ankh, book, of the dead, bureaucrat, Canopic jars, caravans, cartouche, cataract, delta, demotic, dynasty, embalming, hieroglyphics, ideogram, monotheistic, mummification, obelisk, papyrus, pharaoh, phonogram, pictograms, polytheistic, pyramid, sarcophagus, scarab, shadoof, theocracy, vizier
o-----------------------------------------------------------------------o
Easy to use, this activity is not only great for gamifying your lessons, but is also a multimodal approach, utilizing auditory, visual, and kinesthetic skills!
Use this resource for:
By Geography & Math Made Easy
This is a bundle designed for Alice.
Includes 8 Lessons:
Geography: Ten Worst Natural Disaster of the 20th Century
Geography & Science "Shake, Rattle, and Roll": Plate Tectonics Task Cards
Geography & World History: World Map Quizzes / Quiz Bundle
Geography: Halloween Around The World
Geography: Road Trip_Learning To Use A Map Scale
Monster Mash: A Study of Mystical Monsters of The World (Geography Halloween)
Geography: Push and Pull Factors on Human Migration (Includes lesson, PP & Game)
Geography Game: Around The World (Countries and Continents)
Total after 20% off is 32.34.
OR BUILD YOUR OWN BUNDLE HERE
The Fly Swatter Game - The Industrial Revolution - History Vocabulary Review
By The Classroom Globetrotter
Ready to get review key vocabulary for the Industrial Revolution while getting your students moving and learning with an engaging, exciting, and all-around fun game that is sure to become a class favorite? Then, The Fly Swatter Game is right for you! Students compete to swat the fly with the word that matches the definition they are given. Multiple formats (project-to-board/screen or print options) and multiple game modes keep this game fresh and exciting. It's engaging, it's intense, but most of all, it's loads of fun that will have your students wanting to play again and again!
Use this game to review key terms relating to The Industrial Revolution!
What’s Included:
Fly swatters not included (I found cheap ones at the local dollar store!), but you can always have students use their hands or create their own fly swatters from paper!
This product pairs perfectly with the The Industrial Revolution Crossword Puzzle and Word Search!
Mahatma Gandhi BOOM Cards™ Digital Escape Room Activity
By Creative Primary Literacy
A BOOM Cards™ Escape Room Activity about the famous Indian civil rights leader, Mahatma Gandhi. The self-marking, NO PREP activity is ideal for distance learning and perfect for students in fifth grade or sixth grade.
The activity has been split into four different tasks; your students will need to complete each of the tasks to reveal a word. Together the four words make a phrase for them to escape the room.
Included in this resource:
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
This resource is great for:
Ideal for distance learning, the activity can be completed on tablets, phones or computers.
⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻⎻
For first time BOOM Card™ users, the resource comes with an explanation of how to assign the cards to your class, and has lots of useful links to support you using the activity.
In Task 1 students will read an informational text about Mahatma Gandhi and then find their way through a maze by answering true or false comprehension questions. If they answer the questions correctly they will reveal their first word.
In Task 2 students will complete a crossword puzzle by answering ten questions. Answering these questions correctly will reveal some hidden letters which need to be unscrambled to reveal the second word.
In Task 3 students will sort 27 timeline task cards about the 1900s, putting them in order from the earliest date to the most recent. When they have finished their third word will be revealed.
In Task 4 students will have to find the missing words in a wordsearch puzzle before finding a hidden word from the letters that are left over in the puzzle. This hidden word is their fourth and final word. All of the BOOM Cards™ activities are self-marking.
Other similar or relevant resources:
⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚⏚
For more great resources follow my store ⇉⇉ CLICK HERE
Also, don't forget to leave feedback to earn TeachShare credits to spend!
Maya Empire Activity Reading Comprehension Task Card Escape Room
By That One Cheerful Classroom
This Maya Empire activity will make learning fun with this engaging, hands-on task card escape room. This activity includes 16 task cards that are broken down into 4 levels or puzzle types, giving students a chance to practice nonfiction reading comprehension skills while actively decoding puzzles.
Lead your students to discover information about the Maya Empire by exploring it on their own before teaching or have them use it to review information. Students will answer questions that can be found directly in their reading passage, so there is no prior knowledge needed.
Here's what you'll get:
Students will revisit the nonfiction text multiple times, practicing reading comprehension and critical thinking skills as they rotate around the room decoding puzzles. They can work in pairs or individually in a race to complete the 16 questions. This friendly competition is sure to increase engagement!
Prep is quick and easy... NO LOCKS, FANCY ENVELOPES, or HIDING OF CLUES NEEDED! Just print the recording sheets and reading passage, cut and spread out the 16 task cards and decoder puzzles, and let students get to work!
___________________________________
Copyright © That One Cheerful Classroom.
Permission to copy for single classroom use only.
Please purchase additional licenses if you intend to share this product.
Prehistory Centers BUNDLE- Vocabulary, Writing, Maps, Primary Sources
By The Magical Avocado
Bring Prehistory to life in your class with this centers bundle! Have students practice vocabulary recognition with a ready to print and cut matching game, integrate ELA in a prehistory story assignment, work on geography skills while mapping cave paintings online, and use the tools of historians and anthropologists while analyzing primary sources.
Centers are a great way to keep students engaged while introducing a variety of information and skills.
In addition to the four activities included, this bundle introduces a Prehistory Centers Teaching Guide which includes:
****** Also included is a list of 15 Suggested Reflection Questions to use as closure for the centers
NEW! Asia Geography Bundle + 2 Freebies
By Geography & Math Made Easy
Bundle & Save!
This bundle includes our 6 best-selling Asia geography lessons:
+ 2 Free Resources
OR BUILD YOUR OWN BUNDLE HERE
☑ For secondary, middle school, and high school students
☑Check out the preview to see what is included.
Visit our store Geography & Math Made Easy to view other related resources.
OTHER RESOURCES YOU MAY LIKE:
✧ Europe Resource Bundle
✧ Africa Resource Bundle
✧ Central & South America Bundle
✧ More Bundles
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CREATE A CUSTOM BUNDLE & SAVE UP TO 20%
Do you need $25 or more of resources from our store and want to save up to 20%? Just let me know and a customized bundle can be created for you. Learn more about how to Create Your Custom Bundle.
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DISCLAIMER
One purchase is for the use of one teacher. If additional teachers wish to use this product, please purchase additional licenses.
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© Geography & Math Made Easy Resources. Created by Martha Boykin ^ Will Boykin. All rights reserved. Purchase of this product grants the purchaser the right to reproduce pages for classroom use only. If you are not the original purchaser, please download the item from my store before making copies. Copying, editing, selling, redistributing, or posting any part of this product on the internet is strictly forbidden. Violations are subject to the penalties of the Digital Millennium Copyright Act.
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Related Topics:
asia, asia geography, china, china geography, china map, ancient china, ancient china activities, population density, democracy and communism, asia studies, asia geography, china, china christmas around the world, ancient china, ancient china activities, ancient china map, population, population ecology, population growth, population pyramid, population density, cartogram, asia, asia geography, population ecology, map reading, Mao Zedong, People's Republic of China, communist china, china revolution
The Fly Swatter Game - The Renaissance and Reformation - Vocabulary Game!
By The Classroom Globetrotter
Bring the Renaissance & Reformation to Life with this Engaging Vocabulary Fly Swatter Game!
This exciting Renaissance and Reformation Fly Swatter Game is an interactive and energetic way for middle and high school world history students to review essential vocabulary from one of history's most transformative periods. Ideal for reinforcing key terms and concepts, this activity keeps students engaged, competitive, and motivated to master historical vocabulary in a fun and memorable way!
What’s Included:
Fly swatters not included (I found cheap ones at the local dollar store!), but you can always have students use their hands or create their own fly swatters from paper!
This product pairs perfectly with the The Renaissance and Reformation - World History Crossword Puzzle and Word Search!